Mully
Joined: Aug 02, 2003
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  Posted:
Oct 25, 2003 - 07:23 |
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Do wizards effect a teams STR and if so, by how much??
They definitely should by I haven't used one to find out |
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dinaturz
Joined: Aug 02, 2003
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  Posted:
Oct 25, 2003 - 09:22 |
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seems that they do not influence team STR, so far |
_________________ Not only am I redundant and superfluous, but I also tend to use more words than necessary. |
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Mr-Klipp
Joined: Aug 02, 2003
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  Posted:
Oct 25, 2003 - 10:00 |
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This is due to be updated soon. |
_________________ Looking to get your minis painted? Look no further.
The Finishing Touch |
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swilhelm73
Joined: Oct 06, 2003
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  Posted:
Oct 25, 2003 - 10:22 |
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Mr-Klipp wrote: | This is due to be updated soon. |
Do you know how much they will count as? |
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Mr-Klipp
Joined: Aug 02, 2003
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  Posted:
Oct 25, 2003 - 11:08 |
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Same as an apoth, except of course for the alchemist who will not count for anything |
_________________ Looking to get your minis painted? Look no further.
The Finishing Touch |
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JadeKnight
Joined: Aug 02, 2003
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  Posted:
Dec 16, 2003 - 08:05 |
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On the topic of Wizards . . .
I bought a Wizard. I used a Wizard.
My team sheet now says I have no wizard.
Now, I was thinking that Wizards were a permanent addition to the team (that's how we play here).
Do they only allow Freebooting (if that's what you call it) of Wizards on Fumbbl?
(and if so, why?)
(And, if Wizards are supposed to be permanent, then there's a significant glitch somewhere which needs fixing) |
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Bendrig
Joined: Aug 02, 2003
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  Posted:
Dec 16, 2003 - 08:17 |
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Wizards used to be permanent, yes. When their cost was stil 150k and all.
now, with the LRB, they're freebooted for 50k a pop.
much more balanced, if you ask me... |
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JadeKnight
Joined: Aug 02, 2003
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  Posted:
Dec 17, 2003 - 00:00 |
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Ah. Guess I need to pay more attention. Well, I think it's a pity, but oh well. what can you do? |
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