74 coaches online • Server time: 21:18
Forum Chat
Log in
Recent Forum Topics goto Post NBFL Season 32: The ...goto Post Creating a custom to...goto Post Secret League Americ...
SearchSearch 
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic
BeanBelly



Joined: Nov 14, 2019

Post   Posted: Oct 18, 2022 - 21:09 Reply with quote Back to top

amazingprizzini wrote:
Has anyone had much experience playing with the new amazons roster? If so, what's it been like?


Hard work! first three games were versus Human/Underworld/Underworld and these were tough matches, rookie Zons feel a bit underpowered.

Dead blocker set us back first game, but bought back now. Team has a few Block players now so reliability is improved.

Most recent match v's Imperial Nobles I felt Zons had the team advantage. Though a lot of that was down to the Ogre having a terrible game for the Nobs.

I don't really agree with neuro_ I think skills are more important for the Blockers, I will aim for BlodgeFirmGuard. They won't get endless SPP as they are not my ball carriers.

The Blitzers are good players as MV7 Jump Up increases your overall team speed a useful amount. They are the natural ball carriers.

_________________
Painting myself into a corner
garyt1



Joined: Mar 12, 2011

Post   Posted: Oct 28, 2022 - 23:17 Reply with quote Back to top

On the frenzy point doesn't it seem like the combination of frenzy with hit and run should not be allowed? It doesn't make sense thematically.

_________________
“A wise man can learn more from a foolish question than a fool can learn from a wise answer.”
Mnemon



Joined: Aug 02, 2003

Post   Posted: Oct 28, 2022 - 23:22 Reply with quote Back to top

Well it could thematically - but only if hit and run happens after the second hit. Player goes in frenzy then cools down mentally and remembers the plan after.
Ohwatch



Joined: Sep 14, 2014

Post   Posted: Nov 12, 2022 - 04:04 Reply with quote Back to top

Great job for the team developper for the new roster Smile
garyt1



Joined: Mar 12, 2011

Post   Posted: Nov 16, 2022 - 19:15 Reply with quote Back to top

Mnemon wrote:
Well it could thematically - but only if hit and run happens after the second hit. Player goes in frenzy then cools down mentally and remembers the plan after.

Frenzy players never cool down during the match!

_________________
“A wise man can learn more from a foolish question than a fool can learn from a wise answer.”
Mnemon



Joined: Aug 02, 2003

Post   Posted: Nov 16, 2022 - 19:39 Reply with quote Back to top

How do they lend assists, move tactically but not block, dodge, pick up / catch balls, pass, or score touchdowns then? Smile
Ohwatch



Joined: Sep 14, 2014

Post   Posted: Nov 18, 2022 - 03:25 Reply with quote Back to top

They are yet so strong. I'm in 11/2/1 Smile
garyt1



Joined: Mar 12, 2011

Post   Posted: Nov 19, 2022 - 23:08 Reply with quote Back to top

Mnemon wrote:
How do they lend assists, move tactically but not block, dodge, pick up / catch balls, pass, or score touchdowns then? Smile

Good point they should be banned from all that too!

Hit and run does seem a bit much though when they are rabidly in the midst of their blocks.

_________________
“A wise man can learn more from a foolish question than a fool can learn from a wise answer.”
Ohwatch



Joined: Sep 14, 2014

Post   Posted: Nov 20, 2022 - 02:35 Reply with quote Back to top

Cheated yet
BeanBelly



Joined: Nov 14, 2019

Post   Posted: Nov 20, 2022 - 14:01 Reply with quote Back to top

Ohwatch wrote:
They are yet so strong. I'm in 11/2/1 Smile


You are picking games though are you? No Chorf, no Dorf, and last coach you played was Vet rated.

_________________
Painting myself into a corner
Garion26



Joined: Nov 28, 2021

Post   Posted: Nov 20, 2022 - 17:45 Reply with quote Back to top

Mnemon wrote:
Well it could thematically - but only if hit and run happens after the second hit. Player goes in frenzy then cools down mentally and remembers the plan after.


Emailed in for the FAQ. I think Hit and Run should occur only after the second block but not sure I know where the rules are to back that up.
Ohwatch



Joined: Sep 14, 2014

Post   Posted: Nov 22, 2022 - 00:51 Reply with quote Back to top

Why play Chorf, Dorf?

8/10 to loose about tacle or lost team.
Sp00keh



Joined: Dec 06, 2011

Post   Posted: Nov 22, 2022 - 20:42 Reply with quote Back to top

Sp00keh wrote:
Hit n Run is an extra free square of movement? so on top of their MV7?
If its an extra free square, it means they're MV8 on the blitz.. ? that's massive

So they could get +MV +MV = MV9, and then Hit n Run + Rush + Rush + Sprint = natural one turner?

It also pairs well with Frenzy, means they're not likely to get counter-surfed, and gives them more reach to avoid needing Rushes


Just noticed Hit N Run is in the new client version! woooo
So I tested out trying to 1-turn score in test mode, playing my own teams against each other, so there's no replay available unfortunately

It's harder than I'd thought...

Attempt 1: https://vimeo.com/773935505 / https://streamable.com/879fvb
There's a goblin behind the LOS, although I get a pow in the blitz, the target gets put into an awkard spot, so Hit N Run bounces me backwards to the only valid square. Observe my visible confusion

Attempt 2: https://vimeo.com/773935851 / https://streamable.com/tqowyg
I've moved the goblin from behind the LOS, so now I only get a push in the blitz but it doesn't matter, I can use Hit N Run to progress forward
All the inducements I've added in test mode mean there's Moles Under The Pitch, but observe my visible confusion checking the weather to see why it's 3+ for the rushes
The attempt is a success, the first ever [test mode] natural one turn touchdown with Amazons?

Attempt 3: https://vimeo.com/773936367 / https://streamable.com/0nhzgb
I now set the goblins in a backfield screen, edge to edge
Blitzer runs straight up to a goblin, gets a pow, but without a removal it means Hit N Run sends me backwards

Attempt 4: https://vimeo.com/773936435 / https://streamable.com/r4o0bm
Similar, I attempt the blitz hit diagonally, but it still fails without the removal.. can't Hit N Run because the screen is in the way
amazingprizzini



Joined: Dec 08, 2009

Post   Posted: Nov 22, 2022 - 22:31 Reply with quote Back to top

Is marking defined in the rule book? I'm assuming that it means standing next to an opposing player, whether they are on the ground or not.
Sp00keh



Joined: Dec 06, 2011

Post   Posted: Nov 22, 2022 - 23:03 Reply with quote Back to top

Yep, exactly
The blitzer marks a goblin she's just knocked down, and can't Hit N Run to a square where she'll be marked OR mark an opponent

So this is what makes it hard to get through a screen
If they're STR3 then you're only gonna have 1 dice
If there's 11 or more available players, they can screen the full width, edge to edge, and so you need a removal
If there's 10 or less, you just need a push though.


The way Hit N Run is implemented in the client means you click 'Yes' to it, and then find out what squares you're allowed to move into
If there's only 1 valid square, it automatically moves you there. It surprised me, and I think it may catch some people out. I'm glad it's in though
Display posts from previous:     
 Jump to:   
All times are GMT + 1 Hour
Post new topic   Reply to topic
View previous topic Log in to check your private messages View next topic