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Posted by: Christer on 11Europe/Stockholm153Europe/Stockholm2815pm17, MarpmWed, 15 Mar 2017 22:55:28 +01002017-03-15T22:55:28+01:0010 %15, %2017 - %22:%Mar
With today's update of FFB that added support for a few of the BB2016 rules, I have pushed through some of the changes needed on the site side. To give you all an idea of what has changed, and what still remains to be changed, here's a short summary:

Roster Changes

  • A number of position name changes.
  • A few rosters have changed names.
  • Human catchers cost 60k, down from 70k.
  • Halfling treemen gained the Timmm-ber! skill.
  • Skaven gutter runners gained the Weeping Daggers skill.


Rules changes
  • Argue the call is implemented.
  • MVPs are changed. You get to pick three MVP candidates and the MVP is given to one of the three players (picked randomly).
  • Spiraling Expenses is no longer affecting teams.


A number of things still remain to be implemented at the moment:
Piling On
This skill will be disabled on the site. Existing players with Piling On will have that skill directly replaced with Mighty Blow. Players who already have Mighty Blow will end up with two copies of the skill, which will let as-is. This way of dealing with the skill is a compromise between complexity of implementing a migration system and trying to not ruin teams completely. This is similar to the transition from LRB4 to LRB5 (e.g. removal of Razor Sharp Claws, which was transitioned to Claw). This will take effect in the near future; I'm hoping to be able to get this done before this week is over.

Expensive Mistakes
This is not yet implemented. This is potentially a huge change, and will affect certain teams significantly. Due to this, I will leave this feature out for a period of time to give teams at least a hint of a chance to adapt. These will not take effect for the rest of the month. The exact date of it taking effect is something I can't commit to right now, but it will be at some point in early April.

Wizard
Currently still in place, but will be disabled within a few days.

League System / Seasons
This is by far the most complicated change with the BB2016 ruleset. For now, I will leave things as-is, and implementation will happen first as an option in the League division. A decision on how / if it will be implemented in R and B will be made at a later date.