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Match Result · Blackbox division
Match recorded on 2009-06-10 20:09:04
TV 1280k Chaos Dwarf
1
Winnings 50k
Spectators
No change Dedicated Fans
Casualties 1/1/0
 
 
Lizardmen TV 1340k
1
40k Winnings
Spectators
Fanfactor No change
1/0/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
1
5
-
-
-
12
-
#2
-
-
-
-
-
-
-
-
-
9
-
#3
-
-
-
-
-
-
-
-
-
2
-
#4
-
-
-
-
-
-
-
-
-
5
-
#6
-
-
-
-
-
-
-
-
-
3
-
#7
-
-
-
-
-
-
-
-
-
6
-
#8
-
-
-
-
-
-
-
-
-
3
-
#10
1
1
-
-
-
4
-
1
19
2
-
#11
-
-
1
-
-
2
-
-
-
3
-
#12
-
-
1
-
-
2
-
-
-
4
1
TOTALS
1
1
2
-
1
13
-
1
19
49
1
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
11
-
#2
-
-
1
-
-
2
-
-
-
8
-
#3
-
-
-
-
-
-
-
-
-
9
1
#4
-
-
-
-
-
-
-
-
-
10
-
#5
1
-
-
-
-
3
-
-
8
5
-
#6
-
-
-
-
-
-
-
-
-
6
-
#7
-
-
1
-
-
2
-
-
-
8
-
#9
-
-
-
-
-
-
-
-
-
-
1
#11
-
-
-
-
1
5
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
8
-
1
TOTALS
1
-
2
-
1
12
-
-
16
57
3
Lizards vs chaos dwarves with almost identical TR/TS. Should be a good one, though with all that block/tackle vs our little skinks you'd have to favour the dwarves.

We kick and they move the ball forwards, with a turn 1 gang foul that KOs a saurus. We push everyone in after the ball, but their blocks are good and the injuries come in: two skinks KO'd and then another badly hurt by turn 3. With the numbers advantage they can easily push through with the ball though we have managed to kill a dwarf with our kroxi (apo saves). They stall for a turn before scoring on turn 7 without much trouble. We have two turns left, but with just one reroll (which we burn failing to pick up the ball) we can't make it. Instead we go for some damage, failing on all counts- a hobgob niggles a saurus (apo saves) and our first foul on a hobgob sees our skink ejected.

2 skinks remain KO'd so we start with just 8 players vs 10. Fortunately we're able to foul with a saurus for a KO vs a dwarf on our first turn to make it more even. We then push forwards extremely well, swapping sides twice to foil the slow dwarves, eventually getting through with a skink while marking all the dwarves left on the pitch. We use our very last reroll to handoff to a rookie saurus (so hard to skillup!) who runs in the equaliser on our final turn.

Good game Herulf!
 
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