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Match Result · Competitive division
Match recorded on 2022-01-16 02:21:00
TV 1240k+50k Chaos Chosen
Super Star CR 1564 (-5) Ranzimus
0
Winnings 60k
6k Spectators
-1 Dedicated Fans
Casualties 0/1/0
Inducements: 1 bloodweiser keg
Human TV 1280k
JackassRampant CR 1740 (+7) Mega-Star
1
70k Winnings
Spectators 6k
Fanfactor No change
0/1/0 Casualties
Inducements:
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
10
-
-
4
-
#2
-
-
-
-
-
-
-
16
-
-
10
-
#3
-
1
-
-
-
-
2
16
-
-
4
-
#4
-
-
-
-
-
-
-
16
-
-
7
-
#5
-
-
-
-
-
-
-
16
-
-
5
-
#6
-
-
-
-
-
-
-
16
-
9
2
1
#7
-
-
-
-
-
-
-
4
-
-
-
-
#9
-
-
-
-
-
-
-
16
-
-1
1
-
#10
-
-
-
-
-
1
4
16
-
6
1
-
#17
-
-
-
-
-
-
-
16
-
-
1
-
 
TOTALS
-
1
-
-
-
1
6
142
-
14
35
1

#7 Alice Jezreel – Serious Injury (NI)
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
5
-
#2
-
1
-
-
-
-
2
15
-
-
9
1
#3
-
-
-
-
1
-
3
15
-
4
9
-
#4
-
-
-
-
-
-
-
16
-
-
15
-
#5
-
-
-
-
-
-
-
16
-
14
1
-
#6
-
-
-
-
-
-
-
16
-
-
8
-
#7
-
-
-
-
-
-
-
16
-
4
4
-
#8
-
-
-
-
-
-
-
1
-
-
-
-
#10
-
-
-
-
-
-
-
16
-
-
7
-
#11
-
-
-
-
-
-
-
16
-
-
4
-
#12
-
-
-
-
-
1
4
9
-
-
-
-
#14
-
-
-
-
-
-
-
16
-
-
2
-
#15
-
-
-
-
-
-
-
1
-
-
-
-
 
TOTALS
-
1
-
-
1
1
9
169
-
22
64
1

#15 Burnin' For You – Seriously Hurt (MNG)
Okay, I promised you a match review. So here goes.

Turn 0: your defensive setup has several problems, any of which I could have capitalized on. First, set your back line 2 squares back, not 1, unless you have a REALLY GOOD plan to the contrary. I ignored your "free picket": Magnus, CW without Block, was positioned so I could have bowled him over with Dauntless and established a cage in your backfield. I ignored that, and went for a pop on your Frenzy guy instead.

Your first half play wasn't terrible, you went into contact too much but you were the heavy team, so that's only a problem once you start taking damage. My main criticism, though, is that you kept hunting the Blodge Catcher. All I had to do was dangle him out there and you would go after him, despite the fact that 3d blocks on that guy are only a little over 40% to knock him down, and 2d blocks are only a little over 30%. Had you picked on my linemen, you might have done some harm.

In the second half, you were too ready to get into contact without enough men to do it, and too eager to punch that Catcher. I made a couple minor positioning mistakes you didn't capitalize on, because you were too busy going after the technically-less-armored guy. You kinda had a hard row to hoe, by then, because you'd already gone into too much contact and taken damage.
 
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