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Match Result · Competitive division
Match recorded on 2024-02-28 21:56:16
TV 1150k Chaos Chosen
Emerging Star CR 1430 (-2) snapshot
0
Winnings 70k
7k Spectators
No change Dedicated Fans
Casualties 2/2/0
Skaven TV 1150k
Bloodfeast CR 1640 (+4) Super Star
1
80k Winnings
Spectators 7k
Fanfactor No change
1/1/0 Casualties
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
5
-
#2
-
-
-
-
-
1
4
16
-
10
3
-
#3
-
2
-
-
-
-
4
16
-
-
13
-
#4
-
1
-
-
-
-
2
2
-
-
2
-
#6
-
-
-
-
-
-
-
1
-
-
1
-
#7
-
-
-
-
-
-
-
12
-
-
2
-
#8
-
-
-
-
-
-
-
-
-
-
-
1
#9
-
1
-
-
-
-
2
9
-
-
1
-
#10
-
-
-
-
-
-
-
16
-
-
4
2
#11
-
-
-
-
-
-
-
3
-
-
-
1
#12
-
-
-
-
-
-
-
4
-
-
-
-
 
TOTALS
-
4
-
-
-
1
12
95
-
10
31
4

#6 Ezif Herzesser – Neck Injury (-AG)
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
16
-
-
9
-
#2
-
2
-
-
-
1
8
16
-
-
11
-
#4
-
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
-
-
1
-
3
16
-
5
2
-
#6
-
-
-
-
-
-
-
16
-
16
1
-
#8
-
-
-
-
-
-
-
7
-
-
2
-
#10
-
-
-
-
-
-
-
3
-
-
-
-
#11
-
-
-
-
-
-
-
10
-
-
3
-
#12
-
-
-
-
-
-
-
14
-
-
3
-
#13
-
-
-
-
-
-
-
16
-
-
1
-
 
TOTALS
-
2
-
-
1
1
11
114
-
21
32
-

#4 Arr Taris – Seriously Hurt (MNG)
#8 Skee Drak – Head Injury (-AV)
#11 Var Hiskzarr – Seriously Hurt (MNG)
Game 12: Damn this was bloody. I started in defense and first block from a warrior pow smashed. I retaliated and that kept on going through first half and even thou I knocked the ballcarrier down dooone wa able to pick it up. All along the players kept getting injured or knocked out. The chaotic side got 2 blayers banned also.

Second half: It was 8 players for me vs 6 of the opponent and I kept the ball far away from action with the plan of get some enemyplayers of the pitch but it turned out we got eachother out in almost every block/blitz.

Eventully I did go for an attack put up a screen and there was little opponent could do with only 4 players vs 6 of mine but he also got a trippleskull for trying to break screen. turn 16 I got touchdown and chaos had 5-6 players on filed and it was not enough for a oneturner.

Conclusion: Decend played by me but made a big mistace first half turn 5-7 somewhere where I did not protect ballcarrier before try to use the ogre. Ogre did go down ofcourse as it has done almost all the time btu was lucky to keep ball. some injured players in the team right now and has to get rid of a few and go up to 14 players til next match due to a few missing.

Well played by the opponent but fighting injurys, ag2+ dodge and the referee was just too much.
 
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