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Roster Building and Upgrades

Each of the 29 races is allocated 1,150,000 gold coins to spend on Roster Building only. Roster building comprises the purchasing of players, sideline staff, rerolls, permitted inducements and dedicated fans.

Permitted inducements are as follows:

Bloodweiser Kegs 0-2
Bribes 0-3
Wandering Apothecaries 0-2
Mortuary Assistant 0-1
Plague Doctor 0-1
Riotous Rookies 0-1
Biased Referee 0-1
Hafling Master Chef 0-1

If Riotous Rookies are hired, then roll separately before each match and ensure you have identifiable painted miniatures for the extra journeymen.

All other inducements including Star Players are not permitted.

Teams have a separate amount of gold coins to buy Upgrades. The amount available for each race depends on a system of Tiers as shown below:

One: Dark Elf, Shambling Undead, Underworld Denizens - 100,000

Two: Dwarf, Lizardmen, Skaven, Wood Elf - 110,000

Three: Amazon, Chaos Dwarf, Norse - 130,000

Four: High Elf, Human, Necromantic Horror, Orc, Tomb Kings - 150,000

Five: Black Orc, Elven Union, Imperial Nobility, Khorne, Old World Alliance, Slann - 170,000

Six: Chaos Chosen, Chaos Renegades, Nurgle, Vampires - 190,000

Seven: Goblin, Halfling, Ogre, Snotling - 200,000

Available upgrades also depend on Tier, as follows:

One: Primary skills, secondary skills. Max. secondary skills: 1. Stacking: No

Two: Primary skills, secondary skills. Max. secondary skills: 1. Stacking: No

Three: Primary skills, secondary skills. Max. secondary skills: 1. Stacking: No

Four: Primary skills, secondary skills. Max. secondary skills: 1. Stacking: No

Five: Primary skills, secondary skills. Max. secondary skills: 2. Stacking: No

Six: Primary skills, secondary skills. Max. secondary skills: 2. Stacking: No

Seven: Primary skills, secondary skills, characteristic increases. Max. secondary skills: No limit. Stacking: Yes

Each upgrade is priced as below:

Primary skill: 20,000
Secondary skill: 30,000
+1 AV: 10,000
+1 MA: 20,000
+1 PA: 20,000
+1 AG: 40,000
+1 ST: 80,000

All skills are chosen and not random.

Teams who have access to statistic increases are limited to a maximum of two increases per team.

Players may only be given one upgrade. However, if stacking is permitted then one player per team may be given a maximum of two upgrades.