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Dach



Joined: Dec 25, 2015

Post   Posted: Mar 05, 2016 - 06:50 Reply with quote Back to top

Just played against one...

I feel they need wild animal or remove general access.

Anyone else find them a bit broken?
Mossbeard



Joined: Jul 03, 2005

Post   Posted: Mar 05, 2016 - 07:05 Reply with quote Back to top

They are in my opinion the strongest stunty team, not sure if i would call them broken.

If the Lord gets on a roll they can be unstoppable, if he is taken out early they are in really bad shape.
Dach



Joined: Dec 25, 2015

Post   Posted: Mar 05, 2016 - 08:30 Reply with quote Back to top

Well its quite hard to take out a Str 5 blodge regen character with apo in a league where tackle is really hard to get.
WhatBall



Joined: Aug 21, 2008

Post   Posted: Mar 17, 2016 - 22:47 Reply with quote Back to top

Strigs are nasty at higher TV, but can self-destruct. They have won some majors, but are not totally dominant. High TV Nurglings are really nasty, so are C'Flings and even Gnomes and Squigs.

Basically Stunty is designed so that there will be a lot of carnage, and it can go either way.

I can't keep my Lord alive, the rest of ghouls are fine, he always gets it.

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Dach



Joined: Dec 25, 2015

Post   Posted: Mar 18, 2016 - 22:54 Reply with quote Back to top

Yup after playing a while, I just found that playing against nurgle is way worst for my Horrors than playing Stryg.

I've stopped accepting match against Nurgle.

- 6 Disturbing presences. (Horrors strenght is throwing bomb, TTM.)
- Their beast start with Mighty blow, Tentacles & AV9. (Wyrm don't.)
- They have a dedicated ball handlers with Sure hands & Big hand. (Horror are basics AG3.)
- Plaguebearer start with Horn, Foul appearance. (Great horrors only dodge.)
- They have Nurgle's rots. (Horrors got nothing...)

Also Horrors being a throwing based team with no access to Passing skill except on double is pretty bad. Can at least Great horrors get basic access to passing? or give flamer access to strenght? At least would give them easy access to one throwing based skill. (Strong Arm)
harvestmouse



Joined: May 13, 2007

Post   Posted: Mar 19, 2016 - 00:43 Reply with quote Back to top

Maybe...........just maybe..........have you thought it might not be the rosters?
Dach



Joined: Dec 25, 2015

Post   Posted: Mar 19, 2016 - 01:26 Reply with quote Back to top

Yep I'm clearly bad, that's a good reason nurgling aren't the better team from the start...
WhatBall



Joined: Aug 21, 2008

Post   Posted: Mar 19, 2016 - 01:28 Reply with quote Back to top

Nurglings are pretty terrible to start with. They have AG2, huge drawback in Stunty.

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Dach



Joined: Dec 25, 2015

Post   Posted: Mar 19, 2016 - 01:36 Reply with quote Back to top

hmm for the overall team yes, their ball handlers are still better than basic stunty.

AG2 + Sure hands = 75% to pick-up. AG3 = 66% (Not even talking about Big Hand here....)

They are also MA5 compared to Horrors MA4.

Still cost 40k vs 50k.

Yah Nurgling are clearly the weaker team of the 2...
WhatBall



Joined: Aug 21, 2008

Post   Posted: Mar 19, 2016 - 02:06 Reply with quote Back to top

Ok, don't believe me. Very Happy

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Sinnyil



Joined: Jul 13, 2009

Post   Posted: Mar 20, 2016 - 07:52 Reply with quote Back to top

I typed up a whole thing about how strigs are broken and the internet ate it.

TLDR (Because you can't!): I'm one of the most active strig players and the winner of the last major major (with strigs) and yeah...they're busted TV 1500+
paradocks



Joined: Jun 14, 2004

Post   Posted: Mar 20, 2016 - 08:32 Reply with quote Back to top

I find there are a number of broken match-ups that exist in stunty, but not so much in the way of broken rosters. Strigs maybe great once they have well developed positionals but it's hard developing them. Then you can always lose your lord to secret weapons or a freak accident
luxyluxo



Joined: Nov 26, 2012

Post   Posted: Mar 20, 2016 - 08:47 Reply with quote Back to top

MechaVermin are the most over powered stunty in the entire game, just 2 skills and they have mighty blow, tackle and block plus are nearly indestructible with AV10
NickNutria



Joined: Jul 25, 2006

Post   Posted: Mar 20, 2016 - 09:36 Reply with quote Back to top

Yup, I also love skyre slaves, with all their guard and these two MechaVermin monsters, they can beat up any opponent!
harvestmouse



Joined: May 13, 2007

Post   Posted: Mar 20, 2016 - 10:11 Reply with quote Back to top

luxyluxo wrote:
MechaVermin are the most over powered stunty in the entire game, just 2 skills and they have mighty blow, tackle and block plus are nearly indestructible with AV10


I'm with you on both these issues. Ban mechas and ban blockle MB!!
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