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Poll
Best Post Apocalyptic flop?
Waterworld
33%
 33%  [ 66 ]
Salute of the Jugger (called The Blood of heroes in some regions)
15%
 15%  [ 31 ]
The Postman
14%
 14%  [ 28 ]
Dredd (not the sly stallone one)
24%
 24%  [ 48 ]
Deathrace 2000
6%
 6%  [ 13 ]
Deathsport
1%
 1%  [ 2 ]
Cyborg
3%
 3%  [ 7 ]
Total Votes : 195


sebco



Joined: Feb 14, 2005

Post   Posted: Aug 19, 2020 - 15:35 Reply with quote Back to top

giusecipriani wrote:
3 teams?

Niessuh wrote:
Three are three teams with snotlings now and lots of useful stunties everywhere, so maybe ST3 multiblock is not a total waste now


2 in fact : Snotling & Underworld teams.

But I suppose he also counts Ogre team as there are Gnoblars in (and Gnoblars are Snotlings without Swarming skill).

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garyt1



Joined: Mar 12, 2011

Post   Posted: Aug 20, 2020 - 19:03 Reply with quote Back to top

The 100K "Riotous Rookies" inducement for snotling and ogre teams that gives 2D+1 extra journey snotlings/runts is an interesting one. To take rosters for the match above 16 players. Especially for snotling teams that can set up over 11 (with swarming ability).

I saw this on the warhammercommunity website.

One of the many issues with ogre teams is that runts go out so quickly you get outmanned in the 2nd half even with a roster of 16.

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dabassman



Joined: Feb 17, 2006

Post   Posted: Aug 21, 2020 - 15:18 Reply with quote Back to top

I just noticed that Guard gives assists in general (not just for blocks), i.e. fouls.
Could this mean that, with the changes to sneaky git and the introduction of Pile Driver and Biased Referee, mass fouling could be a really strong strategy, especially for snotlings?
mister__joshua



Joined: Jun 20, 2007

Post   Posted: Aug 21, 2020 - 16:01
FUMBBL Staff
Reply with quote Back to top

dabassman wrote:
I just noticed that Guard gives assists in general (not just for blocks), i.e. fouls.
Could this mean that, with the changes to sneaky git and the introduction of Pile Driver and Biased Referee, mass fouling could be a really strong strategy, especially for snotlings?


I think mass fouling may be Snotling's best (only) strategy anyway. I don't think Guard would help them much Very Happy

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Niessuh



Joined: Dec 11, 2009

Post   Posted: Aug 21, 2020 - 23:25 Reply with quote Back to top

dabassman wrote:
I just noticed that Guard gives assists in general (not just for blocks), i.e. fouls.


Nicely spotted. The old "This skill may not be used to assist a foul" has been removed.

This makes the pile driver skill really useful and reinforces pure bashing teams a lot. It seems like a dwarf has written the new rules!
SquirrelDude



Joined: Mar 22, 2015

Post   Posted: Aug 22, 2020 - 16:46 Reply with quote Back to top

dabassman wrote:
I just noticed that Guard gives assists in general (not just for blocks), i.e. fouls.
Could this mean that, with the changes to sneaky git and the introduction of Pile Driver and Biased Referee, mass fouling could be a really strong strategy, especially for snotlings?
Looking at the foul and guard rules, it's pretty cut and dry that guard also guarantees assists on fouls.

Guard: "This player can offer both offensive and defensive assists regardless of how many opposition players are Marking them."

Fouling: "To commit a Foul make an Armour roll (and possible Injury roll) against the nominated victim. Offensive and defensive assists are worked out before this Armour roll is made, exactly as when performing a block action,... yadda yadda"
Rbthma



Joined: Jan 14, 2009

Post   Posted: Aug 22, 2020 - 19:15 Reply with quote Back to top

Yeah, that will help teams that tend to have a lot of guard - BB2020 Dorf Fouling edition coming up!?!? Laughing
Traul



Joined: Jun 09, 2013

Post   Posted: Aug 22, 2020 - 21:57 Reply with quote Back to top

It puts Pile Driver in a different light too.
Kondor



Joined: Apr 04, 2008

Post   Posted: Aug 23, 2020 - 05:02 Reply with quote Back to top

Traul wrote:
It puts Pile Driver in a different light too.


How about a pile driving Sneaky Git? That sounds like fun. Big guy first skill is pile driver, second SG, third, block. Change order to suit your playing style.
Traul



Joined: Jun 09, 2013

Post   Posted: Aug 23, 2020 - 06:15 Reply with quote Back to top

The deathroller starts with Dirty +2. Add 2 assists and the old Claw/RSC is back Twisted Evil
Niessuh



Joined: Dec 11, 2009

Post   Posted: Aug 23, 2020 - 11:27 Reply with quote Back to top

Kondor wrote:
Traul wrote:
It puts Pile Driver in a different light too.


How about a pile driving Sneaky Git? That sounds like fun. Big guy first skill is pile driver, second SG, third, block. Change order to suit your playing style.


That would cost 38 SPP and +100k

This new edition will see a stuggle between optimal, cherry-picking teams and randomized, cost efficient teams. Will see what mode prevail.

Probably in the same team the cheap players will be randomized and the expensive specialists don't.
Grod



Joined: Sep 30, 2003

Post   Posted: Aug 23, 2020 - 11:44 Reply with quote Back to top

Sneaky Git, +2DP, Pile Driver Death Roller - what a great idea! Actually, Pile Driver on the death roller is probably one of the few players where it might be somewhat useful - no longer do you have to choose between blocking or fouling!

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ClayInfinity



Joined: Aug 15, 2003

Post   Posted: Aug 23, 2020 - 11:46 Reply with quote Back to top

What does Pile Driver do again??
dabassman



Joined: Feb 17, 2006

Post   Posted: Aug 23, 2020 - 11:55 Reply with quote Back to top

Also, unless you have some fouling benefits from Bribery and Corruption, i wouldn´t risk my 200+ value Big Guy to be sent off for a pile drive/foul. Sneaky git doesn´t make you immune to being sent off..


Last edited by dabassman on Aug 23, 2020 - 11:59; edited 1 time in total
Garion



Joined: Aug 19, 2009

Post   Posted: Aug 23, 2020 - 11:56 Reply with quote Back to top

It's a free foul action that can be used after knocking someone down with a block / blitz. It places you prone too

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