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Poll
You lucky lil freak
+MA
45%
 45%  [ 41 ]
+AV - Turtle turtle
0%
 0%  [ 0 ]
Side Step - That Mummy is everywhere
18%
 18%  [ 17 ]
Jump Up - Stay Back!
9%
 9%  [ 9 ]
Diving Tackle - Just try to run away, little man
14%
 14%  [ 13 ]
Other
9%
 9%  [ 9 ]
Pie - The cake is a Lie
2%
 2%  [ 2 ]
Total Votes : 91


Uedder



Joined: Aug 03, 2010

Post   Posted: Sep 27, 2016 - 13:57 Reply with quote Back to top

It's a toss between ma tackle and diving tackle. It really depends on what you want to do with this team. Having a st5 blodge (adding then sf) you can't dodge from is a nightmare. You can tie up many players with that piece alone.

Tackle will give more cas. If you plan to add wights to the roster then it won't be as important. Ma is nice but this guy is a roadblock and won't need to move that much. The st6 will always be better at breaking cages anyway.

If you plan to develop this team into a tourney thing i'd take dt. Otherwise tackle.
Ma if you want to add mobility but i see less use for it than others do.
DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: Sep 27, 2016 - 14:01 Reply with quote Back to top

side step is winning this poll when stand firm is a normal????????? insanity.

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Dominik



Joined: Oct 29, 2004

Post   Posted: Sep 27, 2016 - 14:09 Reply with quote Back to top

Stand Firm not SideStep, why waste a double and increase the costs by 10.000?
My opinion is +Ma>Tackle>Frenzy.
tussock



Joined: May 29, 2011

Post   Posted: Sep 27, 2016 - 14:13 Reply with quote Back to top

You don't want to go down with DT, they'll just roll a 5. +MA is good, but take Tackle.

Even if dodgers are avoiding going near it, that's good stuff.

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sheepycollins



Joined: Sep 21, 2015

Post   Posted: Sep 27, 2016 - 14:18 Reply with quote Back to top

I wouldn't take frenzy on someone you'd want stand firm on, lose that control of positioning and doesn't have the speed to compensate. I agree MA > tackle then tackle > sidestep

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CastleMan



Joined: Apr 26, 2013

Post   Posted: Sep 27, 2016 - 14:23 Reply with quote Back to top

Sidestep, followed by BT.
Uedder



Joined: Aug 03, 2010

Post   Posted: Sep 27, 2016 - 14:56 Reply with quote Back to top

tussock wrote:
You don't want to go down with DT, they'll just roll a 5. +MA is good, but take Tackle.

Even if dodgers are avoiding going near it, that's good stuff.


This makes no sense. The threat of causing a turnover outweights the danger of being to the ground with dt.

And even if he goes down? He will stand up next turn and still be in the middle of things. Even more so if he gets gangbooted.
DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: Sep 27, 2016 - 15:00 Reply with quote Back to top

Yeah and just take tackle next, standfirm afterwards. No one is getting away.

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Dominik



Joined: Oct 29, 2004

Post   Posted: Sep 27, 2016 - 15:04 Reply with quote Back to top

sheepycollins wrote:
I wouldn't take frenzy on someone you'd want stand firm on, lose that control of positioning and doesn't have the speed to compensate. I agree MA > tackle then tackle > sidestep

Frenzy can help to control more of the opposing players if the blocked one has no Side Step.
Also with St5 Mighty Blow I do not want to control someone but to hurt someone. Frenzy helps with that.
Zombies are here to control opposing players.
AutoAxpert



Joined: Oct 13, 2015

Post   Posted: Sep 27, 2016 - 15:09 Reply with quote Back to top

Dominik wrote:

Frenzy can help to control more of the opposing players if the blocked one has no Side Step.
Also with St5 Mighty Blow I do not want to control someone but to hurt someone. Frenzy helps with that.
Zombies are here to control opposing players.


Frenzy is a godsend on block players but a mummy is way too slow to use it effectively, IMO, and it forces you to follow up which is terrible on a reliable roadblock. You want your mummy standing and in the middle of the battle, not being kited across the pitch by dodge players. Frenzy is great on faster players, that's what wights are there for.

EDIT: Read the rules for the roster. Still, I see the two skellies (+MA and +ST would be both good at that) as a much better fit for the role.


Last edited by AutoAxpert on %b %27, %2016 - %15:%Sep; edited 1 time in total
Medon



Joined: Jan 28, 2015

Post   Posted: Sep 27, 2016 - 15:27 Reply with quote Back to top

(But AutoAxpert, there are no wights in this team...)
Dominik



Joined: Oct 29, 2004

Post   Posted: Sep 27, 2016 - 15:28 Reply with quote Back to top

After +MA and then Tackle, Frenzy would be the ideal sixth and last skill choice.
AutoAxpert



Joined: Oct 13, 2015

Post   Posted: Sep 27, 2016 - 15:29 Reply with quote Back to top

Medon wrote:
(But AutoAxpert, there are no wights in this team...)


Yep, I didn't read the description and was talking in general. I still think frenzy is not that good on a mummy.
Uedder



Joined: Aug 03, 2010

Post   Posted: Sep 27, 2016 - 16:38 Reply with quote Back to top

Also frenzy prevents grab which is nice to have on this kind of player.
Antithesisoftime



Joined: Aug 20, 2014

Post   Posted: Sep 27, 2016 - 20:38 Reply with quote Back to top

I think I'm between +MA and side step at the moment, though diving tackle would make him a bit of a black hole.
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