notbobby125
Joined: Feb 28, 2013
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  Posted:
Mar 08, 2014 - 20:23 |
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Slaanesh Team:
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Fiend of Slaanesh: 0-1
MV: 5, ST: 5, AG: 4, AR: 8
Skills: Mighty Blow, Wild Animal, Loner, Sure Feet, No Arms
Skill Access: SM/GAP
Cost: 140,000
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Daemonette: 0-2
MV: 7, ST: 3, AG: 4, AR: 7
Skills: Stab*, Claw
Skill Access: GAM/SP
*Stab will combine with claw so all armor rolls are 7, but will still not combine with mighty blow or piling on, nor will give SPP
Cost: 100,000
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Dominatrix: 0-2
MV: 6, ST: 3, AG: 3, AR: 8
Skills: Wrestle, Prehensile Tail, Tentacles
Skill Access: GAM/SP
Cost: 90,000
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Dominated Thrower: 0-2
MV: 8, ST: 3, AG: 3, AR: 7
Skills: Extra Arms, Pass
Skill Access: GPM/AS
Cost: 80,000
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Hedonists: 0-16
MV: 7, ST: 3, AG: 3, AR: 7
Skill Access: GAM/SP
Cost: 50,000
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Apoth: Yes
Team Rerolls: 70K
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Tzeentch Teams:
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Screamer: 0-2
MV: 7, ST: 4, AG: 2, AR: 9
Skills: Wild Animal, No Hands, Disturbing Presence, Foul Appearance, Prehensile Tail, Horns, Frenzy, Loner
Skill Access: SM/GAP
Cost: 120,000
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Knight of Tzeentch: 0-2
MV: 6, ST: 4, AG: 3, AR: 9
Skill: Gift of Tzeentch*
Skill Access: GS/AP
Cost: 100,000
*Gift of Tzeentch: The patron God gives a random mutation at the start of each match to this player. At the start of every match, roll a D6. On a roll of 2-6, flip a coin to pick a mutation from the random mutation chart**. On a roll of 1, the player gains Bonehead. The player loses the Gift at the end of the match.
Random mutation chart**:
Dice Roll------Heads----------------Tails
6--------------Claw-----------------Horns
5--------------Extra Arms-----------Two Heads
4--------------Disturbing Presence--Foul Appearance
3--------------Tentacles------------Prehensile Tail
2--------------Very Long Legs-------Big Hand
1--------------Bonehead-------------Bonehead
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Flamer: 0-2
MV: 6, ST: 3, AG: 3, AR: 8
Skills: Bombadier, Strong Arm, Secret Weapon
Skill Access: GPM/SA
Cost: 80K
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Horrors: 0-16
MV: 5, ST: 2, AG: 3, AR: 7
Skills: Horns, Extra Arms, Stunty
Skill Access: AM/GSP
Cost: 60K
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Team Reroll: 60K
Apoth: Yes |
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