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NCO



Joined: May 26, 2014

Post   Posted: Sep 28, 2014 - 17:13 Reply with quote Back to top

So Ive rolled a double on a new slan blitzer. Im just not sure if its worth taking any of the double skills. Block seems more important at this point. Maybe NoS. Any advice?
harvestmouse



Joined: May 13, 2007

Post   Posted: Sep 28, 2014 - 17:18 Reply with quote Back to top

https://fumbbl.com/help:LRB6SlannSurvey
NCO



Joined: May 26, 2014

Post   Posted: Sep 28, 2014 - 17:20 Reply with quote Back to top

It has no mention of doubles. Does this mean not to take the double skill?
ErobererZim



Joined: Dec 19, 2009

Post   Posted: Sep 28, 2014 - 17:21 Reply with quote Back to top

Skip it and choose Block or Wrestle.
Relezite



Joined: May 21, 2007

Post   Posted: Sep 28, 2014 - 17:22 Reply with quote Back to top

Never take any doubles on slann blitzers they dont need passing skills.
NCO



Joined: May 26, 2014

Post   Posted: Sep 28, 2014 - 17:23 Reply with quote Back to top

Thanks guys
babass



Joined: Apr 20, 2013

Post   Posted: Sep 29, 2014 - 08:54 Reply with quote Back to top

Relezite wrote:
Never take any doubles on slann blitzers they dont need passing skills.

+1

you have many lovely roads for them:
- killer (MB/BLOCK/Tackle/PillingOn/juggernaut)
- guard (block/guard/dodge/sidestep/fend)

if you have a +ag on one them:
- sackeur: (+ag/wrestle/stripball/juggernaut/frenzy)

but, it's so hard to skill this blitzers Sad
and there so expansive at start Sad
the_Sage



Joined: Jan 13, 2011

Post   Posted: Sep 29, 2014 - 09:15 Reply with quote Back to top

Relezite wrote:
Never take any doubles on slann blitzers they dont need passing skills.


This. Not only do they not need P, 6 skills is already not enough to pick all the great options from GAS. I'd skip +MA on them too, for the same reason.

babass wrote:


you have many lovely roads for them:
- killer (MB/BLOCK/Tackle/PillingOn/juggernaut)
- guard (block/guard/dodge/sidestep/fend)

if you have a +ag on one them:
- sacker: (+ag/wrestle/stripball/juggernaut/frenzy)

but, it's so hard to skill this blitzers Sad
and there so expansive at start Sad


Hrm. To be it's block before mb on the killer too (the rest makes sense.

I'd prioritize marking over guarding, so blodge sidestep, or blodge stand firm. Then guard, then probably tackle.

I prefer to make a sacker out of a linefrog. All you really need for it, they can get too:
wrestle strip tackle
and all that's bonus as well:
AG pro

I guess if you play few agiles and much bash (box), some of that may be different.

Had a look at your team: NoS on catchers is a niche pick. While nice in theory, they already catch passes in a tacklezone on a 2+, pass block is a long way off (and niche as well), and catch is better for pass block (and already niche-y, in itself).
My advice would be guard on doubles on a catcher. Getting to leap in on a 2+ and lend an assist in the cage is really valuable on them. Pass isn't too bad either, if you're into that sort of thing.
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