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SerenadeOfSorrow



Joined: Jun 09, 2012

Post   Posted: Sep 19, 2014 - 11:39 Reply with quote Back to top

the client doesnt freeze if you play without sound i know its a horrible trade but there you go
SerenadeOfSorrow



Joined: Jun 09, 2012

Post   Posted: Sep 19, 2014 - 11:40 Reply with quote Back to top

the client doesnt freeze if you play without sound , its a horrible trade off but it works
Roland



Joined: May 12, 2004

Post   Posted: Sep 19, 2014 - 11:49 Reply with quote Back to top

horrible trade off indeed
I can't play without the splooshing sounds Very Happy
ErobererZim



Joined: Dec 19, 2009

Post   Posted: Sep 19, 2014 - 12:14 Reply with quote Back to top

Roland wrote:
Anyone experiencing lag through entire games?
I do...


I have it sometimes too. with an hughe higher problem the time went further and when I lock in new my Opponent have the option to time me out. When this happened in the Opponent Turn its very Funny he can play further and when I lock in back, al players stands on another place and my Dudes lays down and its in mid of my Turn Shocked .
the_Sage



Joined: Jan 13, 2011

Post   Posted: Sep 19, 2014 - 12:46 Reply with quote Back to top

Guess I'll disable sound until this issue is fixed. =(

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DaCoach



Joined: Jul 22, 2004

Post   Posted: Sep 19, 2014 - 13:48 Reply with quote Back to top

Roland wrote:
horrible trade off indeed
I can't play without the splooshing sounds Very Happy


+1 - that's the best part of making a cas.
cakalis



Joined: Dec 10, 2007

Post   Posted: Sep 19, 2014 - 16:28 Reply with quote Back to top

Me too
the_Sage



Joined: Jan 13, 2011

Post   Posted: Sep 19, 2014 - 16:29 Reply with quote Back to top

Wait, so we will have no freezes AND fewer bashers with sound off? This is starting to *sound* quite OK. =D

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Kalimar



Joined: Sep 22, 2006

Post   Posted: Sep 22, 2014 - 16:35 Reply with quote Back to top

Investigating the issue. Thanks for the pointers.
DrDeath



Joined: Mar 27, 2011

Post   Posted: Nov 07, 2014 - 00:25 Reply with quote Back to top

Just to add, I've had those freezes for quite a while now and I play with the sound off. May still be a bug with the sound of course, but if so it triggers regardless of whether you actually have the speakers on or not.
the_Sage



Joined: Jan 13, 2011

Post   Posted: Nov 07, 2014 - 00:26 Reply with quote Back to top

DrDeath wrote:
Just to add, I've had those freezes for quite a while now and I play with the sound off. May still be a bug with the sound of course, but if so it triggers regardless of whether you actually have the speakers on or not.


It's the sound option in the client, not the volume knob on your speakers. =)
Smeat



Joined: Nov 19, 2006

Post   Posted: Nov 07, 2014 - 00:40 Reply with quote Back to top

We talked about this before - unplug one speaker and you should be able to get thru both halves np.

the_Sage wrote:
Guess I'll disable sound until this issue is fixed. =(

Or reload quickly at the half. I know, another annoying work-around, but it gets the job done.

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DrDeath



Joined: Mar 27, 2011

Post   Posted: Nov 07, 2014 - 00:42 Reply with quote Back to top

Thanks guys - I'll try that!
sann0638



Joined: Aug 09, 2010

Post   Posted: Nov 07, 2014 - 00:51 Reply with quote Back to top

Smeat wrote:
We talked about this before - unplug one speaker and you should be able to get thru both halves np.


Really? Is this a thing?

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Christer



Joined: Aug 02, 2003

Post   Posted: Nov 07, 2014 - 09:57
FUMBBL Staff
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No, that's not a thing.

What is happening is that the FFB client allocates resources each time a sound is played and the problem is caused because these resources are not released properly. Eventually, the sound system gets overloaded.

This problem has been addressed in the new client, so please keep testing it to ensure we can push it live as soon as possible.
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