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Poll
Which skill should my big handed thrower with doubles take?
Horns
0%
 0%  [ 0 ]
Disturbing Presence
2%
 2%  [ 1 ]
Extra Arms
41%
 41%  [ 14 ]
Prehensile Tail
0%
 0%  [ 0 ]
Strong Arm
20%
 20%  [ 7 ]
Mighty Blow
0%
 0%  [ 0 ]
Very Long Legs
0%
 0%  [ 0 ]
Other
35%
 35%  [ 12 ]
Total Votes : 34


MonkeyMan576



Joined: Jul 02, 2008

Post   Posted: Jul 08, 2016 - 06:37 Reply with quote Back to top

What skill should I take for Belta?
https://www.fumbbl.com/p/player?player_id=11068899

Currently he has

Sure Hands
Pass
Block
Big Hand

MA7 ST3 AG3 AV7
Antithesisoftime



Joined: Aug 20, 2014

Post   Posted: Jul 08, 2016 - 06:51 Reply with quote Back to top

Extra Arms, 2+ to pick up, couples well with big hand and sure hands. Now he's your go to ball retriever.

If you pass with him at all, Strong Arm is a must. With his skill set, Nerves of Steel would be my next skill, and then you'd have a sickening ball retriever. Pick up in TZs, then pass out to a Gutter while still in TZs and completely take over a game. Strong Arm then let's you throw it further away. I'd even go so far as to consider Dump-Off as a future skill

Guard might be a good option as well. Skaven lack guard, and more is always better.
FRSHMN



Joined: Feb 25, 2013

Post   Posted: Jul 08, 2016 - 07:59 Reply with quote Back to top

Extra Arms for sure. Would have already been my first double (Big hand better on a gutter).
Garion



Joined: Aug 19, 2009

Post   Posted: Jul 08, 2016 - 08:23 Reply with quote Back to top

Dodge

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Shraaaag



Joined: Feb 15, 2004

Post   Posted: Jul 08, 2016 - 08:59 Reply with quote Back to top

Dodge or Foul appearance to reduce chance of being knocked down.

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ArrestedDevelopment



Joined: Sep 14, 2015

Post   Posted: Jul 08, 2016 - 12:57 Reply with quote Back to top

Dodge, which I would've taken first time out.

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MonkeyMan576



Joined: Jul 02, 2008

Post   Posted: Jul 13, 2016 - 03:51 Reply with quote Back to top

I went with extra arms.
licker



Joined: Jul 10, 2009

Post   Posted: Jul 13, 2016 - 05:35 Reply with quote Back to top

Big hand?

Why?

Then extra arms?

Double why?
zakatan



Joined: May 17, 2008

Post   Posted: Jul 13, 2016 - 10:05 Reply with quote Back to top

licker wrote:
Big hand?

Why?

Then extra arms?

Double why?


I kinda agree

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garyt1



Joined: Mar 12, 2011

Post   Posted: Jul 13, 2016 - 16:34 Reply with quote Back to top

Ddoge would have made sense. Yes extra arms improves his pick ups but with sure hands and big hand already that is a lot of investment for pickups. Especially as you also have Gutter Runners with ag4.

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“A wise man can learn more from a foolish question than a fool can learn from a wise answer.”
Zlefin



Joined: Apr 14, 2005

Post   Posted: Jul 13, 2016 - 16:47 Reply with quote Back to top

Oh, I was thinking abotu the old big hand that still gave really easy pickups. I guess extra arms made sense.
I'd try to give him nerves of steel next, so he can pass out that ball he picks up, though that is an interception chance without safe throw, hmmm.
Gartch



Joined: Sep 07, 2012

Post   Posted: Jul 13, 2016 - 17:12 Reply with quote Back to top

I would choose Dodge (would even choose dodge before big hand, and after dodge I would still not take big hand but 2 heads)
m0gw41



Joined: Jun 12, 2012

Post   Posted: Jul 13, 2016 - 18:30 Reply with quote Back to top

Dodge for shizzle

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mrt1212



Joined: Feb 26, 2013

Post   Posted: Jul 13, 2016 - 18:44 Reply with quote Back to top

60k to improve pickup odds to best possible at all times...

yeah, I think I'd rather have dodge and two heads - much more likely you'll use that on a consistent basis than 1 to 2 pickups per game.


Last edited by mrt1212 on %b %13, %2016 - %19:%Jul; edited 1 time in total
MattDakka



Joined: Oct 09, 2007

Post   Posted: Jul 13, 2016 - 18:50 Reply with quote Back to top

Dodge.
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