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mr-maverick



Joined: Sep 10, 2010

Post   Posted: May 25, 2011 - 17:31 Reply with quote Back to top

Garion wrote:
mr-maverick wrote:

Would be interesting for someone to design a Slann Stunty team...


Wouldnt stunty slann just be tadpoles though? lol

I suppose they would, that gives them prehensile tails Smile any other fluff?

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.
Garion



Joined: Aug 19, 2009

Post   Posted: May 25, 2011 - 17:33 Reply with quote Back to top

Yup no hands, erm... or legs so no movement lol Not the greatest start Very Happy

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mr-maverick



Joined: Sep 10, 2010

Post   Posted: May 25, 2011 - 17:35 Reply with quote Back to top

They could be partly developed tadpoles, so have hands and legs.

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.
shadow46x2



Joined: Nov 22, 2003

Post   Posted: May 25, 2011 - 17:38 Reply with quote Back to top

oh...one other "rule" but it's not really a rule...

i'm not the biggest fan of taking ranked teams and "stunty"-izing them....

be more original people Razz

--j

ps...pizza gets it 100%

_________________
origami wrote:
There is no god but Nuffle, and Shadow is his prophet.

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Macavity



Joined: Nov 23, 2004

Post   Posted: May 25, 2011 - 17:43 Reply with quote Back to top

Well, Pizza Mogul should look at my old Wizards and Familiars team, the rest of you should grab Deeper Tombs, or my new ideas:

Ulwerner trainees!
Seniors Bowl(basically Humans with no Ogre and every stat reduced by one)
Dark Elf Beast Breeders!
Skink Beast Breeders!
Clan Moulder failed experiments!
Dwarf Goblin Slayers!
High Elf Dragon Princes-in-Waiting
Snow White (the wood elf) and her animal friends!
Gnoblar Trappers!
um... running short on ideas, back soon!

_________________
When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
mr-maverick



Joined: Sep 10, 2010

Post   Posted: May 25, 2011 - 17:52 Reply with quote Back to top

Macavity wrote:
Well, Pizza Mogul should look at my old Wizards and Familiars team, the rest of you should grab Deeper Tombs, or my new ideas:

Ulwerner trainees!
Seniors Bowl(basically Humans with no Ogre and every stat reduced by one)
Dark Elf Beast Breeders!
Skink Beast Breeders!
Clan Moulder failed experiments!
Dwarf Goblin Slayers!
High Elf Dragon Princes-in-Waiting
Snow White (the wood elf) and her animal friends!
Gnoblar Trappers!
um... running short on ideas, back soon!

Gnoblars are already a team and i LOVE the goblin slayer idea - but gnomes are already in the leeg

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.
mr-maverick



Joined: Sep 10, 2010

Post   Posted: May 25, 2011 - 18:03 Reply with quote Back to top

shadow46x2 wrote:
oh...one other "rule" but it's not really a rule...

i'm not the biggest fan of taking ranked teams and "stunty"-izing them....

be more original people Razz

--j

ps...pizza gets it 100%


How about Shadowlings (talk about playing to your audience Laughing )

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.
zakatan



Joined: May 17, 2008

Post   Posted: May 25, 2011 - 18:07 Reply with quote Back to top

mr-maverick wrote:
shadow46x2 wrote:
oh...one other "rule" but it's not really a rule...

i'm not the biggest fan of taking ranked teams and "stunty"-izing them....

be more original people Razz

--j

ps...pizza gets it 100%


How about Shadowlings (talk about playing to your audience Laughing )


hmmm fat and stinky little creatures... i believe they have a roster already. Nurglings
mr-maverick



Joined: Sep 10, 2010

Post   Posted: May 25, 2011 - 18:12 Reply with quote Back to top

0-16 Shadowlings 7/2/3/6 Dodge, Right Stuff, Stunty, Shadowing
0-2 Shadow Monsters 6/5/2/9 Mighty Blow, Throw Team Mate, Loner, Wild Animal, Shadowing

I see them looking like the creatures from the film Critters

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.


Last edited by mr-maverick on %b %25, %2011 - %18:%May; edited 1 time in total
Macavity



Joined: Nov 23, 2004

Post   Posted: May 25, 2011 - 18:23 Reply with quote Back to top

Well, my point was, if you want a non-ling idea, they are a dime a dozen. Here is one that is not so much a 'stunty'izing, but using what is there.

