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My first attempt at Ranked.



Note - if the lineup looks oddly lacking in positionals, it is - compared to other modern teams. It was built under the LRB 4 rules, when FF (50k worth for this team) really had to be purchased as well, to bring any income in - and so 11 lino's was a perfectly legit start. Slowly building, one positional at a time.




~Game 1~
during b-day, w/ mutations, no injuries.
1-2 loss vs. Khemri/mummies
A truly stupid "speed" game, trying to get in under the wire for FUMBBL anniversary. I suspect my opponent actually put thought into his play, and we didn't make it- too bad. No injuries anyway, and only 40k gate.


~Game 2~
1-2 loss
DE vs. DE
A learning experience. Poorly played at first, no discipline, some stupid over-aggressiveness and greedy mistakes. Also mental errours uber alles. Then went down 2 players, got patient, and scored to tie at end of 1st half. After losing the ball in his endzone on a 1 sq gfi, and he picked it up and threw his turn 7 for what would have been an uncontested TD - I intercepted, to make good on my score turn 8.

2nd half was overwhelmed, and tried to pass to get all players 1 SPP- that bit me in the ass, and I lost the ball- they scored easily as my players were all caged IN. Last effort almost lost another TD, but a prayer pass sent the ball to midfield- had tough scoring opportunity to score on turn 8, pick up a loose ball in a ruck, then pass to a covered man - no RR's, no luck.

40k from before, plus 70 - not quite enough for both a replacement lineman plus apo. Hope Christer's 10k comes thru!

~Game 3~
0-2 loss vs. Amazons (Coach Brain01)
Effin fouler. Capable coach, but 30% luck (vs his 60+) put 6 men KO'd in as many turns, then he started fouling. Zero sportsmanship award. Had to hire freebooter to make 11, hired Vengeance permanantly after this game, to remind me. No new skills (mvp went to a player w/ 7 pts), but everyone is now poised.


~Game 4~
0-1 loss, vs. humans
Again and again, "almost". Came within one roll of scoring several times, but that just doesn't cut it. Coaching staff needs to rethink strategy a bit before next game.
FF dropped to 7; have 85k in hand - not enough for Blitzer or RR. Soon...


~Game 5~
2-1 win (!!!)
vs a brand new Skaven team, meh

Schmozzle from word one. Lost a blocker w/ Bonehead handicap, and they also got brass knuckles. I didn't realize we were so mismatched- my bad. Even then, it was a struggle, and the skavens kept leaking thru the seams everywhere.

1-1 tie, then won a long back and forth struggle for a loose ball where the skavens found themselves on the aggressive side of the ball, and Rank D formed a box with the entire team on the goal, and stalled out.

Ugly, but the first win- I'll take it. Shadow got +MA, and hired Sable, our 1st Blitzer.
(Sadly, the curse of Death struck the opposing team, with two KIA and a Serious. Fortunately, it was a brand new team, so it can be flushed with only the loss of a single game's time.)

~Game 6~
3-0 win
Over an 8 skill (vs RD's 6) Amo team. Final TD was a fluke, but Amo's couldn't put pressure on . FF up, $$ for new Blitzer (Raven, our 2nd), no RIP or SI, actually felt like RD was on their game.

http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&p=209636#209636
~Game 7~
1-2 loss to superior Amazon team
what can I say? Out-muscled by a solidly-coached, higher-ranked team, and "Bloodweiser babes" just put (most of) a weaker team (mine) back on the field to get beat up again. Several "almost" scoring moments that would have been a win/tie. Lost rookie blitzer Raven RIP in his first game, and another MNG. Got Kick skill and 10k out of it. Not a good trade.

~ Game 8 ~
2-1 win, vs. D'Elfs
Scary brain-dead first 2 turns, like I was stroking out. Just... beyond bad. Apo on BH on Turn 2 - 'nuff said. +MA lino KIA b/c of that. (Well, someone was due to be cut... just not him...) Then woke up, caged, stalled a bit and scored at half, then (barely?) scored again tho' couldn't stall. Let Coach Darnok apply too much pressure. Almost lost the field for a tie, but matched a 1d, no RR rally w/ some 1d, no RR magic of my own. Call it a win.

On the plus side, my (now lone) Blitzer is back), and 3 linos earned skill ups (SS, SS, Dodge) before MVP. (Should pro'ly have taken my first DP, but... meh.) Replaced KIA Lino with first Runner, #6 Jet - 5 players w/ Block, hope they can protect him. 5k remaining, +95k more for next Blitzer.

~ Game 9 ~
1-1 tie, v. Necro

Note to self: 2 skilled frenzying werewolves are SCARY!
100k in Inducements - took Bribes, confusing Necro w/ rotters and planning a fouling spree - no, no they are diff. Kicked off, penetrated, and tried to take advantage of a botched pickup. Took a swing at first foul vs. his one ghoul baller - and KILLED it! (oops!) And had to use Bribe - but maybe that was what saved the game. Back and forth, but finally scored, 1-0 at half.

