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Cyborg Ninja Pirate Zombies
P [R] Necromantic Horror

MORE BRAAAIIINS THROUGH EVOLUTION


These are the Cyborg Ninja Pirate Zombies
Named after the popular Cyborg Pirate Ninja Jesus meme (sort of)
Well he did rise from the grave to eat your braaaiiins.



"A ninja pirate is the hybrid offspring of a female pirate and a male ninja. Since the ninja pirate is the only ninja sub-class to actually be superior to basic ninjas (as well as pirates), some argue that ninja pirates should be considered a ninja super-class. Ninja pirates should not be confused with pirate ninjas (pirinjas), the hybrid offspring of a male pirate and a female ninja, since they are actually inferior not only to ninja pirates, but to normal ninjas and pirates as well. "
taken from the uncyclopedia.wikia.com

After 10 games the C.N.P.Z. finally got their full squad of Zombies.
Thanks in part to an over eager highelf lineman, Aethiel, who literally handed Andrew the Knife and Fork and told him grubs up (threw a 1 die block, skull R.I.P), and a gutter runner, Max, who rather than face the zombie horde turned away and committed seppuku (snakeeyes on a dodge, R.I.P)



Skill Selection
All +Ag +St and non doubles +Ma will be taken (double 5 will be used as a double)
The Zombies will always take Block first and then Tackle (Since new zombies first learn how to eat brains and then learn how to stop those with brains getting away)
Guard on doubles
(Since the best zombies learn how to work as a team to eat more brains)
(Further Skill picks to follow)
The super Zombies (Flesh Golems) will take Block first and Frenzy on doubles
(Since they just want to eat as many brains as possible)
(Further Skill picks to follow)
For the moment there will be no DPs or MB (Though this may change)


Injuries
All Niggled players will be immediately retired.
However all stat reductions will be worn with pride.
Such injured players may take any skills.
Zombies above 31spps who age a niggle will be allowed to try to evolve



With the recruitment of Max and the 'maxing' out of the current roster, Max has
instantly become the fans favourite.

Anyone who attempts to attack Max will instantly be turned on by as many of the team as possible and will become the next turns Blitz action and Foul action if possible.

If anyone ever manages to get Max (KO, BH, SI or RIP, with or without regen) then the Zombie Horde will add the offenders name to their Death List and they will always be the Blitz action and Foul action if possible.

The coach may therefore generally refrain from playing Max to concentrate on winning games.
Though if the Zombies find themselves in a near hopeless position Max will be brought on to rally the Zombie horde



If BJS ever wants to try and put Max (his little brother) to rest then the C.N.P.Z. must accept the match offer and place Max on the LOS alone.

If any coach who has donated a zombie to the C.N.P.Z. wants a chance at putting the donated zombie to rest then the C.N.P.Z must accept the match offer (as long as it is within 10 ts) and place the donated zombie on the LOS.



This team hopes to evolve
You get more Braaaiiins through Evolution

When an original Zombie (>31spps) is killed or retired from the team he will be rebuilt with Cyborg parts (replaced in roster if possible)
and given a new Cyborg Zombie name in honour of either the coach or player who caused his retirement.

If we ever have a Cyborg Zombie (>31spps) killed or retired from the team he will be rebuilt with Cyborg parts and taught Ninja skills (replaced in roster if possible)
and given a new Cyborg Ninja Zombie name in honour of either the coach or player who caused his retirement.

If we ever have a Cyborg Ninja Zombie (>31spps) killed or retired from the team he will be rebuilt with Cyborg parts and taught both Ninja and Pirate skills (replaced in roster if possible)
and given a new Cyborg Ninja Pirate Zombie name in honour of either the coach or player who caused his retirement.

Obviously Cyborg Ninja Pirate Zombies (>31spps) can not be stopped but if they are ever killed or retired
these fearsome creatures will return as the All Powerful Cyborg Ninja Pirate Zombie Jesus WereWolf.



The following have all left the Zombie Horde (Mostly due to shotguns)
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7294136
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7293947
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7293951
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7296420
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7293956
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7293959
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7293953 1st player to evolve
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7293948
http://fumbbl.com/FUMBBL.php?page=player&op=view&player_id=7294756 2nd player to evolve


The following have joined the Zombie Horde
http://fumbbl.com/FUMBBL.php?page=player&player_id=7295593
http://fumbbl.com/FUMBBL.php?page=player&player_id=7285583
http://fumbbl.com/FUMBBL.php?page=player&player_id=7283504
http://fumbbl.com/FUMBBL.php?page=player&player_id=6288629
http://fumbbl.com/FUMBBL.php?page=player&player_id=7318403
http://fumbbl.com/FUMBBL.php?page=player&player_id=5723498
http://fumbbl.com/FUMBBL.php?page=player&player_id=7342499

