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Poll
Which Star should I purchase?
Morg
37%
 37%  [ 19 ]
Borak
15%
 15%  [ 8 ]
Ripper
13%
 13%  [ 7 ]
Minotard
1%
 1%  [ 1 ]
Chainsaw
11%
 11%  [ 6 ]
None
1%
 1%  [ 1 ]
Some other crazy combo possibly involving cheerleaders and a wiz
3%
 3%  [ 2 ]
Pie
13%
 13%  [ 7 ]
Total Votes : 51


MxFr



Joined: Sep 26, 2009

Post   Posted: May 28, 2010 - 16:50 Reply with quote Back to top

I felt that Side Step might be an good idea for this player, but since no one recommends it it's not as a great idea as I thought.
May someone elaborate why its not good?

My reasoning is, that Side Step helps his ball carrying duties, since a) If he looses the ball to a knock down or Strip Baller he can step somewhere where the ball might scatter to a favorable position. b) If he's just pushed away he can step to a better guarded position.
Further I image that on defense, a ST5 Side Stepper also can be handy for marking one side of a cage, since he cannot be blocked away easily.
And then there's the plain and simple gang fouling avoidance.

Is there a flaw or are the other options just superior?
bxnyc



Joined: Jun 23, 2009

Post   Posted: May 28, 2010 - 18:01 Reply with quote Back to top

imo SS will not help too much because it will be questionable wether or not people will event ry and hit him as opposed to other players repositioning him for a nice st5 block next turn is nice but there are still many options to evaluate. I always seem to think that mutations are the way to go if you have a chance at accessing them tents, boring rsc, or even spikes if you think that will help.
maysrill



Joined: Dec 29, 2008

Post   Posted: May 28, 2010 - 18:24 Reply with quote Back to top

SS isn't great without block or dodge. The skill is most useful on a push, and while ST5 will make 2db blocks less common, it's still not hard getting a knockdown on the guy.

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