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harvestmouse



Joined: May 13, 2007

Post   Posted: Feb 24, 2013 - 13:09 Reply with quote Back to top

Yes this should be a highly mutating roster. I'm not keen on beasts like rats being in BB, but for the roster/stunty they fit I guess.

I'm not keen on the stars also.

However that said, this should definitely be one of the rosters that is seriously considered being added, even if we have 2 skaven rosters already.

I also like the feel of the roster and how it would play.
SvenS



Joined: Jul 07, 2007

Post   Posted: Feb 24, 2013 - 14:42 Reply with quote Back to top

Thx harvest!
Ofc a mouse should like his own kind no? :p

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Qaz



Joined: Apr 28, 2004

Post   Posted: Feb 24, 2013 - 14:53 Reply with quote Back to top

mightyblow wrote:
And why does everybody nowadays shrink ordinary players to stunty-strength?


Stunty Strength? Why is it that the human thrower lacks stunty or the Gutter runner or the wood elf catcher.

I thought a human Line Man was a highly trained athlete that was better than an ordinary human.

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"he who has relied least on fortune is established
the strongest"
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harvestmouse



Joined: May 13, 2007

Post   Posted: Feb 24, 2013 - 17:53 Reply with quote Back to top

Mice come from Chelsea and Rats from Stratford......they do not mix...
Craftnburn



Joined: Jul 29, 2005

Post   Posted: Jan 07, 2015 - 00:24 Reply with quote Back to top

What about?:

0-1 Rat Ogre 6 5 2 8 Loner, Frenzy, Mighty Blow, Prehensile Tail, Wild Animal - S (GAPM) 140k
1-3 Packmaster 6 2 3 7 Leader, Prehensile Tail G,M (ASP) 90K
0-3 Wolf Rat 6 2 3 6 Dauntless, Dodge, Frenzy, No Hands, Piling On, Really Stupid - A,M (GSP) 80k
0-12 Throtling 5 1 3 6 Dodge, Stunty, Titchy - A, M (GSP) 40k


Last edited by Craftnburn on %b %07, %2015 - %04:%Jan; edited 3 times in total
harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 07, 2015 - 00:43 Reply with quote Back to top

I'm not overly keen on a 'throtling', I'm not even sure what one is. Slaves are very much part of the Moulder make up. I'm thinking maybe a Slave with fairly good stats, but without stunty. Could be interesting a lino without stunty. If the whole team has low AV, it'd be cool.

Other than the lino, I think the positionals set are right, not sure about quantities though. I think the Rat Ogre is iconic to this roster, so 0-1 isn't enough. Low AV big guys aren't the most powerful in the division, they get taken out by saws and bombs fairly regularly.
Craftnburn



Joined: Jul 29, 2005

Post   Posted: Jan 07, 2015 - 03:13 Reply with quote Back to top

harvestmouse wrote:
I'm not overly keen on a 'throtling', I'm not even sure what one is.
Page 9 of 18

After reading that again more closely maybe this would be interesting...

0-12 Throtling 5 1 3 6 Dodge, Frenzy, Stunty, Titchy - A, M (GSP) 30k
harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 07, 2015 - 08:44 Reply with quote Back to top

Thanks for the link, very interesting. I've also reread the thread.

Hmmmmmmmm I really think GW have lost the plot when it comes to design nowadays. Warhammer 6th/7th edition was in such a good place, and then they upped the commercialism level another notch.

Personally I think as a rule, we should be cautious about most recent Warhammer additions, I think if the game is to be saved, a lot of this new crap will disappear. I do remember these throtling things from a novel though.

I dunno on them, I really don't. The idea is crap, the name is crap, they'll look crap. However I think they have some potential. I do like your (Craftburn) idea about them being random (I was starting to think on the same lines recapping the thread when you suggested it). I think that needs some thought, as if it could be implemented is a real coup for the roster.

However, I do think that Rogres and Slaves are the staple diet for this clan. The only other roster with a PT big guy (I think) is Pygmy, and a Krox is better than a Rogre. So I see no reason to limit the Rogre to 0-1 out of hand.

I've 180ed on the giant rats. 0-3 leaders sounds silly, especially when the throtlings can do the same job (unfortunately we can't fix that).

So my thoughts right now:

*I think I'll do some 3rd ed and 6th ed background checking to refresh the idea.
*Strongly recommend that Slaves are the linos for this team, they're just so Clan Moulder.
*Need to think more on this random/throtling idea. That's just gold.
ahalfling



Joined: Aug 16, 2008

Post   Posted: Jan 07, 2015 - 09:20 Reply with quote Back to top

I'm going to say it: why not 0-3 rat ogres? They're what Moulder is known for, to the extent where I'd say they have to be a huge part of the team's premise, and the slaves (whatever they're called) are canonically weak enough to balance them out. But as stated, 8 AV makes them vulnerable, and trying to use multiple wild animals presumably yields more rapidly diminishing returns than trying to use multiple boneheads. (They can't ALL blitz every turn...)

I mean, the obvious comparison to a 3-rogre team is gnoblars. I'm not sure their 3 ogres are better than 3 rat ogres, but I'm not sure they're worse either... they're definitely more versatile. And it's not like they compensate for the ogres by giving the team completely useless positionals either. You get 4 5/2/3/7 guys with relevant skills (all right, tentacles + tail probably adds up to about ONE relevant skill, but still) and 2 6/1/3/7 guys who start with dauntless and G access. (In my experience, the bullies get good pretty fast, and because they quickly get blodge, their armor is acceptable, and they're just not exciting targets, they rarely die and have to start over again.)

And we're talking about gnoblars here... not exactly a roster anyone thinks of as overpowered. Mutation access helps, but I don't think Moulder has to be any weaker than gnobs in terms of stats and skills out of the box.

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harvestmouse



Joined: May 13, 2007

Post   Posted: Jan 07, 2015 - 11:53 Reply with quote Back to top

Well I agree with the fluff reasoning for 3 Rogres, however somebody recently wrote this:

ahalfling wrote:
I like Clan Moulder. (As a guy who knows well what a Kroxigor, his movement and his tail can do on the field, I do feel like the rat ogres are potentially overpowered. I still want them in the game, just saying they'd be in contention for the best player in the Leeg and the rest of the players would need to balance them out.


so I was reticent to suggest 3 :/ Are there 2 different people living in your head?

Balancewise as a rule of thumb st 2 lino teams generally have 2 max big guys. Only ST1s can really balance 3. I'm not saying it couldn't work, just that the rest of the team would need to be much firmer before even thinking on 3.

I guess we were thinking on the same lines when we made this. https://fumbbl.com/help:ClanM I'll be honest though, I haven't play tested it at all, yet. I do plan to add them to my league soon though.

The one difference between Stunty CRP teams and Stunty err Stunty teams, is variety. CRP teams tend to be a basic stunty and a big guy combo. Where as Stunty rosters are much more varied. In this way the pack master, throtling and giant rat should have a place.
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