buuface
Joined: Apr 23, 2014
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  Posted:
Apr 15, 2015 - 10:27 |
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C3I2
Joined: Feb 08, 2005
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  Posted:
Apr 15, 2015 - 11:02 |
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You sure like to roll those doubles.
To'kay Skink 9 2 3 7 Dodge, Stunty, Kick, +MA
I had one, were I went Block first (not kick, nor surehands - like you did) then Leader as second.
Some always take MA in the hope of getting a second MA (or making a one turner). I tend to take block (or possibly wrestle) for survival. |
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BlodgeyDocker
Joined: Jul 22, 2013
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  Posted:
Apr 15, 2015 - 11:09 |
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For me this is a no brainer:
You already have an M+ skink. Sure hands tallies beautifully with block. Blodge skinks are special things and you should definitely not be without one - especially having rolled so many doubles.
...But, of course, each to their own. |
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Loew
Joined: Feb 02, 2005
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  Posted:
Apr 15, 2015 - 11:16 |
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I would go with Block, better survivability, greater chance to hold the ball vs those pesky wardancers and other leapers or in those desperate lone dashes in the last turns, that sometimes are necessary with lizards.
But +MA would be a good choice, too |
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buuface
Joined: Apr 23, 2014
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  Posted:
Apr 15, 2015 - 11:38 |
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Block it is then. Thank you fellows! |
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Faulcon
Joined: Aug 02, 2003
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  Posted:
Apr 15, 2015 - 12:28 |
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Yeah, definitely block on a sure hands skink. For first double I'd have been tempted to take wrestle then either strip ball or tackle for a second double, makes for a useful cage breaker or sweeper when your big lizards can't get there. |
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Rat_Salat
Joined: Apr 22, 2011
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  Posted:
Apr 15, 2015 - 13:04 |
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Would not hesitate to take block. |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Apr 15, 2015 - 13:22 |
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Unless the team is at the beginning of the life cycle, and need to score with sauri in which case I would probably take leader or kick. |
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licker
Joined: Jul 10, 2009
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  Posted:
Apr 15, 2015 - 16:20 |
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Block on him
Strip ball on the next! |
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