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Match Result · Ranked division
Match recorded on 2017-02-12 00:27:30
TV 1470k+730k Amazon
0
Winnings 60k
17000 Spectators
-1 Dedicated Fans
Casualties 0/1/0
Inducements: 1 wizard, 1 bribe, 1 bloodweiser keg, Star player Morg 'n' Thorg
Tomb Kings TV 2210k
1
70k (-40000) Winnings
Spectators 17000
Fanfactor No change
2/1/1 Casualties
Inducements:
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
4
-
-
-
-
#2
-
-
-
-
-
-
1
-
-
1
-
#3
-
1
-
-
-
1
15
2
17
2
-
#5
-
-
-
-
1
5
2
-
-
1
-
#6
-
-
-
-
-
-
13
-
-
1
1
#7
-
-
-
-
-
-
16
-
-
-
-
#8
-
-
-
-
-
-
10
-
-
3
-
#9
-
-
-
-
-
-
10
-
-
-
-
#10
-
-
-
-
-
-
10
-
-
1
-
#11
-
-
-
-
-
-
6
-
-
1
-
#12
-
-
-
-
-
-
11
-
-
5
-
#13
-
-
1
-
-
2
16
-
-
4
-
#14
-
-
-
-
-
-
15
-
-
5
-
#90
-
-
-
-
-
-
10
-
-
8
-
TOTALS
-
1
1
-
1
8
139
2
17
32
1

#5 Cigothiel – Gouged Eye (MNG)
#12 Miljana – Dead (RIP)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
-
5
-
#2
-
-
-
-
1
5
16
-
-
2
-
#3
-
-
-
-
-
-
16
-
-
7
-
#4
-
-
2
-
-
4
16
-
-
5
-
#5
-
-
-
-
-
-
15
-
-
3
-
#6
-
-
1
-
-
2
16
-
-
7
-
#7
-
-
-
-
-
-
9
-
-
-
-
#8
-
-
-
-
-
-
16
-
-
2
-
#10
-
-
-
-
-
-
11
-
-
1
-
#11
-
-
-
-
-
-
4
-
-
1
2
#14
-
-
-
-
-
-
11
-
-
-
-
#15
-
-
-
-
-
-
1
-
-
-
-
#16
1
-
-
-
-
3
10
-
20
-
-
TOTALS
1
-
3
-
1
14
157
-
20
33
2
FUMBBL Smack Scheduled - Brawl 53 Round 1:
Overall, the match can be summarized as the Amazon ladies not getting very good dice, whereas, we got the dice we needed when we needed them to secure the win.

Turn 1, we were able to surf the 4 strength linewoman -- Tomb Guardian with frenzy! We managed to remove the majority of their team from the pitch, many KOs and some injuries in the first half. We scored on T7 to avoid a wizard-induced TD-less drive. We were able to stop a 2 turn TD.

Morg returned from the KO box for the second half, which made it way more competitive. With a wizard in their pocket and their 4 ag player with the ball, the threat to score seemed always present.

We took a few chances at times, including a 3+ Breaktackle dodge for a sack, which they were able to easily recover from but did eat up another turn or two. And most notably, a 1 Ag (dodge skill) dodge by a tomb guard (55% with the auto RR) to blitz the ball carrier with tackle, which eventually led to the defensive stop. Had we missed this dodge, more than likely the game would have gone to OT.
 
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