SzieberthAdam
Joined: Aug 31, 2008
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  Posted:
May 12, 2009 - 20:08 |
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My first attempt for a Rotter:
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Kalimar
Joined: Sep 22, 2006
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  Posted:
May 12, 2009 - 21:22 |
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@Chingis: I kind of like them. I don't get the wings though - why wings ? And I'm not so sure that the Ulfwerener would actually wear helmets, or do they ? |
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Royston
Joined: Dec 05, 2008
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  Posted:
May 12, 2009 - 21:39 |
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Chingis wrote: | Updated norsemen:
Runner 1:
Runner 2:
Ulfwerener 1:
Ulfwerener 2:
Added some runners adapted from the current catchers. I made the ulfwerener beardy too as suggested, and never was really happy with the wings either. Having drawn the runners I thought it might be nice to leave the wings to the handling specialists (throwers/runners) so I gave him horns instead. |
I'm liking the Ulfwerener much better now. And the bald Runner too, not too keen on the 80s shoulder pads though. |
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Royston
Joined: Dec 05, 2008
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  Posted:
May 12, 2009 - 21:41 |
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RamonSalazar wrote: | My first attempt for a Rotter:
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I like this one. Has that decayed falling apart look to it. |
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Garr123
Joined: Jan 20, 2008
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  Posted:
May 13, 2009 - 02:28 |
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I think everyone's getting a little too hung up on Decay when it comes to the new rotters. They start out uninjured, and are both faster and more agile than a zombie -- it'd be kind of peculiar to see bodies that look unable to support their own weight outmaneuvering the undead.
-- its totally cool if my icons blow etc, just sharing my two cents.
Chingis wrote: | Updated norsemen:
Runner 1:
Runner 2:
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I think you may want to pull those arms forward in the profile views, the arms look really peculiar hanging back like windsocks when divested of their glove. Runner 2 from the front looks fantastic, though. |
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SzieberthAdam
Joined: Aug 31, 2008
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  Posted:
May 13, 2009 - 04:27 |
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Garr123 wrote: | I think everyone's getting a little too hung up on Decay when it comes to the new rotters. They start out uninjured, and are both faster and more agile than a zombie |
I totally agree.
rotter v2:
Cheers,
RS |
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Cyco
Joined: Nov 30, 2003
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  Posted:
May 13, 2009 - 07:45 |
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Just read the whole thread, and really great work guys.
Interesting to see how everything grew. |
_________________ Never drive faster then your angels can fly. |
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Kraark
Joined: Dec 14, 2006
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  Posted:
May 13, 2009 - 08:01 |
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For the pestigors I quite liked roystons grey color scheme, would look awsome together with spubbas half-skull, claw etc thingys. |
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SzieberthAdam
Joined: Aug 31, 2008
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  Posted:
May 13, 2009 - 14:28 |
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LRB5 Rotters v3:
Their skins' color matches with the LRB4 rotter's.
Greets,
RS |
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Royston
Joined: Dec 05, 2008
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  Posted:
May 13, 2009 - 20:36 |
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Kraark wrote: | For the pestigors I quite liked roystons grey color scheme, would look awsome together with spubbas half-skull, claw etc thingys. |
I took the colour scheme from these guys:
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Garr123
Joined: Jan 20, 2008
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  Posted:
May 14, 2009 - 04:18 |
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A couple of people in the chatroom said my guys needed to lose more of the zombie features, so I tried to change them up a tad.
Does that look any better? |
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On1
Joined: Jul 12, 2004
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  Posted:
May 14, 2009 - 13:47 |
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RamonSalazar wrote: | LRB5 Rotters v3:
Their skins' color matches with the LRB4 rotter's.
Greets,
RS |
I like those very much. Also the Norse guys in the posts above.. very nice work. |
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Chingis
Joined: Jul 09, 2007
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  Posted:
May 16, 2009 - 01:26 |
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I was a bit unhappy with the arms too. Do these look better?
Runner 1:
Runner 2:
(To answer: why did I choose to give them wings? Well, they're the flair players of the team, the playmakers, so they deserve to glam up with a bit of bling! It nicely fits with the thrower as the other ball-handler/playmaker too. And I wanted them to have an air of being nimble and agile, while still looking reasonably fierce. That's my take on it anyway. ) |
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On1
Joined: Jul 12, 2004
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  Posted:
May 16, 2009 - 15:35 |
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Yeah Chingis, that looks much better... The way you positioned the arms compared to your old version... Your icons make me want to coach Norse for the first time ever |
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Kalimar
Joined: Sep 22, 2006
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  Posted:
May 21, 2009 - 17:24 |
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@Chingis: I'll take those Norse icons for the client if I may have them |
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