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Match Result · League division
Match recorded on 2015-04-08 03:00:40
TV 1570k+150k Vampire
0
Winnings 30k
12000 (1 FAME) Spectators
-1 Dedicated Fans
Casualties 0/0/0
Inducements: 1 wandering apothecary, 1 bloodweiser keg
Nurgle TV 1740k
2
60k Winnings
Spectators 10000
Fanfactor No change
4/2/0 Casualties
Inducements:
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
1
-
-
-
-
#2
-
-
-
-
-
-
10
-
-
-
-
#3
-
1
-
-
-
1
7
1
2
4
-
#4
-
-
-
-
-
-
9
-
-
2
-
#5
-
-
-
-
-
-
3
-
-
1
-
#6
-
-
-
-
-
-
12
-
-
4
-
#8
-
-
-
-
1
5
6
-
-
2
-
#9
-
-
-
-
-
-
7
-
-
3
-
#10
-
-
-
-
-
-
5
-
-
-
-
#11
-
-
-
-
-
-
12
-
2
4
-
#12
-
-
-
-
-
-
12
-
-
6
-
#13
-
-
-
-
-
-
7
-
-
1
-
#14
-
-
-
-
-
-
5
-
-
-
-
#15
-
-
-
-
-
-
15
-
4
1
-
#16
-
-
-
-
-
-
6
-
-
-
-
TOTALS
-
1
-
-
1
6
117
1
8
28
-

#14 Lost Soul – Fractured Leg (MNG)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
3
15
1
14
1
-
#2
-
-
1
-
1
7
15
-
-
9
-
#3
1
-
-
-
-
3
15
-
4
1
-
#4
-
-
-
-
-
-
15
-
-
9
-
#5
-
-
2
-
-
4
15
-
-
13
-
#6
-
-
-
-
-
-
15
1
10
5
-
#7
-
-
-
-
-
-
7
-
-
-
-
#8
-
-
-
-
-
-
15
-
-
7
-
#11
-
-
-
-
-
-
8
-
-
-
-
#12
-
-
-
-
-
-
10
-
-
-
3
#14
-
-
1
-
-
2
15
-
-
2
-
#16
-
-
1
-
-
2
15
-
-
8
-
TOTALS
2
-
5
-
1
21
160
2
28
55
3
  1. 3DB League Game #1 (of 8)

The Nurgle Bash beat the Lurkers, combined with some particularly ill-timed fails and lopsided dice, as "tactics" or "coaching" never really had a chance to get out of the gate. The Lurkers took some protection against that very thing - and good thing, as both Apos were used on Vamps before this one-sided bashfest was over.

Lurkers won the toss and chose the ball, as Brilliant Coaching awarded Nurghlander RR #4. Lurkers avoided the heavy LoS as best they could, and caged up on the sidelines, ballcarrier on their own 9, before a -2d Stunned a lino. Nurghlander BH'd a lino Turn 1, and Turn 2 got a 2d on the ballcarrier with their St 4 Wrestler - Both Down, loose ball. Lurkers lost another Lino (KO'd) to BL, then missed the RR'd 3+ pickup, ball bouncing free. Nurghlander coaching staff went soft in the head, and started their turn with a Block before anything else - quad-Skulls, advantage back to the Lurkers, who recovered and left Turn 4 with 5 Nurgle hypno'd or in the dirt, but the ballcarrier far from secure. Nurghlander tried a 1d blitz that found it's mark, but the ball fell directly into the hands of a Thrall. On their Turn 5, early double-Skulls at a RR, and Foul Appearance prevented blocking the nearest threat, and then BL on an isolated Vamp sent him off. A double-GFI blitz Pow'd the ballcarrier near midfield, and Nurghlander GFI'd to screen the ball, but not before using a RR on a (needlessly 1d) Skull, but which sent another Thrall off MNG'd. Turn 6 the Lurkers actually recovered the ball in TZ, and dodged free to the Nurgle 7 yard line but unsupported and unprotected. T6 Nurgle GFI'd to blitz him into another blocker - unnecessary, as double-Skulls were RR'd (using their last) to a Pow, which KO'd the Vamp, and then fouled their #1 Blodge/Tackle Vamp permed despite Apo (Niggle or -MA) - but he Regened, and then BH'ing another Thrall. This left the Lurkers with 1 Blocking Vamp and 3 Thralls on the field, and their Turn 7 desperation pass failed before the pickup. Turn 7 that last Vamp was BH'd out (no Regen!), and, after another Thrall was KO'd, the Turn 8 3+ handoff succeeded for the score - 1-0.

Nurghlander had not anything more than a Stun or three, and of the 3 Lurker KO's 2 woke up (the Blackle Vamp and Blocking Thrall), so the best 3 Vamps and 7 Thralls lined up despite the bash. Nurghlander and the dice were far from done with the Lurkers, however, and as they opened their Turn 1 with a Blitz, BL rolled a 1 (saved by Pro) and the first GFI rolled a 1 (saved by RR) - the Foul Appearance passed and the blitz found a Pow - but the last GFI to mark the ballcarrier found a 3rd 1, AND the Vamp BH'd himself out - no Regen. Turn 4 saw a Thrall KO'd, and another KO himself on a Skulled -2d as the increasingly outnumbered Lurkers had only ugly options. Turn 5 Nurghlander turned the corner to within scoring range, Turn 6 they fell back to stall out of Blitz range, and by Turn 7 they faced no real opposition as 2 Thralls were blocked off the field, another Bitten, and another isolated Vamp failed BL and left. Nurghlander was able to handoff to a rookie Chaos Warrior for a skill, who walked in uncontested, and the T16 play was unremarkable, game over, 2-0.


 
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