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Dunenzed



Joined: Oct 28, 2011

Post   Posted: Oct 23, 2014 - 22:08 Reply with quote Back to top

Nice start. And I'm a sucker for a strong arm thrower. Go the Autarchs!

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D_Arquebus



Joined: Aug 02, 2003

Post   Posted: Oct 24, 2014 - 16:15 Reply with quote Back to top

Welcome to the Human league and welcome to the Box Razz

4 games so far: Chaos, Dwarf, Chaos, Dwarf.

Have Killed a Chaos Warrior, SI a Mino (*co-foul-ugh*), Helmut -1ST on a Blodge Dwarf 1st turn in the last game.

Enjoy it while it lasts before I hit the Prem TV hey? Razz

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Dunenzed



Joined: Oct 28, 2011

Post   Posted: Oct 25, 2014 - 09:54 Reply with quote Back to top

Low TV Chaos are mostly ok, but three dorfs games? Heck. Way to take it to them though!

The reputation of Premiership TV level games is pretty bad - and yeah, its just a matter of time before you get spat out the other end of the meatgrinder - but that means you get to rebuild!

Your mileage may vary, however in the past I've always had more success at Premiership level sprints than my Conference sprints.

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Balle2000



Joined: Sep 25, 2008

Post   Posted: Oct 25, 2014 - 15:42 Reply with quote Back to top

The Cobras resident super star catcher Carmen is unsure which area of her game she should improve next.

Can you help her?

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Throweck



Joined: Feb 23, 2013

Post   Posted: Oct 25, 2014 - 15:47 Reply with quote Back to top

Is it a normal roll?

Also, I have started a new human team and will be returning to sprint! Go Watch Tower Generals!

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Balle2000



Joined: Sep 25, 2008

Post   Posted: Oct 25, 2014 - 15:52 Reply with quote Back to top

Awesome!

Yeah, normal skill. Thinking Dauntless or Fend.

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Cavetroll



Joined: Jan 21, 2009

Post   Posted: Oct 25, 2014 - 15:58 Reply with quote Back to top

Have you considered Diving Tackle? It's super annoying on Blodge/SS players.

Fend would also be good with this combo.

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Balle2000



Joined: Sep 25, 2008

Post   Posted: Oct 25, 2014 - 16:04 Reply with quote Back to top

Cavetroll wrote:
Have you considered Diving Tackle? It's super annoying on Blodge/SS players.


I have, and I really like that combo. However considering the average box opponent, I'm pretty much resigned to my team being totally killdozered on defense, and therefore prefer to save the catcher for offense and OTTs.

With grab on the Ogre or a quick snap kick-off result she could use Dauntless to punch a hole instead of doing the 4+ 4+ 3+ dodges on one-turners.

Fend will keep her around longer (at least statistically speaking).

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Throweck



Joined: Feb 23, 2013

Post   Posted: Oct 25, 2014 - 16:12 Reply with quote Back to top

Fend for me

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Balle2000



Joined: Sep 25, 2008

Post   Posted: Oct 25, 2014 - 17:18 Reply with quote Back to top

Sorry to disappoint you Throwek, but you gonna have to fend for yourself for now...
Throweck



Joined: Feb 23, 2013

Post   Posted: Oct 25, 2014 - 17:26 Reply with quote Back to top

hehe, good reply sir

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Balle2000



Joined: Sep 25, 2008

Post   Posted: Oct 26, 2014 - 17:53 Reply with quote Back to top

Having difficulties with the Cobras this season. They seem too bloated, but I guess I can only fire the catcher (170) or the ogre (160 TV). Ideas?
OenarLod



Joined: Jan 26, 2011

Post   Posted: Oct 26, 2014 - 18:28 Reply with quote Back to top

Balle2000 wrote:
Having difficulties with the Cobras this season. They seem too bloated, but I guess I can only fire the catcher (170) or the ogre (160 TV). Ideas?

The catcher is definitely bloat. Fire him and buy a fresh new one as soon a lineman die.
13 players is ok, and you will play 150TV lower.

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Dunenzed



Joined: Oct 28, 2011

Post   Posted: Oct 26, 2014 - 19:48 Reply with quote Back to top

Sometimes rebuilding is hard when you have a couple of high value play makers - they can end up hogging the glory. The early doubles and stat on your blitzers also means you've got very little firepower to bring to the table in terms of MB and Guard. This can make it harder as well.

That said you just got the +ag on 'Tear Drop' Wallace so it is a good time to consider cutting the catcher. I'd also consider sacking the Ogre. Without rehiring anyone you'd be running at 12 men @ 1430.

When the scheduler behaves you'll be in resonable shape to continue development of your Blitzers. When it doesn't behave you'll be playing with inducements and with two Ag4 Blodgers you're in good shape to fully take advantage of a wizard.

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D_Arquebus



Joined: Aug 02, 2003

Post   Posted: Oct 27, 2014 - 03:08 Reply with quote Back to top

Balle2000 wrote:
Having difficulties with the Cobras this season. They seem too bloated, but I guess I can only fire the catcher (170) or the ogre (160 TV). Ideas?


Looks like you've dropped any Ogre you had already? They look pretty good now man. You need some strike potential and that catcher is the safety valve to score quickly.

In related news the Autarchs suffer their first loss. Being concerned with heavy bash I was almost going to neglect the speed that exists in Box as well. Razz . No tackle meant even with 3 dice hits I knock 2 GRs over with about 22 dice worth of blocks Shocked .

Learning the fine art of fouling though Wink . And also to show no mercy to a squishy coach with MV9 sidesteppers. Delaying one more turn would have gotten me the draw. Razz

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