The Enthralled! Ever wonder what happens to Thralls when the Vampire the are Enthralled with dies? Pretty much they shuffle around, listening to whomever is willing to order them about. A few enterprising BloodBowl coaches realized they could get teams of players essentially playing for food, and shoved these poor, lifeless losers out on the pitch!

Team would just be thralls, with BoneHead (or maybe Take Root, if BoneHead is too powerful) added. Sort of filling a role like the old Ogres did to the normal teams. Individually powerful, but generally un-reliable. Fluff-wise, you could reduce their movement as well, maybe even their AV, as they no longer care ot protect themselves, as life is not worth living.


See? New team ideas just pop out, all the time!

_________________
When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis
Craftnburn



Joined: Jul 29, 2005

Post   Posted: May 27, 2011 - 07:08 Reply with quote Back to top

Since the thread was originally about how the existing rosters would look in FFB/CRP (and not really about new teams atm):

Here are my suggestions for updated FFB/CRP Stunty Leeg rosters^...

Chaos Halfling
0-2 Minotaur 150000 5 5 2 8 Loner, Frenzy, Horns, Mighty Blow, Thick Skull, Throw Team-Mate, Always Hungry, Regeneration, Wild Animal S, M
0-2 Carver 80000 5 2 3 6 Chainsaw, Dodge, Right Stuff, Secret Weapon A, M
0-1 Head Carver 70000 5 2 3 6 Right Stuff, Dodge, Stab G, M
0-16 Halfling 40000 5 2 3 6 Dodge, Stunty, Right Stuff A, M

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Eshin Adepts
0-1 Eshin Assassin 100000 7 2 4 7 Dodge, Pro, Sneaky Git, Stab G, A
0-2 Night Runner 80000 6 2 2 6 Dodge, Secret Weapon, Stab A
0-2 Eshin Stalker 70000 6 2 3 6 Dodge, Stunty, Shadowing A
0-12 Eshin Adept 40000 6 2 3 6 Dodge, Stunty A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Fairies
0-3 Treeman 120000 2 6 1 10 Loner, Mighty Blow, Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate S
0-4 Pixie 50000 8 1 3 6 Dodge, Hypnotic Gaze, Stunty, Titchy A
0-2 Leprechaun 40000 6 1 3 6 Dodge, Right Stuff, Strip Ball, Stunty, Titchy A, G
0-16 Brownie 30000 6 1 3 7 Dodge, Right Stuff, Stunty, Titchy A

Re-roll counter: 50000 gold pieces each
Apothecary: Yes
Wizard: No


Forest Goblin
0-2 Spider Rider 90000 7 3 2 7 Bone-head, Dodge, Tentacles, Shadowing, Two Heads A S
0-2 Shaman 70000 6 2 3 7 Dodge, Hypnotic Gaze, Foul Appearence, Stunty G A
0-4 Stikka 50000 6 2 3 7 Dodge, Secret Weapon, Stab, Stunty A
0-16 Forest Goblin 40000 6 2 3 6 Dodge, Stunty A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: Yes


Gnoblar
0-1* Ogre Maneater 140000 5 5 2 9 Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate S
0-1* Ogre Gorger 140000 6 5 1 8 Loner, Always Hungry, Frenzy, Mighty Blow, Thick Skull, Throw Team-Mate, Wild Animal S
0-1* Ogre Iron Gut 140000 4 5 2 10 Loner, Bone-head, Mighty Blow, Stand Firm, Thick Skull, Throw Team-Mate S
0-4 Trappers 60000 5 2 3 7 Dodge, Right Stuff, Stunty, Tentacles A
0-2 Gnoblar Hero 50000 6 1 3 7 Dodge, Right Stuff, Stunty, Titchy G,A
0-16 Gnoblar 30000 6 1 3 7 Dodge, Right Stuff, Stunty, Titchy A
*Note: A total of two Ogres is allowed.

