Lorebass
Joined: Jun 25, 2010
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Wreckage wrote: | ...what I need the most is a decent carnage blitzer |
That and now he also has the chance of becoming a STR 5 Slann blitzer. |
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Relezite
Joined: May 21, 2007
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  Posted:
Aug 26, 2014 - 02:44 |
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You've got that +ag linefrog, and he'll be a great hawk with wrestle/strip ball.
Thing is though that the +st dude needs to be a threat to the ball. He leaps on a 3+ and its fine that you dont want him to actually leap in there too much, but the fact that you COULD leap at the ball carrier will affect your opponents strategy in your favor greatly, which is why I would start block/tackle instead of block/dodge.
For sure though, feed him spp ASAP to get block because without it, his +ST is technically a bloat. |
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gamelsetlmatch
Joined: Mar 05, 2013
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  Posted:
Aug 26, 2014 - 02:48 |
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Seems Blodge/Stand Firm to go with his DT might work out well, if you use him for ball swarm to set up a much easier ball shot the following turn |
_________________ Stargate!
“In our play we reveal what kind of people we are.” |
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Rabe
Joined: Jun 06, 2009
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  Posted:
Aug 26, 2014 - 11:49 |
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I think I'd go Block -> Dodge -> Tackle. I agree it would be good to keep him as a generalist with the two overall strongest skills. After that - barring more stat increases - Tackle makes him a better hitter and a better marker, and not easy to remove. Stand Firm/Side Step after that. |
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PaddyMick
Joined: Jan 03, 2012
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  Posted:
Aug 26, 2014 - 15:22 |
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Make him a hitter imo: Block, tackle, MB, PO |
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NerdBird
Joined: Apr 08, 2014
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  Posted:
Aug 26, 2014 - 16:54 |
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However you are going to skill him, right now he needs to be your ball carrier so he can score TD's. If you just sit around and wait for the SPP's to come your TV will climb. And it will be harder and harder to skill him and at st4 at a higher TV he will be all bloat and a liability without block. |
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notbobby125
Joined: Feb 28, 2013
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  Posted:
Aug 27, 2014 - 10:38 |
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As others have said before, blodge side step will make him a VERY annoying player to deal with. Get him next to the enemy ball carrier, and most of the time that ball carrier will have to stand still while you get your dedicated ball sacker in position. |
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Smeat
Joined: Nov 19, 2006
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  Posted:
Aug 27, 2014 - 21:11 |
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<nods>
Even before he gets Guard (which sets up the Blitz), putting a Blodgestepper DT player next to the ballcarrier usually locks them in place. Your oppo often has to use their Blitz just to free the ballcarrier, and not to advance the cage.
Hilarious (depending which side you're on). |
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notbobby125
Joined: Feb 28, 2013
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  Posted:
Aug 27, 2014 - 23:20 |
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Smeat wrote: | <nods>
Even before he gets Guard (which sets up the Blitz), putting a Blodgestepper DT player next to the ballcarrier usually locks them in place. Your oppo often has to use their Blitz just to free the ballcarrier, and not to advance the cage.
Hilarious (depending which side you're on). |
This will be particularly annoying because of the higher strength. If your enemy tries blitzing this guy away from the ballcarrier without any other assists by only a strength three player, it will only be a one dice blitz. With Side Step and without wrestle/tackle, only a POW would be able to free up the ball carrier. |
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keggiemckill
Joined: Oct 07, 2004
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  Posted:
Aug 28, 2014 - 00:04 |
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notbobby125 wrote: | Smeat wrote: | <nods>
Even before he gets Guard (which sets up the Blitz), putting a Blodgestepper DT player next to the ballcarrier usually locks them in place. Your oppo often has to use their Blitz just to free the ballcarrier, and not to advance the cage.
Hilarious (depending which side you're on). |
This will be particularly annoying because of the higher strength. If your enemy tries blitzing this guy away from the ballcarrier without any other assists by only a strength three player, it will only be a one dice blitz. With Side Step and without wrestle/tackle, only a POW would be able to free up the ball carrier. |
Yeah this is what I was thinking precisely. |
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Jeffro |
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