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Smeat



Joined: Nov 19, 2006

Post   Posted: Aug 25, 2014 - 02:06 Reply with quote Back to top

Quick question - didn't have this happen, but hoped for it in a recent game, so now I'm curious...

Let's say you pow one player into the injury box, and at the same time chainpush him to surf another there too.

How do the notifications work? Do you only get one message at a time, first for the block, THEN for the surf? Or both at once, and you can choose which (if either) to try to save?

I guess sim w/ a bomb and multiple injuries...

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mrt1212



Joined: Feb 26, 2013

Post   Posted: Aug 25, 2014 - 02:09 Reply with quote Back to top

For that matter, not that it would ever happen - but throw in a rotter for good measure.
xnoelx



Joined: Jun 05, 2012

Post   Posted: Aug 25, 2014 - 02:14 Reply with quote Back to top

I know with a bomb and apo, you get one injury, then a chance to apo it, then another injury and another apo pop-up (if you didn't use him on the first), and so on.

I may be wrong, but I believe it goes: AV roll for the blockee, injury result, chance to apo, injury for the surfee, chance to apo if not used on the blockee.

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Smeat



Joined: Nov 19, 2006

Post   Posted: Aug 25, 2014 - 02:16 Reply with quote Back to top

That would make sense, and how I figured it would work - just curious if I had it right. Stranger things have happened. Thx!

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cameronhawkins



Joined: Aug 19, 2011

Post   Posted: Aug 25, 2014 - 05:56 Reply with quote Back to top

The injury roll for the surfed one is almost certainly done first, since this happens prior to follow up, and the push into the crowd must be fully resolved before the chance to follow up is given. The injury to the downed played is only resolved after follow-up.
Smeat



Joined: Nov 19, 2006

Post   Posted: Aug 30, 2014 - 00:49 Reply with quote Back to top

Update - just to do my due diligence, set it up in Test Mode (w/ double-niggle, double -AV stunty, so it didn't take long) - CH is confirmed:
    1) The surfee injury is resolved/reported
    1b) The other player gets popup w/ opportunity to Apo him.
    2) Acting Player gets followup popup for Blocker.
    3) Block Target injury is resolved/reported
    3b) The other player gets 2nd popup w/ opportunity to use Apo on 2nd casualty.

thx again!

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(...and what exactly do you think they do with all those dead players?...)
Rabe



Joined: Jun 06, 2009

Post   Posted: Aug 30, 2014 - 11:37 Reply with quote Back to top

Cool that you tested it, thanks! Smile

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