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ecoss



Joined: Oct 24, 2014

Post   Posted: Oct 24, 2014 - 22:42 Reply with quote Back to top

I have a chaos beastman who has rolled +AG for his first 2 skills. I also have another beastman who is +1 AG, and another who is +1MV
Any tips on how to progress the AG5 beast? Might actually be able to deveop a passing game with these guys....
DeZigma



Joined: Aug 21, 2011

Post   Posted: Oct 24, 2014 - 22:44 Reply with quote Back to top

Well fo a great Horn blitz LEap would be great?

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mrt1212



Joined: Feb 26, 2013

Post   Posted: Oct 24, 2014 - 22:52 Reply with quote Back to top

Two heads, block, strip ball/tackle
Electric_Wizard



Joined: Oct 09, 2010

Post   Posted: Oct 24, 2014 - 22:52 Reply with quote Back to top

Big Hand! Get in there, get the ball, get away!
Jumboparagon



Joined: Aug 19, 2009

Post   Posted: Oct 24, 2014 - 22:58 Reply with quote Back to top

strip, wrestle, dodge on doubles, then either tackle or big hands depending on the rest of the team's development (I'm a big hands fan myself)
JackassRampant



Joined: Feb 26, 2011

Post   Posted: Oct 24, 2014 - 23:05 Reply with quote Back to top

What Jumbo said, only Wrestle before Strip.

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ecoss



Joined: Oct 24, 2014

Post   Posted: Oct 24, 2014 - 23:36 Reply with quote Back to top

I am thinking for the AG5 beast I will go strong arm, block (or sure hands) and dodge (or two heads).
This will give me a ball carrier who can sit in the cage for 5 or 6 turns and then dodge out and throw deep when needed.
The AG4 and the MV7 beasts I will clawbomb and send them downfield on offence to take out the safties and general carnage for 5 or 6 turns. Then they can catch the pass and run in the TD.
Grod



Joined: Sep 30, 2003

Post   Posted: Oct 25, 2014 - 00:02 Reply with quote Back to top

Two heads or big hand is overkill for an ag 5 beastman that needs vital regular skills. Yes its boring, but skills like block/wrestle, guard, tackle, surehands and dodge (doubles) will serve him best. You could turn him into a nasty blitzer type quite easily. As for passing? A hand-off games will work just fine without sucking up dubious skill choices.

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ecoss



Joined: Oct 24, 2014

Post   Posted: Oct 25, 2014 - 19:56 Reply with quote Back to top

Good points Grod. I just rolled doubles for so I will prob to with dodge.
I have had some success passing with these guys already but a nasty blitzed would be fun too.
Anyone else had success with a chaos passing team?
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Oct 25, 2014 - 20:00 Reply with quote Back to top

I have two goats with ag5 on different teams. Will probably just be boring and hope for Blodge Surehands.

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Catalyst32



Joined: Jul 14, 2008

Post   Posted: Oct 25, 2014 - 20:04 Reply with quote Back to top

mrt1212 wrote:
Two heads, block, strip ball/tackle


THIS except for Wrestle instead of Block.
Joemanji



Joined: Jan 15, 2011

Post   Posted: Oct 26, 2014 - 11:38 Reply with quote Back to top

ecoss wrote:
Any tips on how to progress the AG5 beast? Might actually be able to deveop a passing game with these guys....
I wouldn't use the passing game for Elves, let alone Chaos. Just be amazing at grinding knowing you only need to get 8 squares out with your cage to score.

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zakatan



Joined: May 17, 2008

Post   Posted: Oct 26, 2014 - 13:28 Reply with quote Back to top

why would you ever take two heads on an AG5 player?

Blodge sure hands is definitely the way to go. If he doesn't roll doubles by the 5th skill consider tackle or maybe strip ball, which would synergize well with an ag4 big hand. You can get creative when he reaches the legend status.

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Jeffro



Joined: Jan 22, 2009

Post   Posted: Oct 26, 2014 - 14:16 Reply with quote Back to top

Do you have this player on tabletop or Cyanide?!...

... or do I just not see any of your FUMBBL teams for a reason..?
nickcrap



Joined: Sep 17, 2012

Post   Posted: Oct 28, 2014 - 19:31 Reply with quote Back to top

i think your avy tells the story, jeffro.
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