the_Sage
Joined: Jan 13, 2011
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  Posted:
Oct 07, 2015 - 21:22 |
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To be honest there is a lot of detail in the models and animations. The first time I saw a tentacles mino it made me make a chaos team, just to get one of my own.
Hell, if I make a skaven team, I'd probably get a thrower and a rat ogre because they look great, too. There's little reason to go there if you're not in it for the looks, or for easy opposition. |
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mrt1212
Joined: Feb 26, 2013
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  Posted:
Oct 07, 2015 - 21:26 |
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Their marketing team should send a survey out to all owners of BB1 who don't own BB2 and...
Nevermind, to presume they have a customer database at all is asking a lot. |
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mdd31
Joined: Oct 23, 2014
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  Posted:
Oct 07, 2015 - 21:33 |
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BB2 is a disappointment just as BB1 was a disappointment. The coaches are easy to beat so I guess that is something. In BB1 or BB2 I almost have to try to lose but in Fumbbl I usually get destroyed every game (probably because I play like I am on a console!). The graphics are super cool but the rules are all over the place and they have added a bunch of strange rules that seem to be randomly made up with no thought to how they impact the game. The number of playable races in BB2 is around 6 and half of the player skills are bugged with no signs of being fixed in the near future.
Fumbbl is gold, I will take great game play and real strategy over the dog & pony show fluff of BB2 for sure! |
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SquirrelDude
Joined: Mar 22, 2015
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  Posted:
Oct 07, 2015 - 22:05 |
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Garion wrote: | $$$$$$$$$$$$$$$
That should answer your question
Although they did say they based it on data they collected, someone then asked them why Orcs got a price increase, they didn't answer | Ah yes, "the data." We don't tell you what the data showed or why it justified the changes, just that it did. One of the more disappointing answers during the whole affair.
Hopefully we'll get some resolution when they post their rule changes.
Mr_Foulscumm wrote: | Yeah... I also found this gem:
Quote: | The truth is, there's isn't exactly a plan just yet. We definitely aren't going the same route as BB1, but we've all been focusing on finishing the game. Now we're focusing on further polishing the game and working with feedback analytics to improve the overall experience. Of course, if the community continue to support the game we'll work on, and release, more teams (and other content), but we haven't decided how we're going to do that just yet.
The two 'extra' teams that were pre-order bonuses + eventually will be DLC across each platform will be sold separately, and we'll probably keep that up, so you can buy the teams you want and ignore the ones you don't.
Really, all our thought and effort has been put into ensuring that the global BB2 experience is a good one.
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So he is basically saying, if you guys give them money for a game that is missing 70% of the content, they'll make the rest of the game and sell it to you as a reward for supporting them?
Sounds legit! Count me in! | It's amusing and depressing to hear them cry poverty when they're the ones who decided it would make financial sense to A) build their own engine for this game and C) develop a release for both the PS4 and Xbox One. |
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SquirrelDude
Joined: Mar 22, 2015
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  Posted:
Oct 09, 2015 - 13:48 |
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Roland
Joined: May 12, 2004
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  Posted:
Oct 09, 2015 - 13:49 |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Oct 09, 2015 - 14:05 |
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Before I thought they didn't have a clue. After reading that, I'm enlightened. Now there is no doubt, they really don't have a clue.
BB1 to BB2 really is a new game to them like Resident Evil 1 - 2 or something.
I think they do not realise that the established community is a more powerful thing than they. |
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MDeLarge
Joined: Aug 07, 2013
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  Posted:
Oct 09, 2015 - 15:01 |
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Why do they focus on the "improve" and "unique" AI? I've seen a pair of games in twitch where the AI refused to score, even in one of them the AI ballcarrier (a gobbo don't ask me why a gobbo should pick up in the 1st turn instead the thrower) went directly in to a human blitzer Tz instead going to the other side of the pitch to reach support from the BoBs.
Every single time i read the Cyanide''s devs talking about their awesome AI and the reason why new teams are so expensive I start to laught |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Oct 09, 2015 - 15:08 |
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Looks like they will never have all the teams. The devs were pretty clear about he associated costs (I.e. Profit margin) and short of saying no, said no way in hell. Great news for us.
Agree with HM, they are truly clueless about BB, the dynamics of gameplay, what people really want, and the history and fluff. |
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koadah
Joined: Mar 30, 2005
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  Posted:
Oct 09, 2015 - 15:22 |
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WhatBall wrote: | Looks like they will never have all the teams. The devs were pretty clear about he associated costs (I.e. Profit margin) and short of saying no, said no way in hell. Great news for us. |
Not necessarily.
Regular flings may not be big enough sellers but they could release a double pack of flings & more competitive pro flings using mostly the same models.
Though I wouldn't put it past them to release new flings only.
Quote: |
Agree with HM, they are truly clueless about BB, the dynamics of gameplay, what people really want, and the history and fluff. |
They claim to read their forum so they should have some idea.
Maybe it is just more cost effective to focus on newcomers. |
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Roland
Joined: May 12, 2004
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  Posted:
Oct 09, 2015 - 15:24 |
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WhatBall wrote: | Looks like they will never have all the teams. The devs were pretty clear about he associated costs (I.e. Profit margin) and short of saying no, said no way in hell. Great news for us.
Agree with HM, they are truly clueless about BB, the dynamics of gameplay, what people really want, and the history and fluff. |
+1
BB should not be a computer game like theirs. |
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Mr_Foulscumm
Joined: Mar 05, 2005
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  Posted:
Oct 09, 2015 - 16:08 |
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I honestly wish that they would leave the board game approach to their game and do something else with the license.
I would have liked it if they went for something similar to what the Frozen Synapse did. And implemented as well of course. |
_________________ Everybody's favorite coach on FUMBBL |
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SquirrelDude
Joined: Mar 22, 2015
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  Posted:
Oct 09, 2015 - 17:05 |
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Mr_Foulscumm wrote: | I honestly wish that they would leave the board game approach to their game and do something else with the license.
I would have liked it if they went for something similar to what the Frozen Synapse did. And implemented as well of course. | I know there are a lot of people out there who want another NFL blitz game. Doing something like that with the license could have been the big breakout they want.
Anyway, the sales numbers aren't great right now. Only 60k or so copies have been sold on PC. Christmas is coming up though, so we should expect a spike in sales for them, as you would for anyone. |
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WolfyDan
Joined: Aug 02, 2003
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  Posted:
Oct 09, 2015 - 18:14 |
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harvestmouse wrote: |
Before I thought they didn't have a clue. After reading that, I'm enlightened. Now there is no doubt, they really don't have a clue.
BB1 to BB2 really is a new game to them like Resident Evil 1 - 2 or something.
I think they do not realise that the established community is a more powerful thing than they. |
Steamspy thinks there are 61,000 owners of Blood Bowl 2:
http://steamspy.com/search.php?s=blood+bowl+2
Steam page says there are 1,844 players in game right now (this will change depending on when you click the link):
http://steamcommunity.com/app/236690
And that's just PC players, there are PS4 and XBox players as well to add to that.
Comparatively at present FUMBBL has 23 games being played. In exactly what way is the established community more powerful? |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Oct 09, 2015 - 18:23 |
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SquirrelDude wrote: | I know there are a lot of people out there who want another NFL blitz game. Doing something like that with the license could have been the big breakout they want. |
Yeah seriously. Backbreaker with bloodbowl graphics would have been unbelievable. |
_________________ Pull down the veil - actively bad for the hobby! |
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