51 coaches online • Server time: 19:29
* * * Did you know? The brightest star is debog with 2031 SPPs.
Log in
Recent Forum Topics goto Post RNG speculationsgoto Post 4,000TV!goto Post FUMBBL HAIKU'S
Match Result · Ranked division
Match recorded on 2007-07-18 23:57:45
TV 1670k Human
2
Winnings 60k
Spectators
-1 Dedicated Fans
Casualties 0/1/0
 
 
Human TV 1860k
0
60k Winnings
Spectators
Fanfactor No change
2/2/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
3
-
-
9
5
-
#2
-
-
1
-
1
7
-
-
-
6
-
#4
-
-
-
-
-
-
-
-
-
7
-
#5
-
2
-
-
-
2
-
-3
2
4
-
#7
-
-
-
-
-
-
-
-
-
2
-
#8
-
-
-
-
-
-
-
-
-
6
-
#10
-
-
-
-
-
-
-
-
-
4
-
#12
-
-
-
-
-
-
-
-
18
4
-
#13
1
-
-
-
-
3
-
-
5
-
-
#14
-
-
-
-
-
-
-
-
-
8
-
#15
-
-
-
-
-
-
-
-
-
2
-
TOTALS
2
2
1
-
1
15
-
-3
34
48
-
Great game, where I played as perfect as I could.

Before this seems like a cocky claim: I would have lost, anyway, but Kyyberi had the worst dice in the worst moments, both in the first and in the second half.

This was a perfect game to show how the best dice can beat the best team.

Rematch anytime. This was incredibly fun and close.
:-)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
-
-
-
-
-
-
-
2
-
#3
-
-
-
-
-
-
-
-
-
1
-
#4
-
-
2
-
-
4
-
-
-
9
-
#5
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
7
4
-
#7
-
-
1
-
-
2
-
-
-
7
-
#8
-
-
-
-
-
-
-
-
-
3
-
#9
-
-
-
-
1
5
-
-
-
6
-
#10
-
-
-
-
-
-
-
-
-
1
-
#11
-
-
-
-
-
-
-
-
2
6
-
#15
-
-
-
-
-
-
-
-
-
8
-
#16
-
-
1
-
-
2
-
-
-
10
-
TOTALS
-
-
4
-
1
13
-
-
9
68
-
The rematch my Raiders have been waiting for some time. Last time we played, Hellfishes fouled my Legend Catcher Jerry Rice to graveyard. Hellfishes got Extra Training as handicap, which was quite useless.

I was quite sloppy in the beginning. On my first turn I firstly didn't see a big lineman, and made unnecessary dodge. Reroll burned. Right after that I mislooked something quite badly, and made my first block with 1 dice. Skull and turnover. Almost all my players were unmoved, and it looked like an easy td for Hellfishes.

Gladly Jan decided to stall a little instead of rushing for 2 turn score (would have needed gfi though). That gave me that little time to set up my defense, and I think I gave a good effort on stopping Jan fromscoring. I managed to get 2 dice block to ball carrier, but rolled double skulls. So it was 1-0 for Hellfishes, with 4 turns to go.

When Hellfishes kicked off, they really pulled it off. The kick was perfect, right to LoS near the sideline. And Perfect Defense, which meant that he positioned his team near the assumed landing point and hoped for a good scatter. And the ball stayed in bounds, and I was really pressured to clear it. I almost pulled a sweeping move, but failed to catch the ball with catcher. Score remained 1-0 through the half.

On the 2nd half Jan rolled some impressive KO rolls, as all of the 4 KO'd players came back. Meanwhile I failed my only KO roll, and my Ogre stayed out.

But I managed to injure and KO some players, and soon I was with 4 man advantage. It looked like a TD, until my Thrower failed with 2 dice block and was knocked over. For few turns there was a good old mid field brawl for the ball, and almost every bounce gave it to my player. Usually that player had moved, so I couldn't rush with the ball. Then I looked Guards and assists wrong, and Jan got 2 dice to my ball carrier. Knocked it loose once again, and this time his Catcher took the ball and run towards the endzone. And after gfi's, he made a short punt with the ball, making it quite hard for me to score on 2 turns. I did what I could and blitzed the Catcher. Got him prone, but all other players were too far away so it was easy for that Catcher to dodge and pick up the ball for last turn score.

Was a good game, I lost because I made bad plays and Jan took advantage of those. My thrower was 0 for 3 passes, that's one big thing in this game. He needs to step it up in future.
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack