Smeat
Joined: Nov 19, 2006
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  Posted:
Aug 25, 2014 - 02:06 |
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Quick question - didn't have this happen, but hoped for it in a recent game, so now I'm curious...
Let's say you pow one player into the injury box, and at the same time chainpush him to surf another there too.
How do the notifications work? Do you only get one message at a time, first for the block, THEN for the surf? Or both at once, and you can choose which (if either) to try to save?
I guess sim w/ a bomb and multiple injuries... |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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mrt1212
Joined: Feb 26, 2013
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  Posted:
Aug 25, 2014 - 02:09 |
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For that matter, not that it would ever happen - but throw in a rotter for good measure. |
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xnoelx
Joined: Jun 05, 2012
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  Posted:
Aug 25, 2014 - 02:14 |
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I know with a bomb and apo, you get one injury, then a chance to apo it, then another injury and another apo pop-up (if you didn't use him on the first), and so on.
I may be wrong, but I believe it goes: AV roll for the blockee, injury result, chance to apo, injury for the surfee, chance to apo if not used on the blockee. |
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Smeat
Joined: Nov 19, 2006
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  Posted:
Aug 25, 2014 - 02:16 |
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That would make sense, and how I figured it would work - just curious if I had it right. Stranger things have happened. Thx! |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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cameronhawkins
Joined: Aug 19, 2011
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  Posted:
Aug 25, 2014 - 05:56 |
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The injury roll for the surfed one is almost certainly done first, since this happens prior to follow up, and the push into the crowd must be fully resolved before the chance to follow up is given. The injury to the downed played is only resolved after follow-up. |
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Smeat
Joined: Nov 19, 2006
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  Posted:
Aug 30, 2014 - 00:49 |
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Update - just to do my due diligence, set it up in Test Mode (w/ double-niggle, double -AV stunty, so it didn't take long) - CH is confirmed:
1) The surfee injury is resolved/reported
1b) The other player gets popup w/ opportunity to Apo him.
2) Acting Player gets followup popup for Blocker.
3) Block Target injury is resolved/reported
3b) The other player gets 2nd popup w/ opportunity to use Apo on 2nd casualty.
thx again! |
_________________ Let's go A.P.E.!
(...and what exactly do you think they do with all those dead players?...) |
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Rabe
Joined: Jun 06, 2009
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  Posted:
Aug 30, 2014 - 11:37 |
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Cool that you tested it, thanks! |
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