Re-roll counter: 70000 gold pieces each
Apothecary: Yes
Wizard: No


Gnome
0-2 Daredevil 90000 5 2 2 8 Block, Dauntless, Frenzy, Right Stuff, Thick Skull G, S
0-2 Dwarven Cannon 80000 2 3 2 10 Always Hungry, Hail Mary Pass, Secret Weapon, Strong Arm, Throw Team-Mate S, P
0-4 Mad Bommaz 70000 4 2 3 8 Bombardier, Dodge, Right Stuff, Secret Weapon, Thick Skull A, P
0-2 Speed Freak 60000 6 2 3 7 Dodge, Stunty, Right Stuff, Thick Skull A
0-16 Gnome 50000 4 2 3 8 Dodge, Right Stuff, Stunty, Thick Skull A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Goblin Cheaters
0-2 Fanatic 70000 3 7 3 7 Ball & Chain, No Hands, Secret Weapon, Stunty S
0-2 Pogoer 70000 7 2 3 7 Dodge, Leap, Stunty, Very Long Legs G, A
0-2 Kicker 60000 6 2 3 7 Dirty Player, Dodge, Stunty, Right Stuff A
0-2 Bombardier 40000 6 2 3 7 Bombardier, Dodge, Secret Weapon, Stunty A
0-2 Looney 40000 6 2 3 7 Chainsaw, Secret Weapon, Stunty A
0-16 Goblin 40000 6 2 3 7 Dodge, Right Stuff, Stunty A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Horrors of Tzeentch
0-2 Firewyrm of Tzeentch 120000 4 5 4 8 Bombardier, Foul Appearence, Leader, No Hands, Pro, Regenerate, Safe Throw, Wild Animal A S P M
0-2 Flamer of Tzeentch 90000 6 3 3 7 Bombardier, Leap, No Hands, Regenerate, Safe Throw, Very Long Legs A P
0-2 Greater Horror of Tzeentch 70000 5 2 3 7 Dodge, Jump Up, Regenerate, Throw Team-mate G A M
0-16 Horror of Tzeentch 50000 4 2 3 7 Dodge, Jump Up, Regenerate, Right Stuff, Stunty, Throw Team-mate A M

Re-roll counter: 60000 gold pieces each
Apothecary: No
Wizard: No


Nurglings
0-2 Beast of Nurgle 140000 4 5 1 9 Loner, Disturbing Presence, Foul Appearance, Mighty Blow, Nurgle's Rot, Really Stupid, Regeneration, Tentacles G, S, M
0-2 Plaguebearer 70000 5 2 2 7 Disturbing Presence, Foul Appearance, Nurgle's Rot**, Regeneration, Stunty G, M
0-2 Putrifier 60000 5 2 2 7 Big Hand, Dodge, Nurgle's Rot**, Regeneration, Stunty A, M
0-16 Nurgling 50000 5 2 2 7 Decay**, Dodge, Nurgle's Rot**, Regeneration, Stunty A, M
** Contingent on a change which allows "Stunty" players to be infected to create Nurglings.

Re-roll counter: 70000 gold pieces each
Apothecary: No
Wizard: No


Pygmy
0-2 Kroxigor 140000 6 5 1 9 Loner, Bone-head, Mighty Blow, Prehensile Tail, Thick Skull S
0-2 Jaguar Warrior 90000 5 2 3 6 Frenzy, Mighty Blow, Shadowing, Sprint, Stunty A
0-2 Alligator Warrior 70000 4 2 2 8 Stunty, Thick Skull G, A
0-2 Eagle Warrior 50000 7 2 3 6 Leap, Stunty A
0-16 Pygmy 40000 5 2 3 6 Dodge, Shadowing, Stunty A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Skink
0-1 Adept of Sotek 100000 8 2 3 7 Dodge, Stab, Stunty A
0-2 Raptor 90000 7 2 3 7 Dauntless, Dodge, Frenzy, No Hands, Side Step, Stunty A, G
0-2 Whiptail 70000 8 1 3 7 Dodge, Prehensile Tail, Side Step, Stunty A
0-16 Skink 60000 7 2 3 7 Dodge, Stunty A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Skryre Slaves
0-1 Deathroller 160000 4 7 1 10 Loner, Break Tackle, Dirty Player, Juggernaut, Mighty Blow, No Hands, Secret Weapon, Stand Firm S
0-2 Mechavermin 100000 4 3 2 10 Mighty Blow, Stand Firm, Thick Skull G, S, M
0-2 Sharpshooter 70000 5 2 3 6 Accurate, Hail Mary Pass, Secret Weapon, Strong Arm, Stunty A, P
0-1 Poisoned Wind Globadier 60000 5 1 3 6 Bombardier, Dodge, Foul Appearance, Secret Weapon A
0-16 Slave 30000 6 1 3 6 Dodge, Guard, Stunty A

Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: No


Snotling
0-3 Troll 110000 4 5 1 9 Loner, Always Hungry, Mighty Blow, Really Stupid, Regeneration, Throw Team-Mate S
0-1 Snotroller 100000 5 4 3 10 Bone-head, Break Tackle, Dirty Player, Juggernaut, Mighty Blow, No Hands, Secret Weapon, Stand Firm G, S
0-1 Pump Wagon 90000 5 6 1 5 Ball & Chain, No Hands, Secret Weapon S
0-4 Snotling Hero 40000 5 1 3 5 Dodge, Pro, Right Stuff, Stunty, Titchy, Thick Skull A, G
0-16 Snotling 20000 5 1 3 5 Dodge, Right Stuff, Side Step, Stunty, Titchy A

Re-roll counter: 60000 gold pieces each
Apothecary: No
Wizard: No


Squig Herders
0-2 Squig Hopper 100000 6 4 3 7 Blood Lust***, Leap, Pro, Sprint A
0-4 Squig 70000 5 4 4 7 Blood Lust***, Leap, Mighty Blow, No Hands, Really Stupid G, A
0-16 Squig Herder 40000 6 2 3 7 Dodge, Right Stuff, Stunty A
***Assuming Blood Lust is coded to allow eating of Squig Herders.

Re-roll counter: 50000 gold pieces each
Apothecary: Yes
Wizard: No


Strigoyan
0-1 Strigoyan Lord 120000 6 5 2 8 Loner, Blood Lust****, Mighty Blow, Regeneration, Throw Team-Mate A, S
0-4 Vampling 60000 6 2 3 7 Blood Lust****, Dodge, Regeneration, Right Stuff, Stunty G, A, S
0-12 Thralling 30000 5 2 3 6 Dodge, Right Stuff, Stunty A
****Assuming Blood Lust is coded to allow eating of Thrallings..

Re-roll counter: 70000 gold pieces each
Apothecary: Yes
Wizard: No

[^All rosters subject to Stunty Admin approval of course]


Last edited by Craftnburn on %b %08, %2011 - %08:%Jun; edited 5 times in total
shadow46x2



Joined: Nov 22, 2003

Post   Posted: May 27, 2011 - 07:22 Reply with quote Back to top

Craftnburn wrote:
0-2 Firewyrm of Tzeentch 100000 4 6 4 7 Ball & Chain, Bombardier, Leader, Pro, Regenerate, Safe Throw A S P M


wow..craft brings this up..............again......

let me count the ways that i'm shocked

--j

_________________
origami wrote:
There is no god but Nuffle, and Shadow is his prophet.

ImageImage
Craftnburn



Joined: Jul 29, 2005

Post   Posted: May 27, 2011 - 07:28 Reply with quote Back to top

shadow46x2 wrote:


wow..craft brings this up..............again......

let me count the ways that i'm shocked

--j


I wouldn't expect you to be surprised. It was the original design and most people liked it that way. The only reason it was changed was the java client's bug.

(btw Why zero in on that one thing instead of looking at all the other things I brought up as well? I'm trying to be constructive and, dare I say it, helpful. Obviously you're the man in charge, but can't you just take suggestions in the spirit that they were offered?)
Garion



Joined: Aug 19, 2009

Post   Posted: May 27, 2011 - 08:59 Reply with quote Back to top

Looks good, I think the squigs should get Pile on over MB though. It fits the fluff better. I also think the squig hopper should have S and A access and the other squig should just have S and also Claw. But apart from that it all looks good to me Smile
mr-maverick



Joined: Sep 10, 2010

Post   Posted: May 27, 2011 - 10:11 Reply with quote Back to top

I wouldn't give nurglings decay, the +1 mod for stunty is enough without them getting hit twice

_________________
-Alcohol doesn't solve any problems, but if you think again, neither does milk.
-The early bird catches the worm, but its the second mouse that gets the cheese.
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