“8 double 1's/SKULLS in 16 turns for the DE team including one 5 1's a row (including ball scatter roll). 2 doubles for the High Elf team. This game is a school example over how the bug works. The creators claim there's no bug, while others do. I have friends within programming so say there's one, and it's been pointed out many times. The die generator tends to roll doubles when two rolls are done quickly after another, because of lag in the time frames. Watch the replay if you want proof of it.”
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