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Motto:
Do a Barrel Roll
Sponsor:
Greymont Tea
Race:
Half-Elves
Team Colours
Regal Elves
Origin
The Parravon Rollers were established in 2023 due to the opportunity presented by otherwise neglected players and the under catered Parravon market being without a home team. Local players are trained and recruited by the Rollers due to the proximity of Loren Forest and being located within the Bretonnian ducal cities of Parravon. The Rollers favor a layer of protection that can exploit the field with a forward pass and a more passive defense. The early addition of catchers has allowed the team to remain competitive on offense. Defensively, they rely on the opponent to become overly aggressive. Generally speaking, the Rollers are a balanced team originally playing in the CIBBL - Y11, Autumn - Clay Division. They will be facing other teams that are just starting out or developing.
The Greymont Tea Company
The Greymont Tea Company has decided to sponsor the Parravon Rollers once the bid to CIBBL was approved by league administration. The name of the company is derived from the Grey Mountains of Parravon well enough, but it is a familial name of prominent local burghers. The Greymonts relate to the half elven Parravon Rollers because they oftentimes associate with landed aristocrats whom they rent farmland from, but despite this familiarity and peer level wealth they have been barred from marrying into noble lines; in fact, the family has a reputation of marrying commoners though lacking the station to lead, being of lower stock, and oftentimes being employees of the company--the Greymont women are much more attractive than the higher borns perhaps due to a lack of access to intermarrying with nobility. Plainly, the Greymonts relate to the half elf players because they are talented but less respected than they aught be in their bold estimation. Greymont or colloquially known across Bretonnia and the wider world as Grey Mountain Tea is a drier Earl Grey Tea to the taste. However, the team does travel to many locales that the Greymont Tea Company is less well known, and that is the more practical reason for supporting the team. The Parrovon Rollers have never had a sponsor before, now they can offer humans and half elves alike much more comparable wages according to their quality similar to a Bretonnian jousting knight rather than simply being a place to stay for a time.
Composition
The Parravon Rollers as a team are a mixture of full human and half elves (disparagingly called Low Elves by other Elf folk) that benefits from the elven leagues disregarding half elves as qualified athletes. The Half elf athletes are happy to have the opportunity to play bloodbowl. However, it must be said that Parravon oftentimes hires the most talented half elves due to it being the only team that accepts half elf players. Half elves take up the mantle of receivers and blitzers. Human linemen and throwers are traditionally hired by the Rollers. Half elves are not quite as talented ballcarriers as their pureblood cousins, but are more adept at taking on roles that would be traditionally held by their kin. The human athletes are hardier than many elf teams, and generally take on the role of zone blockers.
Affiliation
The Parravon Rollers are members of the Fabled Territories Conference (FTC) and fit in nicely due to regional and cultural ties. The FTC is associated with the international organization called CabalVision Inter-regional Blood Bowl League, or more well known as CIBBL. Originally, the team needed to travel often as an independent team, i.e. no conference affiliation or otherwise considered wanderers. Currently, the Rollers are in the lowest tier of competition or Clay Division of CIBBL teams. Parravon's team was not CIBBL affiliated during its wanderer years of play. Despite those wanderer years being viewed fondly it would be improper to suggest that the team existed prior to 2023 because the team was more of a traveling show than sport due to the uniqueness of the team's players and low level nature of the events participated by the team dynastically, i.e. it used to be a semi-professional level team. CIBBL allowing the Parravon Rollers to play was mostly to incorporate the underserved Parravon market, but the team does aspire to greatness all the same.
Rivals
Currently the team has no rivalries, but will generally play elven teams with more competitive spirit due to the nature of the half elves being excluded from trying out for those old Elven Kingdoms League teams. In contrast, the Rollers have no special dislike of human teams, in fact, they often get along well with them off the pitch. This is most likely due to how well integrated the half elves are with their human teammates and the general belief that human ownership provided them with an opportunity to play the sport. The less merited aspects of their elven nature a minority of players will always rival teams that consider them a rival. As one may imagine, the half elves are particular insofar as being ambivalent to less accepted teams in broader society such as chaos based squads because half elves are liminally considered an abomination in some corners of human society and unanimously within Elven nations. However, orcs and dwarves generally ambivalent to half breeds or purebloods in their hatred, therefore, the sentiment is often shared. If multiple games are played between the Parravon Rollers and another team then the series of those matches are catalogued, but do not indicate any aggression towards those teams.
Season1
Season 1: Their season goals were to be promoted into the granite division, maintain a fan factor of five at least, and end the season with a TD differential of at least 7.

G1: The Parravon Rollers played the Larhgoz Luchadores from Estalia in their innaugural match. They have had two seasons to develop within CIBBL prior to the match, and their deft skill was readily visible on the pitch. Although, the Rollers lost decisively the team was able to acquire a scoring threat for their next match.

G2: The Rollers played a halfing team from Nippon called the Wasabi Warriors another team with 2 seasons of development under their burgeoning belts. However, Parravon hired a wizard to thin out their stomachs and numbers in a callous carpet bombing of under armored opponents and won the game closely despite more or less controlling the pitch throughout the match.

G3: Parravon played the Crimson Crows a traveling team that bases its operation from a grand cog called the "Ivory Crow." Finally, the Parravon Rollers would play another new team within CIBBL. Despite a closely played match the Rollers benefited from an offensive misfire from the Crows and won the game comfortably as a result.

G4: Parravon lost in a heartbreaker against the well developed and fundamentally sound Brothers of Skoll. The Brothers of Skoll are adherents of Ulric's spectral wolf Skoll. A late first half misfire into an interception led to a 2-1 loss. However, it is probably the wrong time to compete with the brothers, erstwhile the half elves and men must train.

G5: The Rollers were able to bully the Blood Marsh brays off the pitch which led to a fairly uneven minotaur hunt. The Kislev based Bloodhorns were able to keep the match close with the talented Bray named Brill. However, the passing game made it hard for a soon to be undermanned Blood Marsh to keep up with all of the receiving targets.

G6: Parravon had a strength disadvantage, a fouler that was not called on 7 occaisions, and the opponents induced a wizard. The match involved a numbers disparity that could not be overcome by the Rollers. By far the worst loss ever suffered by the dynasty at this time.

G7: Parravon had an anemic offense in the first half and was able to score late against a strong team representing the Skaven Clan Mors. The Merciless Manglers were able to score twice and stick to fundamental blocking. The Parravon Rollers need reevaluate their strategy, but it was an interesting match.

S1 Retrospective: Their season goals were to be promoted into the granite division (unfulfilled), maintain a fan factor of five at least (unfulfilled), and end the season with a TD differential of at least 7 (unfulfilled).
Season2
Season 2: Their season goals are simply to have three more players train into learning the block skill during the Winter Friendly season. Due to the exhibition nature of these matches, the Parravon Rollers are simply trying to become a better team.

Season 2: G1: The Parravon Rollers take on the Deluge Bearers, a monastic order team promulgated by Qhutch Pinefingers and Qunq Madripper. The Deluge Bearers controlled the match with sharp blocking and ball control as the Rollers lost 0-2. Parravon hopes to develop in a way that allows them to compete with them in a future match.

Season 2: G2: The Parravon Rollers take on the Horned Legion of Arkhar, a team recruited from steppe warriors. The hard blocks of his teammates and skills of Djuzor Szildrack led to the Rollers losing 1-3. Parravon played against a complete team, there was a definite strength disparity felt throughout the match.

Season 2: G3: The Parravon Rollers take on the Cothique Krakens, a sea elf team in what is essentially a rivalry match due to the treatment of half elves in larger elven society. The Krakens are better developed with better ball control and strong armor, despite keeping it somewhat competitive the Rollers lose 1-2. Parravon has taken the loss poorly, in part, due to the coaching staff refraining from using a chainsaw on the sea elf players.

Season 2: G4: The Parravon Rollers take on the Black rock Coast Gifted Pilgrims, a team that seeks to spread the rituals of the chaos gods. The Gifted Pilgrims played exceptionally well, but its no wonder because the Rollers took on one of the best teams in CIBBL, losing to them 0-3 in a blowout shut out. Parravon players were devastated with the loss despite it being an exhibition game, because it is an indicator of a skill gap that needs to be addressed.

Season 1: Goals: Fulfilled, three players learned the block skill.
New Team Page Beta
Player Ma St Ag Pa Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Thrower
6 3 3+ 1+ 9+
Pass, Running Pass, Sure Hands
+PA, Block
  11 15 0 0 1 2 28/31 130k
(90+40)k
 
2
Blitzer
7 3 3+ 4+ 9+
Block, Side Step
Dodge, Tackle
  12 0 2 0 4 1 18/31 135k
(95+40)k
 
3
Blitzer
7 3 3+ 4+ 9+
Block, Side Step
Dodge
  12 0 1 0 1 1 9/16 115k
(95+20)k
 
4
Catcher
8 2 3+ 5+ 8+
Catch, Diving Catch, Dodge
Break Tackle
  12 0 4 0 0 0 12/16 105k
(75+30)k
 
5
Lineman
6 3 3+ 4+ 9+
Block
  12 0 0 0 0 2 8/16 70k
(50+20)k
 
6
Lineman
6 3 3+ 4+ 9+   11 0 0 0 0 0 0/6 50k
(50+0)k
 
7
Lineman
6 3 3+ 4+ 9+
Block
  12 0 0 0 2 1 8/16 70k
(50+20)k
 
8
Lineman
6 3 3+ 4+ 9+   5 0 0 0 0 0 0/6 50k
(50+0)k
 
9
Lineman
6 3 3+ 4+ 9+   4 0 0 0 0 0 0/6 50k
(50+0)k
 
10
Catcher
8 2 3+ 5+ 8+
Catch, Diving Catch, Dodge
Block
  6 0 2 0 0 1 10/16 95k
(75+20)k
 
12
Catcher
8 2 3+ 5+ 8+
Catch, Diving Catch, Dodge
Block
  9 0 1 0 0 1 7/16 95k
(75+20)k
 
13
Lineman
6 3 3+ 4+ 9+
Block
  10 0 0 0 2 1 10/16 70k
(50+20)k
 
14
Thrower
6 3 3+ 2+ 9+
Pass, Running Pass, Sure Hands
Block
  8 6 0 0 1 1 12/16 110k
(90+20)k
 
16
Catcher
8 2 3+ 5+ 8+
Catch, Diving Catch, Dodge
Sprint
  7 0 1 0 0 1 7/16 95k
(75+20)k
 
14 players
Coach: Gridironman Re-Rolls (120k): 3  
Race: Half-Elf (CIBBL) Dedicated Fans: 1  
Current Team Value: 1490k Assistant Coaches: 1  
Treasury: 160k Cheerleaders: 1  
Team Value: 1490k Apothecary: Yes  

Games Played:12 (3/1/8) |TD Diff:-10 (11 - 21) |Cas Diff:-4 (4/6/4 - 9/8/1)
Last Opponent: Psycho Circus Clowns