81 coaches online • Server time: 15:36
News Statistics Top Lists
Log in
Recent Forum Topics goto Post Let's revive Hubba 2...goto Post Custom League feedba...goto Post Necromiser's Night V...
I have just gotten the (very) long awaited league changes to a milestone I'm comfortable pushing live for you guys to test out in an alpha state. In this context, alpha means the system is not fully implemented (ie, there are missing features), and there are very likely bugs. The major changes that are now available are:
1. Rulesets have been updated with some further options.
2. Groups can now be set to either a "Meta Group", or a "League". The former is pretty much no change from before. The latter allows group owners to connect the group to a ruleset (using the Ruleset ID for the moment). This means that the group is now a league.
3. Teams can be created in a league, and by doing so will use the ruleset connected to it. This means that all the settings for the ruleset will apply (starting gold, min players, max players, etc). Rulesets will also allow you to change skill progression. To create a team in a "League", there is a link on the overview page for the group specifically for this purpose.
4. Currently, existing teams can not be moved into a league.
5. Client options can be configured for teams in a league, which means you can finally change these things without being forced to start a tournament.
6. Cross-league matches are NOT supported (yet). This will be allowed at a later date, but will most likely have restrictions (for example requiring leagues involved in the match to use the same ruleset).
7. Leagues have the option to customise which rosters are allowed. For the moment, this is only a few specific predetermined sets of teams (LRB6, Stunty, and LRB6+Stunty). As you might notice, this will open up the League division to Stunty teams (albeit in a limited fashion).

Now, given that this is alpha state code, and it's certainly one of the largest changes and additions to the website in a very long time (pretty much since we switched to the FFB client), things may break because of this update. I have no reasonable way to test some of the code I changed to make this possible.

So, please let me know if you find things that have broken because of this update. Also, please give me some feedback with how you feel the system works, and if there are things you'd like to see going forward.

I've started a feedback thread on the forums for this.
views 359 8
Christer on Tuesday, December 01, 2015 - 00:37
After a fair bit of work (and money), I have now updated the code signing certificate used for the FFB Client. This means that people with very strict security settings will be able to run the client yet again.

For everyone else, this means that there will be a new download of the FFB Client next time you spectate or start a match. In some circumstances (ie, if this takes too long), you will get a "Wrong Password" dialog. If this happens simply close the client and relaunch and things should be back to normal again.

Thank you for your patience!
views 336 2
Christer on Saturday, November 28, 2015 - 19:59
It has come to my attention that some of you are getting errors trying to launch the FFB client. The short version is that this is caused by very restrictive Java settings and the fact that the code signing certificate used to sign the FFB Client expired early this morning.

Unfortunately, the process to get a new code signing certificate will take a while (and roughly $100). I will get it sorted, but it may take a while (roughly a week or so).

Until then, there is a relatively lengthy process to verify settings and set them to reasonable defaults. This process has resolved the issue at least once, so hopefully it's universal:
views 1511 11
Christer on Friday, November 20, 2015 - 13:53
Once again, The Necromiser crawls from his slumber to bring terror upon the Stunty League. Bodies pile high upon the gates of stadiums across the lands in preparation for the Necromiser's annual haunting.

The Necromiser's Nightmare begins!
views 947 3
shadow46x2 on Monday, November 16, 2015 - 23:03

Waterbowl Weekender

Hi all,

The next tournament in our Online NAF series will be a little different. Fed up of the cold weather? Crashed out of the FUMBBL Cup? Trying to shift the post World Cup blues? You need the Waterbowl Weekender! The event will last for one weekend only, so make sure you mark your calendars for the 28th / 29th November 2015 NOW!

The Waterbowl is the home of Manchester's tabletop league, and every February / September, coaches descend on the North West Gaming Center for the Waterbowl and Stunty Slam tournaments. Our online tournament winners will win a free ticket to the relevant event (group winners to the Waterbowl, Stunty winners to the Slam).
views 1212 8
Purplegoo on Monday, November 16, 2015 - 19:55