Arcon
Joined: Mar 01, 2004
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  Posted:
Mar 01, 2015 - 21:42 |
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Hi all,
I didn't find anything, so I'm starting a new poll!
I've started a Chaos Halfling team. The one Chaos Spawn got Tentacles on first skill. Now, the second Spawn comes up with this skill roll.
I know that there are a lot discussions about adding AV in general and also that many here believe it's not worth the added TV (in most cases).
However, I'm considering it now. Why? Well, they "only" have AV8. And in stunty they get attacked pretty often, by other Big Guys or all the weapons. But still, is it worth it? Or go with another option?
It's a team in the Exploding Cup (Qualifiers). Does this impact the decision?
Thanks!
Edit: Added player link:
https://fumbbl.com/p/player?player_id=10475306 |
Last edited by Arcon on %b %02, %2015 - %12:%Mar; edited 1 time in total |
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Lorebass
Joined: Jun 25, 2010
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In stunty league, AV can be just as good a choice as MA. You might want to link your player though for easy access. Otherwise standard big guy skills like guard or break tackle will work well. |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Mar 01, 2015 - 21:56 |
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Tents.
AV is ok I suppose, but Tents on Spawn are awesome. With WA, they don't lose their TZs either. If you rolled a 10, you should consider MA as well. That extra speed to get to the ball to blitz or tie up a player is great. |
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EuchreJack
Joined: Feb 07, 2013
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  Posted:
Mar 01, 2015 - 22:03 |
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I'm a sucker for stat boosts. |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Mar 01, 2015 - 22:06 |
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Antithesisoftime
Joined: Aug 20, 2014
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  Posted:
Mar 01, 2015 - 22:25 |
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Personally, I'd take Tentacles on a normal skill roll, even over the movement or AV in stunty. Tents can completely destroy an opponent's attempts to win the numbers game, especially if you can lock up 2-3 players with each spawn. On top of that, your spawn are already designed as killers, with horns, frenzy, and MB. Play that up. Build killers who control field position. |
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Arcon
Joined: Mar 01, 2004
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  Posted:
Mar 02, 2015 - 12:23 |
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Nice one!
Considered +MA also, but MA 5 already isn't too bad. If the purpose is to be on the field and use tentacles to hold players, is this extra MA worth it? Does it happen often that you can move freely for 6 squares without running into an opponents player? |
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mister__joshua
Joined: Jun 20, 2007
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I'm going to be the 3rd person to say Tents, but weirdly the first to vote for it in the poll.
It really is good though... |
_________________ "Yeah, well, you know, that's just, like, your opinion, man." - The Dude
Mr. J's LRB7 / Forum |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Mar 02, 2015 - 13:01 |
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Tents by a mile |
_________________ Pull down the veil - actively bad for the hobby! |
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xnoelx
Joined: Jun 05, 2012
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  Posted:
Mar 02, 2015 - 22:56 |
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Usually I'd say take the MA, then Tents. However, as this is in the EC and you only get 4 rounds to play, take Tents asap. The delay from taking the MA isn't worth it. |
_________________ Nerf Ball 2014 |
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