blackGigio
Joined: Jun 27, 2010
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  Posted:
Apr 21, 2014 - 10:32 |
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Hi. Adofo rolls an 11.
I'm very niubbo with ogre so i ask a suggestion:
Should i take the ag+1? Worth it? Or is it a waste of tv?
tnx |
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blackGigio
Joined: Jun 27, 2010
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  Posted:
Apr 21, 2014 - 10:33 |
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spubbbba
Joined: Jul 31, 2006
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  Posted:
Apr 21, 2014 - 10:35 |
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I'd say take it, he becomes a lot more versatile and can be used as the main ball carrier.
Also there are not that many great normal skills for Ogres. Finally it makes him a more interesting player as you might get another stat or doubles on his next skill. |
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Stonetroll
Joined: Jun 30, 2005
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  Posted:
Apr 21, 2014 - 10:36 |
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Yes. You want an ogre to carry the ball as often as possible. |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Apr 21, 2014 - 10:37 |
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Take it! If you would care about TV you would not play ogre's, wouldn't you?
P.S. A str5 ag3 ball carrier is hard to counter. |
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Grod
Joined: Sep 30, 2003
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  Posted:
Apr 21, 2014 - 10:39 |
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um, what? +ag on an ogre is the single best roll you could get on an ogre team! |
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zakatan
Joined: May 17, 2008
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  Posted:
Apr 21, 2014 - 11:19 |
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Grod wrote: | um, what? +ag on an ogre is the single best roll you could get on an ogre team! |
this ^^
+Ag on the big guy of a team is rarely even worth considering.
+Ag on a team of big guys makes him by far the best player you have. |
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madvig
Joined: Feb 10, 2008
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  Posted:
Apr 21, 2014 - 11:27 |
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Do it. Allways AG on an Ogre team. Followed by Break Tackle. |
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jarvis_pants
Joined: Oct 30, 2008
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How can u have ag4 ogre without ag3 ogre |
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Chainsaw
Joined: Aug 31, 2005
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  Posted:
Apr 21, 2014 - 12:44 |
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Overhamsteren
Joined: May 27, 2006
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  Posted:
Apr 21, 2014 - 12:50 |
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jarvis_pants wrote: | How can u have ag4 ogre without ag3 ogre |
Truth |
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PaddyMick
Joined: Jan 03, 2012
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  Posted:
Apr 21, 2014 - 14:48 |
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Ogre skill path imo:
Piling On, Guard, Break Tackle, Stand firm or grab
All stats (+ma preferred to +av)
Block and Tackle on doubles |
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notbobby125
Joined: Feb 28, 2013
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  Posted:
Apr 23, 2014 - 07:06 |
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On Ogre teams, you should ALWAYS take +AG. This gives you more reliability with ball handling. You should always be carrying the ball with an Ogre if you can help it. Snotlings are just SO easy to knock down. An Ogre with the ball, however, either means the enemy will either have to commit multiple players. Barring a Minotaur, Treeman, or a Deathroller, they will have to commit two players to get a favorable block with their own Big Guy/dauntless player, three to hit you with a strength four, or four to hit you with a strength three.
Unless they have strip ball, your Ogre is going to most likely be keeping that ball if they have to throw two red dice.
Next level up, give him break tackle so he's not held up by a lineman. Later in life, assuming Nuffle doesn't bless you with a doubles for sure hands, Strong arm makes that Ogre a minor passing threat, be it passing the ball to a catch equipped snotling, or throwing a snotling with a ball for a one turn attempt. It can be useful in a very desperate situation, although I still wouldn't expect any consistent performance. |
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okostomi
Joined: Dec 27, 2006
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  Posted:
Apr 23, 2014 - 08:38 |
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And think about it how much fun will it be to throw snotlings with him!
When you play ogres, you shouldn't care so much about competitiveness. |
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Garion
Joined: Aug 19, 2009
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  Posted:
Apr 23, 2014 - 08:57 |
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Ag makes no difference to throw team mate.
But yes always take +ag on at least one ogre , an ogre ball carrier is a great thing and it almost gives you a chance of getting some wins. Though probably not because they are so terrible. |
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