Received, and misclicked twice - think I had an odds-on shot at 2-0, but no. (Was going to punt, then race his MA 4 Ag 2 - looked good to me!) Instead, lost ball, and he scored on Turn 14. Over-committed on kickoff setup, "Perfect Defense" and a dropped pickup turned that into, essentially, a Blitz. He almost go the TD - but tie. Good coach, good attitude.

Need to see blocking schemes better - was outblocked almost 8:1! (77:10). And still need to think of players as "3x3" more - doing it better, but still.

10 spp, and several came close, but only skill-up was MVP Gloom, already a Blodging Lino... Tackle. Only 40,000 in gate. But at least I have 11 1/2 (n) players for next game! :/

~ Game 10 ~
1-3 loss v. High Elfs
(Tune-up game for League play v. H'Elfs. Good thing, too!)
Note - H'Elfs are FAST! D'Elfs are no longer the speedsters on the pitch.

One word - - over-aggressive (or is that two words?...) Should have been 2-3, or even 2-2 very easily. SAFE rolls when it matters. PROTECT the ball/ballcarrier. SEE the Blitz (before your turn!). Where have I heard all this before?... Oh, and the Rain and Pitch Invasion didn't help - that's where the 2 of his scores came from. (Didn't use Runner - need to more.)

Night MNG, Noir smashed ankle (-MA). Skilled up Night = +MA - not too shabby. But only 30k gate, and lost a FF - need positionals!

~ Game 11 ~
0-1 loss v. HElfs
... BUT...

Learned 1 thing and one thing only - Coach Jan-Eric is weak. Lured me in to a discussion of tactics then timed me out, then again when computer locked up. Both times I had pretty-sure scores. I'll call it a 2-1 win.

But I won't make that mistake again.

SS'ing lino was RIP (so was Gloom(!), but apo healed him fine!) Blitzer Sable skilled up w/ doubles - Guard. Weak 20k gate, no new Blitzer yet.

~ Game 11 ~
0-2 loss v. Ch Dwvs


Ouch. Claw + MB is not my friend. And when your Blodger gets taken out BH by a no-skill gobbo, neither are the dice. And snakes and skulls to start turns didn't help either. 4 players on the pitch at the end. Nice coach.

Still, no perms, Shade got Wrestle. 50k = (again) 2nd Blitzer, Ebon. Forward!



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

All General, All Agility
Throwers (aka "Runners") +P

Need DP, Guard, Blodge... Blitzers, WE's... yeah...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(What, you think it's easy finding this many synonyms for "dark" on the fly?)

Runners - Pitch
Blitzers: Ebon, Umbra, Scwartz
WE- Brume, (Midnight - taken by a lino atm)
atramentous, Piceous
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Witch Elf
7 3 4 7
Dodge, Frenzy, Jump Up
  2 0 1 0 0 0 3/6 110k
(110+0)k
 
3
Lineman
6 3 4 8
Kick, Wrestle
  17 4 1 0 2 2 21/31 110k
(70+40)k
 
4
Lineman
7 3 4 8
Block, +MA
  20 5 2 2 4 1 28/31 120k
(70+50)k
 
5
Lineman
6 3 4 8   1 0 0 0 0 0 0/6 70k
(70+0)k
 
7
Lineman
6 3 4 8
Dodge, Wrestle
n 20 5 2 0 0 1 16/31 110k
(70+40)k
 
8
Lineman
5 3 4 8
Block, Dodge
n, -ma 19 1 2 0 3 1 18/31 110k
(70+40)k
 
9
Lineman
6 3 4 8
Wrestle
  21 4 0 0 2 1 13/16 90k
(70+20)k
 
10
Lineman
6 3 4 8
Block, Dodge, Side Step
  21 5 2 0 3 3 32/51 130k
(70+60)k
 
12
Lineman
6 3 4 8
Dodge, Guard
  21 3 1 0 0 2 16/31 120k
(70+50)k
 
13
Blitzer
8 3 4 8
Block
+MA
  6 1 3 0 0 0 10/16 130k
(100+30)k
 
14
Blitzer
7 3 4 8
Block
Dodge, Tackle
  7 3 3 0 2 0 16/31 140k
(100+40)k
 
15
Blitzer
8 3 4 8
Block
Mighty Blow, +MA
  8 0 4 0 4 0 20/31 160k
(100+60)k
 
16
Blitzer
7 4 4 8
Block
+ST
  4 0 2 0 0 1 11/16 150k
(100+50)k
 
13 players  
Coach: Smeat Re-Rolls (100k): 3  
Race: Dark Elf Fan Factor: 9  
Current Team Value: 1840k (±680) Assistant Coaches: 0  
Treasury: 65k Cheerleaders: 0  
Team Value: 1840k Apothecary: Yes  

Games Played:21 (9/1/11) |TD Diff:2 (29 - 27) |Cas Diff:-5 (14/9/4 - 18/11/3)
Last Opponent: Get To The Chopper!!