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Poll
5+5, you'd choose:
+MA
25%
 25%  [ 9 ]
Dodge
55%
 55%  [ 20 ]
Mighty Blow
0%
 0%  [ 0 ]
Guard
0%
 0%  [ 0 ]
something else
16%
 16%  [ 6 ]
result
2%
 2%  [ 1 ]
Total Votes : 36


Dominik



Joined: Oct 29, 2004

Post   Posted: May 08, 2019 - 00:06 Reply with quote Back to top

rolled now 5+5

Dodge?
+MA?
or even go for Guard and then Mighty Blow or vice versa since these two skills are desperately needed in any Norse team?

I am mainly using this team for XFL, so he will face a lot of Tackle. +MA might be a waste too if I take into account that in the end he will either miss Guard, Mighty Blow or Stand Firm.
fidius



Joined: Jun 17, 2011

Post   Posted: May 08, 2019 - 00:09 Reply with quote Back to top

Leap

Bonus: will be the last skill he takes, which saves you any future hard decisions.
Antithesisoftime



Joined: Aug 20, 2014

Post   Posted: May 08, 2019 - 00:20 Reply with quote Back to top

I'll second Leap.
Wardancer like leaping can be quite useful
amazingprizzini



Joined: Dec 08, 2009

Post   Posted: May 08, 2019 - 00:42 Reply with quote Back to top

He's a Berserker. Leap fits that attitude to a T.

He'll certainly die faster. But he'll die...funner.
DrDeath



Joined: Mar 27, 2011

Post   Posted: May 08, 2019 - 00:57 Reply with quote Back to top

I'd just go with Dodge. Dodge with AG4 is great, opens up lots of options - perhaps most importantly saving that team reroll for when you get next to the ballcarrier for that crucial blitz...
ClayInfinity



Joined: Aug 15, 2003

Post   Posted: May 08, 2019 - 08:23 Reply with quote Back to top

+MA - greater range, less chance of a GFI on a frenzy block, MA gives him more reach to hit...

Dodge is nice for surviving, but screw that!
gamelsetlmatch



Joined: Mar 05, 2013

Post   Posted: May 08, 2019 - 10:53 Reply with quote Back to top

Since you have 3 berserkers on your team, you should go with dodge to help keep him alive

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awambawamb



Joined: Feb 17, 2008

Post   Posted: May 08, 2019 - 11:21 Reply with quote Back to top

Dodge... but if you dare, Leap

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MattDakka



Joined: Oct 09, 2007

Post   Posted: May 08, 2019 - 13:34 Reply with quote Back to top

Dodge.
Jip



Joined: Apr 25, 2016

Post   Posted: May 08, 2019 - 13:48 Reply with quote Back to top

gamelsetlmatch wrote:
Since you have 3 berserkers on your team

How did you get the third Berzerker?

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kummo



Joined: Mar 29, 2016

Post   Posted: May 08, 2019 - 14:34 Reply with quote Back to top

Jip wrote:
gamelsetlmatch wrote:
Since you have 3 berserkers on your team

How did you get the third Berzerker?


I guess that it was prize for winning the cup mentioned in bio. Maybe it was roll for random +1 for any positional and he happened to get 2nd best roll most probably (i'd take 3rd Ulf over 3rd zerk but that is still surely much better than thrower or runner)
Arktoris



Joined: Feb 16, 2004

Post   Posted: May 08, 2019 - 15:04 Reply with quote Back to top

originally voted +mv, but with more thought...I'd go mighty blow.

need some firepower.

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Dominik



Joined: Oct 29, 2004

Post   Posted: May 08, 2019 - 16:10 Reply with quote Back to top

Jip wrote:
gamelsetlmatch wrote:
Since you have 3 berserkers on your team

How did you get the third Berzerker?

It's a grandfathered team. Norse pre-CRP had 0-4 Berserkers available.
The fourth one was killed in a turn 16 foul in their latest game. Crying or Very sad
Jip



Joined: Apr 25, 2016

Post   Posted: May 09, 2019 - 12:03 Reply with quote Back to top

How does that work then, can you buy a fourth 'zerker again, or are you limited to the 'new' roster.

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Verminardo



Joined: Sep 27, 2006

Post   Posted: May 09, 2019 - 12:39 Reply with quote Back to top

I'm a big fan of Leap and usually advocate for it but I don't really see it here to be honest. Jumping into cages with ST3 Frenzy you'll only end up knocking the ball lose then promptly suffering a turnover. Plus, AG4 Blodge is just really amazing for Norse. In my experience it's just about the only thing that even gives them some sort of fighting chance at high-ish TV.
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