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To some it is a mystery why the slaves of the chaos demons have even picked up the game and compete in the annual competitions. Undoubted is that they are very good at it. How the champion among the ranks of the chaos themselves is decided is still a bit of a mystery in the outside world but one thing should be certain: It is bloody.

World Championship
Realm of Chaos Season 1



Season 1 Winners: [L]Scarfaced Scavengers

Season 1 Chosen of the Gods: Khorne - Rust Skulls, Nurgle - [L]Scarfaced Scavengers, Slaanesh - Garion, Tzeentch - No One


Match Reports:


Winning the League

-The winner of the league will be the team that has the most points at the end.
-Tiebreakers - being chosen by the most Gods - then TD difference - then CAS difference - then most TD - then most CAS

Chosen of the Gods

-At the end of the season a team will gain +0.6pts for each god who have chosen them.

-In case of a tie after all tie-breakers then no team will be Chosen by that God.

Chosen of Khorne

-Given to the team who scores the most kill points
-To get kill points the opposing player must die and not be saved by apo or regen, death by failed gfi do not count
-Kill points are scored as follows: Rookie 1pts, Experienced 2pts, Veteran 4pts, Emerging Star 6pts, Star 8ts, Superstar 10pts, Legend 20pts

-Tiebreaker most kill points for+against - then most kills - then most kills for+against


Chosen of Nurgle

-Given to the team who defends the most matches with no TD against
-Tiebreaker least TD against - then least cas against


Chosen of Slaanesh

-Given to the team who scores the most touchdowns
-Tiebreaker - most completions - then most TD for+against


Chosen of Tzeentch

-Given to the team who has the most different mutations
-Starting mutations does not count. Count each type of mutation once resulting
in a number 0-10, if you get all 10 different mutations you can count each
mutation twice resulting in a number 10-20, etc.

-Tiebreaker most mutations - then highest mutations/(mutations+skills)