The folllowing have been killed but were not able to join the Zombie Horde
(not enough space, couldn't cast raise dead, stunty, big guy)
http://fumbbl.com/FUMBBL.php?page=player&player_id=6921363
http://fumbbl.com/FUMBBL.php?page=player&player_id=7286095
http://fumbbl.com/FUMBBL.php?page=player&player_id=7293035
http://fumbbl.com/FUMBBL.php?page=player&player_id=7298880
http://fumbbl.com/FUMBBL.php?page=player&player_id=7297841
http://fumbbl.com/FUMBBL.php?page=player&player_id=7341014
http://fumbbl.com/FUMBBL.php?page=player&player_id=7268434
http://fumbbl.com/FUMBBL.php?page=player&player_id=7305309
http://fumbbl.com/FUMBBL.php?page=player&player_id=7425771
http://fumbbl.com/FUMBBL.php?page=player&player_id=7449571
http://fumbbl.com/FUMBBL.php?page=player&player_id=7438737

The following have all been crippled/retired by the Zombie Horde
http://fumbbl.com/FUMBBL.php?page=player&player_id=7292660
http://fumbbl.com/FUMBBL.php?page=player&player_id=7292664
http://fumbbl.com/FUMBBL.php?page=player&player_id=5627870
http://fumbbl.com/FUMBBL.php?page=player&player_id=7205096
http://fumbbl.com/FUMBBL.php?page=player&player_id=3308327
http://fumbbl.com/FUMBBL.php?page=player&player_id=7291576
http://fumbbl.com/FUMBBL.php?page=player&player_id=7298877
http://fumbbl.com/FUMBBL.php?page=player&player_id=7268431
http://fumbbl.com/FUMBBL.php?page=player&player_id=5922189
http://fumbbl.com/FUMBBL.php?page=player&player_id=6072664
http://fumbbl.com/FUMBBL.php?page=player&player_id=7342767
http://fumbbl.com/FUMBBL.php?page=player&player_id=7488749


Please Note these Cyborg Ninja Pirate Zombies don't mind about giving away handicaps (too much) but they do try and play at as level a TS as possible (within 10TS usually).
except where challenged by teams with inferior TS since though they're zombies they're not stupid.



Extra
In a bid to spend some of the gold mountain the team are sitting on
I'd take it as a special favour
That if you haven't managed to kill/retire (niggle) a zombie during open play that you foul something on turn 8/turn 16
There will be no retaliation for these last turn fouls
Unless the teams rules regarding their star player Max are invoked



Stealth Hiring
The team will not hire anything/ spend gold unless it is done before they get put up on gamefinder.
They will also not dump cash unless its before they get put on gamefinder.
Whatever the team is on gamefinder thats the team you face.
In tournaments all rules are off.



The C.N.P.Z's maintain the right of refusing to play teams carrying too many shotguns


New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Flesh Golem
4 4 2 9
Regeneration, Stand Firm, Thick Skull
Block, Guard
  26 1 3 1 4 1 25/31 150k
(110+40)k
 
2
Flesh Golem
4 4 2 9
Regeneration, Stand Firm, Thick Skull
Block
  9 0 1 0 2 0 7/16 130k
(110+20)k
 
3
Zombie
4 3 2 8
Regeneration
Block, Tackle, Guard
  46 3 0 0 10 2 33/51 110k
(40+70)k
 
4
Zombie
4 3 2 8
Regeneration
Block
  15 1 1 0 3 1 15/16 60k
(40+20)k
 
5
Wight Blitzer
6 3 3 8
Block, Regeneration
Tackle, Sure Hands, Pro
  10 2 6 0 7 1 39/51 150k
(90+60)k
 
6
Zombie
4 3 2 8
Regeneration
Block
  16 1 0 0 0 1 6/16 60k
(40+20)k
 
7
Zombie
4 3 2 8
Regeneration
  47 1 0 0 1 0 3/6 40k
(40+0)k
 
8
Zombie
4 3 2 8
Regeneration
  14 0 1 0 0 0 3/6 40k
(40+0)k
 
9
Zombie
4 3 3 8
Regeneration
Block, Tackle, +AG, Sure Hands, Pass
n 47 13 5 0 5 10 88/176 170k
(40+130)k
 
10
Zombie
4 3 3 8
Regeneration
Guard, Block, +AG
n 46 1 1 0 6 5 41/51 130k
(40+90)k
 
11
Zombie
4 3 2 8
Regeneration
Block, Tackle, Frenzy
  47 1 0 0 8 3 32/51 100k
(40+60)k
 
12
Zombie
4 3 2 8
Regeneration
  24 0 0 1 0 0 2/6 40k
(40+0)k
 
13
Zombie
4 3 3 8
Regeneration
Guard, Block, +AG
  46 2 0 1 2 5 33/51 130k
(40+90)k
 
14
Wight Blitzer
6 3 3 8
Block, Regeneration
Tackle
  4 0 3 0 0 0 9/16 110k
(90+20)k
 
15
Max
Zombie
4 3 2 8
Regeneration
Guard
  38 3 1 0 0 0 6/16 70k
(40+30)k
 
16
Zombie
4 3 2 8
Regeneration
Guard
  23 0 0 0 3 1 11/16 70k
(40+30)k
 
16 players  
Coach: KenThis Re-Rolls (140k): 6  
Race: Necromantic Horror Fan Factor: 8  
Current Team Value: 2060k Assistant Coaches: 0  
Treasury: 370k Cheerleaders: 0  
Team Value: 2060k Apothecary: No  

Games Played:47 (9/8/30) |TD Diff:-49 (33 - 82) |Cas Diff:72 (76/38/26 - 38/20/10)
Last Opponent: Cloverfield Corpse Carriers