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Why visit the Isle
On the other side of the island, folks are playing Blood Bowl and having fun. There have been a few... 'unusual' teams who have wanted to visit, but we haven't been able to accomodate them. The Isle of Misfit Teams is now into its fourth season, and maybe it's time to splinter off a group to the far side of the island to play their own brand of the game.
The plan will be to launch the first season after the 2019 holidays, likely in early January 2020. At that time, we'll divide into (roughly equal) divisions of 5-9 teams by TV and start playing, with two week rounds.
The basic idea will be to accept teams which have left their own leagues to participate in Open Play or have always been Open Play teams. I love scheduled play and struggle with random matchups. The isle wants to give teams a home for a while and an opportuntity to play. If you come and play in a division, please play your games... we'll accomodate what we can within reason, but teams come to play. Please play.
The El-Aljana, also known as the Isle of Misfit Teams, is north of Sorcerers' Island, well off the coast of Araby. It is warm, sunny, and is blessed with red sandy beaches, rocky red cliffs and several defensible harbors. Its people are beautiful and have been made moderately wealthy by trade and some say piracy. They are tough and independant, and have recently taken a liking to Blood Bowl. They've hired a Blood Bowl expert, the goblin Bhenjamyn Sculkrak to get a second league started on the island. To that end, he has been scrounging to find a suitable prize, and has come up with a 100,000 gold piece purse the first season winner.
Prizes and Awards!
100,000 gold coins of various ages and original mintings.
But don't read the fine print. Okay, the fine print is folks winning the tournament will get to define some of the parameters of the next tournament, and supply the prize! See razmus for more information when you win!
Do I need to start with a new team?
Naw. While new teams won't be turned away, the Isle is really for teams that have games under their belt. In fact, if your band new Secret League team is looking for a place to start, I can suggest the Old World Rookie Rumble! Bhenjamyn wants 'em to come play for the enjoyment of the islanders.
Well, teams built on ruleset '303'... that's the 'Secret League' (not black box, not ranked, not standard League or one of the other special rulesets) ruleset. If there's a team or coach that is especially disruptive, they might be escorted off the island. Teams from compatible rulesets (I'm looking at ruleset '6' here), can likely be imported to play in the Secret League, but realize that you will have a rough time going back.
[But, ]Is there a limit on team size? [joining before season one]
I'm going to say there isn't, but I don't expect to see many teams with a value too much over 250 TV... with quite a few spread evenly being in the TW 150-250 range. Secret League teams seem to get a little larger... and with a wider spread. We'll see how this goes.
What timezones will SIoMT be oriented towards?
Well, to coaches who are in one of them. Anyone on the moon will have a few seconds network latency, and that would be frustrating... but I probably won't deny coaches on the International Space Station. I already play in the Secret League team for my timezone. This one is intended to bring everyone together.
Why around the rounds so LONG? I want to play more often!
Well, if you can play ahead, play ahead. They're long to give folks the maximum opportunity to schedule and play their games. Each round should have two weekends in which to try to get those games played. If you wanna play more games, I encourage you to join some other leagues too. This is ment to be a low stress, fun league so we can learn things. I don't want folks to feel they need to leave because they're gonna be unavailable for a weekend or week.
What kinda things could we possibly learn?
Leagues are fun. How to use the scheduler. How to schedule games across timezones, days or weeks in advance. How to cope with divergant TVs. How to build (or how not to build in my case) teams with larger total TVs. (That's one of the things I'm working thru.) And how to run a league. (Okay, that last one is mine too. Be patient with me. I'm learning. :-))
Season One start: 4 January 2020
Round 1: 19 Jan
Round 2: 02 Feb
Round 3: 16 Feb
Round 4: 01 Mar
Round 5: 15 Mar
Semi-finals: 01 Apr
Finals: 15 Apr
Tournament Options in Effect
Wizards can be induced (fireball only)
Playoffs: Top team from each division, plus the team from the remaining field with the most TDs (tie: ΔTDs) will be the wild-card in the two round playoffs, randomly seeded. Top team determined by (a)points, then (b) head-to-head result, (c) total CAS, (d) total TD, (e) ΔCAS, (f) ΔTD, and if one more tie breaker is needed, the fans will pick (g) the team with the most fouls. And if a winner still can't be determined, the custom in this part of the world is an 80's style Rap-battle... we'll fall back to an epic rap battle.