53 coaches online • Server time: 23:30
Forum Chat
Log in
Recent Forum Topics goto Post Conceding v Goblins/...goto Post War Drums?goto Post Learning BB in YouTu...
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
glucozze2



Joined: Jul 13, 2010

Post   Posted: Aug 03, 2010 - 21:14 Reply with quote Back to top

Hi alls Smile

i'm a new nurgle coacher, and was hoping to have a mutation...but here it's 3 in a raw:

1 mutation on a beastman (my first idea is big hand to make it my ball carier)

1 mutation on the beast (razor ? stand firm for mix with break tacle in the future)

1 mutation on a rotter (i think claw or razor if i don't take it on my beast - ps: i forgot, on lrb4 mighty blow is a simple in strenght skill ? - or other ?)

I love when i've to think about things like that Smile

http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=625630
Araushnar



Joined: Jul 17, 2007

Post   Posted: Aug 03, 2010 - 21:20 Reply with quote Back to top

Well if you want to find enough opponents in the future i won´t give claw to all three. But in my oppinion claw is the best option if you roll another double with them you have the lrb4 killer combo claw/razor sharp claws. You can never have enough claw on a chaos or nurgle team.
maysrill



Joined: Dec 29, 2008

Post   Posted: Aug 03, 2010 - 21:24 Reply with quote Back to top

I see two basic theories with rotters:

1. They are chaos, play them like chaos. This way you'd take Claw on both beastman and rotter (it's better overall than RSC, if you only have 1)

2. They are more strategic, less bashy than chaos, due to fragile beastmen (no apo). I'd go either Big Hand or Claw for the beastman, but the rotter can take Tentacles, or Dodge, of SF. The idea being that the rotters are to clog things up and the beast to bash and handle the ball.

In either event, take Block for your Beast of Nurgle. It's still the best doubles roll for any big guy. After that, other doubles can go for Claw, Stand Firm, or Dodge.

_________________
Author of Firehurler (Twinborn Trilogy Book #1), Aethersmith (Book #2), Sourcethief (Book #3)
Royston



Joined: Dec 05, 2008

Post   Posted: Aug 03, 2010 - 21:28 Reply with quote Back to top

I wouldn't say I'm an expert but I have used Rotters a lot (113 times as of this post), but in this situation I'd go Big Hand, Block, Tentacles.

2 awesome mutations there and a great BG skill to help make more rotters. Big Hand for a ball carrier, invaluable for Rotters. Tentacles to tie up even more people. Think defensive.

_________________
Image


Last edited by Royston on %b %03, %2010 - %21:%Aug; edited 1 time in total
Balle2000



Joined: Sep 25, 2008

Post   Posted: Aug 03, 2010 - 21:41 Reply with quote Back to top

Played 135 Nurgle matches.

I would go
- Beastman: Leader!! You only have 1 rr...
- Beast: Stand Firm, because this makes tentacles SO much better. And also for BT.
- Rotter: Claw, for openings cans

I suggest you read this for input.

Falesh' nurgle strategy: http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=12699
glucozze2



Joined: Jul 13, 2010

Post   Posted: Aug 03, 2010 - 22:29 Reply with quote Back to top

thank you, i will think Smile
difficult:
between block and stand firm on the beast

claw or tentacles on the rotter (but a tentacle with fo4 is low i think)

beastman big hand or claw (i'm not into RR leader, i hate this comp, bcz it block a slot of skill and when TR go up you don't need it)
Aflo



Joined: Jun 16, 2009

Post   Posted: Aug 26, 2010 - 14:34 Reply with quote Back to top

Stand firm on the beast I'd say. Couple with break tackle and tents and you've got a monster disrupter.
Cloggy



Joined: Sep 23, 2004

Post   Posted: Aug 26, 2010 - 14:41 Reply with quote Back to top

Block on the beast, frenzy on the beastman, Claw on the rotter.

_________________
Proud owner of three completed Ranked grids, sadly lacking in having a life.
Grod



Joined: Sep 30, 2003

Post   Posted: Aug 26, 2010 - 15:22 Reply with quote Back to top

glucozze2 wrote:

(i'm not into RR leader, i hate this comp, bcz it block a slot of skill and when TR go up you don't need it)


On the contrary, Leader (as a double skill roll) adds 30TV to your team, while a new reroll will add 70TV. Leader seems like a bargain to me at any TV...

But of course you are correct, there is an opportunity cost in taking Leader.

_________________
I am so clever that sometimes I don't understand a single word of what I am saying.

Oscar Wilde
DonTomaso



Joined: Feb 20, 2005

Post   Posted: Aug 26, 2010 - 15:27 Reply with quote Back to top

glucozze2 wrote:


claw or tentacles on the rotter (but a tentacle with fo4 is low i think)


I assume you mean MV4, and not ST4?

That's when it is not wasted. Keep someone near to bash instead of running after them.

_________________
====================================
Be careful, my common sense is tingling!
glucozze2



Joined: Jul 13, 2010

Post   Posted: Sep 06, 2010 - 21:14 Reply with quote Back to top

o ! didn't know the tv rules (30 agains t70, that's interesting)
James_Probert



Joined: Nov 25, 2007

Post   Posted: Sep 06, 2010 - 21:17 Reply with quote Back to top

Grod wrote:
glucozze2 wrote:

(i'm not into RR leader, i hate this comp, bcz it block a slot of skill and when TR go up you don't need it)


On the contrary, Leader (as a double skill roll) adds 30TV to your team, while a new reroll will add 70TV. Leader seems like a bargain to me at any TV...

But of course you are correct, there is an opportunity cost in taking Leader.


True, but this is an LRB4 team, not an FFB one, so discussions of TV are pointless here.

_________________
Image
Synn



Joined: Dec 13, 2004

Post   Posted: Sep 06, 2010 - 21:30 Reply with quote Back to top

Cloggy wrote:
Block on the beast, frenzy on the beastman, Claw on the rotter.


__Synn
Arktoris



Joined: Feb 16, 2004

Post   Posted: Sep 06, 2010 - 21:55 Reply with quote Back to top

Synn wrote:
Cloggy wrote:
Block on the beast, frenzy on the beastman, Claw on the rotter.


__Synn


yep

_________________
Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic