chimp2010
Joined: Jul 01, 2011
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  Posted:
Nov 12, 2014 - 00:27 |
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Luthmal is now the first ever Head Carver legend!
He's one of the last 2 original players with Flincolnshire Chaos.
I need some opinions on what his legend skill should be (rolled normal). He's basically a reeeeaaally small blitzer/killer but what skill do you guys think he should take?
Dauntless - Make him able to take on Stunty Leegs nasty big guys without having to put more team mates at risk
Fend - Survival skill
Pro - Save team RR
Sidestep - Good utility skill that'll get him out of a cluster and free to blitz/choose his target
Strip Ball - Mini Ball Hunter!
Any other skills you guys can think would be useful? |
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Bazakastine
Joined: Mar 21, 2014
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  Posted:
Nov 12, 2014 - 00:53 |
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First I need to congratulate him on his awesome 5 casualty game against my Squigs. I didn't notice at the time that he got every cas.
I personally like Sidestep. He is going to get hit and this affords you some protection. Also lets you play the sidelines more.
Pro would be my second choice just to reroll pushes on block dice. |
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m0gw41
Joined: Jun 12, 2012
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  Posted:
Nov 12, 2014 - 01:00 |
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First congrats on the first Legend Head Carver!
As for his last skill, dauntless I think is risky as the big guys are so much bigger. Fend is a bit meh but side-step and pro would be useful. Strip ball is interesting but he wouldn't be able to dodge into cages to make best use.
Other thoughts: two heads could be handy for getting him reliably to make that big hit and may help him get out of trouble if he is next to a tackle monster and foul appearance may save his bacon. |
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xnoelx
Joined: Jun 05, 2012
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  Posted:
Nov 12, 2014 - 01:33 |
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I like Two Heads or SS for him. Keep your killer mobile. |
_________________ Nerf Ball 2014 |
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gamelsetlmatch
Joined: Mar 05, 2013
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  Posted:
Nov 12, 2014 - 04:16 |
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Two Heads is the skill that just keeps on giving. |
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“In our play we reveal what kind of people we are.” |
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Sigmar1
Joined: Aug 13, 2008
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  Posted:
Nov 12, 2014 - 04:58 |
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Two Heads is great, but slightly less optimal given he's not Stunty, so can't blitz thru a screen realiably. SS is also good with the Frenzy.
The skill I think too many people overlook on killers is Diving Tackle. If you can keep a target next to you, it saves your blitz for a different killer. And Tackle/ DT is frightfully effective at eating opposing rrs. |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
Nov 12, 2014 - 13:23 |
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Side Step, makes him better along the side lines with Frenzy. With all the SS'ing Stunties out there, you won't have to worry as much about getting surfed. |
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selfy_74
Joined: Sep 03, 2010
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  Posted:
Nov 12, 2014 - 13:28 |
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Congratulations! I think I would probably pick sidestep.
No......Dauntless!
No......Diving Tackle!
Well, one of those three anyway. |
_________________
Selfy_74: Verified Stunty Leeg Master
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Motskari
Joined: Dec 03, 2005
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  Posted:
Nov 12, 2014 - 17:07 |
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Cheers, he made it. Take side step or two heads. Roll a dice: 1-3 ss and 4-6 two heads. |
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chimp2010
Joined: Jul 01, 2011
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  Posted:
Nov 12, 2014 - 23:48 |
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Side Step it is! Cheers guys. Here's to him surviving |
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