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Did you know?
Garconquawaq did not manage to survive a single game for the Itsequents


Did you know?

The Itsequents have yet to defeat a team containing stunties with a record of 0-1-2

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Did You Know #3? Because right now I don't have anything for this DYK. Bit of pain if I'm brutally honest

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Did You Know #4 - Sort of the same situation, although some interesting facts might come in handy if you can help


Information

Despite a fearsome reputation, stemming from a hype aroused by coach Ar-Ulric's flattering polemics, the Insequents' players appear intimidated by their oppositions in the strange, cold and wet environments of the White Isle, so far from the hot and humid conditions they trained in back in Itza, deep in the Lustrian jungle. Here they leant the folly of not wearing any protective equipment: having laughed at the strange customs adopted by players in this distant land, they soon discovered that mere skin is no real protection, no matter how thick and scaly it may be.

At the outset, the Insequents displayed a seemingly inherent desire to avoid contact with the opposition, although their experiences appear to be changing this. The lizards are slowly learning how best to ply their brutal trade, even if still unable to overcome stunty opposition (some say they are wont to underestimate such opposition, others simply that they are unnerved by the maniacal glee with which Goblins take to the field).
Information

SeasonDivisionRecord (W-D-L)Comment
Fringe Guernsey2nd
1-1-1
In their inaugural competitive season, the Insequents stumbled through three lack-lustre performances to take away an uninspiring 1/1/1 record. Whilst acclimatising to their new playing conditions the Insequents were caught flat-footed by the nimble elves of Pimlico Profano in front of overwhelming support for the Lizards. Their following fixture on 'home' soil saw the initial Lustrian fever somewhat dampened. Before a much smaller crowd, the Insequents recovered to quiet the vocal supporters from the Badlands and record the win.

More accustomed to the conditions, the Insequents entered their final league match against a Goblin side coming off the back of five consecutive defeats. Any early confidence was soon dispelled as the goblins set about fouling the Lizards off the pitch - a tactic the Lizards had not yet encountered. A hard fought match earned a share of the spoils for either side and the Insequents were left to contemplate a fortunate second place finish and the prospect of an Ogre team in the forthcoming Fringe Cup.
Fringe Anglesey2nd
2-0-1
After a sizeable break from WIL competition, the Insequents returned to the Fringe with determination to succeed. A positive start was tempered with defeat to goblins, yet this season the lizards responded with more fervour, overcoming their final opposition to finish with a positive record going into the Fringe Cup. Having failed to triumph in a division they were heavily favoured to take, the Insequents looked to build some momentum to take into their first season in the WIL proper.
Great Albion RegionalTBCTBC
Information

TrophyCompetitionResult (W-D-L)Comment
WIL Fringe Plate XIChampions
2-0-1
Despite injuring some goblins and emerging unscathed (or un-scaled) from their final divisional match, the Lizards were still visibly shaken from this experience against stunties. Clearly unwilling to over-comit to any hyper-physical play against their Ogre opponents in the Fringe Cup, they were unceremoniously dumped into the Plate competition.

Two human sides opposed them for the Plate. A straightforward 2-0 victory sent the Insequents into the final and a showdown with the Blackjack Bounty Hunters. Faced with more resistance than in their last match, the Insequents had to come from behind, securing silverware in their first season in overtime.
WIL Fringe Plate XVIChampions
3-0-1
Unfortunate circumstances saw the Insequents removed from the Fringe Cup without touching a ball. Whether motivated by despair or desire, it was a different team to play for the Plate. Having seen their conquerors, the Green Kroosaders eliminated, the lizards felt happier bullying their larger green cousins around the Blood Bowl field before finally bringing their strength to bear against a severely depleted skaven opposition.

Having retired their semi-final opponents and with the possibility of regaining the Fringe Plate tantalisingly close, all that remained was for Nuffle to smile upon the team and see them secure their second piece of silverware in two attempts.
Information

Made deaded by us...
Freddie killed by Adohigarhex of Itza
Corpseflesh killed (regenerated) by Coaltzh of Axlotl
Information

Made to see the error of their ways...
Ratsenal
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Kroxigor
6 5 1 9
Bone-head, Loner, Mighty Blow, Prehensile Tail, Thick Skull
Guard, Stand Firm
  14 0 0 0 7 1 19/31 180k
(140+40)k
 
2
Skink Runner
8 2 3 7
Dodge, Stunty
Wrestle, Side Step
  20 2 3 0 1 1 18/31 110k
(60+50)k
 
3
Skink Runner
8 2 3 7
Dodge, Stunty
  0 0 0 0 0 0 0/6 60k
(60+0)k
 
6
Skink Runner
8 2 3 7
Dodge, Stunty
Diving Tackle
  8 0 1 0 0 1 8/16 80k
(60+20)k
 
7
Skink Runner
8 2 3 7
Dodge, Stunty
Diving Tackle
  7 1 2 0 0 1 12/16 80k
(60+20)k
 
8
Saurus Blocker
6 4 1 9   1 0 0 0 0 0 0/6 80k
(80+0)k
 
9
Saurus Blocker
6 4 1 9   2 0 0 0 1 0 2/6 80k
(80+0)k
 
10
Saurus Blocker
6 4 1 9
Block, Mighty Blow, Break Tackle, Piling On
  20 0 1 0 17 4 57/76 160k
(80+80)k
 
11
Saurus Blocker
6 4 1 9
Block
  10 0 2 0 4 0 14/16 100k
(80+20)k
 
12
Saurus Blocker
6 4 1 8
Block
-av 18 0 0 0 2 2 14/16 100k
(80+20)k
 
14
Saurus Blocker
6 4 1 9
Block
  19 0 0 0 5 1 15/16 100k
(80+20)k
 
11 players  
Coach: Eieksar Re-Rolls (120k): 3  
Race: Lizardmen Fan Factor: 7  
Current Team Value: 1430k Assistant Coaches: 0  
Treasury: 90k Cheerleaders: 0  
Team Value: 1430k Apothecary: Yes  

Games Played:20 (9/1/10) |TD Diff:-5 (18 - 23) |Cas Diff:4 (29/16/4 - 26/9/10)
Last Opponent: White Isle Yoga Club