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Memphis hu-Maniax
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Rashaan 'Slashin' Salaam
#1
Blitzer
MA
7
ST
3
AG
3
AV
8
R
27
B
161
P
0
F
0
G
20
Cp
0
In
0
Cs
11
Td
2
Mvp
1
GPP
33
XPP
0
SPP
33
Injuries
 
Skills
Block
Juggernaut
Mighty Blow
Tackle
Development -
Stats: Any (MA over AV)
Normal: 1. Guard, 2. Juggernaut, 3. Frenzy
Doubles: 1. Jump Up, 2. Dodge or Side Step
Patrick 'Petrify' Sapp
#2
Blitzer
MA
7
ST
3
AG
3
AV
8
R
23
B
123
P
0
F
1
G
17
Cp
0
In
0
Cs
3
Td
3
Mvp
2
GPP
25
XPP
0
SPP
25
Injuries
 
Skills
Block
Guard
Tackle
Development -
Stats: Any (MA over AV)
Normal: 1. Mighty Blow, 2. Strip Ball, 3. Frenzy
Doubles: 1. Dodge, 2. Jump Up
 
Cornell 'Crusher' Menafee
#3
Blitzer
MA
8
ST
3
AG
3
AV
8
R
21
B
41
P
0
F
0
G
9
Cp
0
In
0
Cs
3
Td
2
Mvp
1
GPP
17
XPP
0
SPP
17
Injuries
 
Skills
Block
+MA
Guard
Development -
Stats: Any (MA over AV)
Normal: 1. Mighty Blow, 2. Grab, 3. Stand Firm
Doubles: 1. Dodge, 2. Jump Up or Side Step
'Big Teddy' Roosevelt Potts
#4
Blitzer
MA
8
ST
3
AG
3
AV
8
R
34
B
138
P
0
F
0
G
23
Cp
0
In
1
Cs
8
Td
2
Mvp
2
GPP
34
XPP
0
SPP
34
Injuries
 
Skills
Block
+MA
Dodge
Guard
Development -
Stats: Any (MA over AV)
Normal: 1. Mighty Blow, 2. Grab, 3. Stand Firm
Doubles: 1. Side Step, 2. Jump Up
 
Jim 'Druck' Druckenmiller
#5
Thrower
MA
6
ST
3
AG
3
AV
8
R
120
B
65
P
37
F
2
G
23
Cp
23
In
0
Cs
3
Td
2
Mvp
6
GPP
65
XPP
0
SPP
65
Injuries
 
Skills
Pass
Sure Hands
Accurate
Block
Leader
Safe Throw
Development -
Stats: Any (MA over AV)
Normal: 1. Kick-Off Return, 2. Leader 3. Nerves of Steel
Doubles: 1. Strong Arm, 2. Dodge or Sure Feet
Charles 'ChronicY2K1' Jordan
#6
Catcher
MA
9
ST
2
AG
4
AV
7
R
312
B
39
P
4
F
1
G
22
Cp
3
In
0
Cs
3
Td
15
Mvp
2
GPP
64
XPP
0
SPP
64
Injuries
 
Skills
Catch
Dodge
+AG
+MA
Block
Side Step
Development -
Stats: Any (MA over AV)
Normal: 1. Sure Hands, 2. Leap
Doubles: 1. Nerves of Steel, 2. Guard
 
Kevin 'Comet' Prentiss
#7
Catcher
MA
8
ST
2
AG
3
AV
6
R
7
B
4
P
0
F
0
G
5
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
-av
Skills
Catch
Dodge
Development -
Stats: May ignore stats as this player should become a dedicated fouler or retire
Normal: 1. Wrestle, 2. Sneaky Git, 3. Dirty Player
Doubles: Guard (maybe; this player should become a dedicated fouler or retire)
Earl 'Dread' Scott
#10
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
6
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Bone-head
Loner
Mighty Blow
Thick Skull
Throw Team-Mate
Development -
Stats: +ST (possibly take Block), +MA on non-doubles
Normal: 1. Guard, 2. Stand Firm, 3/4/5. Break Tackle/Grab/Piling On
Doubles: 1. Block, 2. Pro or Dodge
 
Mike 'Grand Valley' Sheldon
#11
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
1
P
0
F
1
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Development -
Stats: +ST, possibly +AG or +AV
Normal: 1. Wrestle 2. Fend, 3. Dirty Player, 3. Tackle/Strip Ball (whichever is needed more)
Doubles: 1. Guard, 2. Dodge

Mike missed a lot of games due to a -AV injury. But he went through physical therapy and is back and ready to play.
Mark D. 'Wolfpack' Thomas II
#12
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
1
P
0
F
3
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Development -
Stats: +ST, possibly +AG or +AV
Normal: 1. Wrestle 2. Fend, 3. Dirty Player, 3. Tackle/Strip Ball (whichever is needed more)
Doubles: 1. Guard, 2. Dodge

Mark missed some games due to a -AV and -AG injuries. But he went through physical therapy and is back and ready to play.
 
D.J. 'Fresh' Cooper
#13
Lineman
MA
5
ST
3
AG
3
AV
8
R
0
B
46
P
0
F
4
G
21
Cp
0
In
0
Cs
3
Td
0
Mvp
2
GPP
16
XPP
0
SPP
16
Injuries
-ma
Skills
Guard
Wrestle
Development -
Normal: 1. Fend, 2. Tackle/Strip Ball (whichever is needed more)
Doubles: 1. Dodge, Jump Up or Side Step
Leonta 'Ripper' Rheams II
#14
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Development -
Stats: +ST, possibly +AG or +AV
Normal: 1. Wrestle 2. Fend, 3. Dirty Player, 3. Tackle/Strip Ball (whichever is needed more)
Doubles: 1. Guard, 2. Dodge

Leonta's career seemed over for sure, after racking up -AG, a Niggling Injury and -ST. The team freed him from his contract to go find a specialist, and he returned before the very next game good as new. Minus his Wrestling abilities, of course. Still, it's great to have him back.
 
Marcus 'Claymore' Crandell
#15
Thrower
MA
6
ST
3
AG
4
AV
8
R
20
B
26
P
14
F
9
G
20
Cp
6
In
0
Cs
0
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Pass
Sure Hands
+AG
Development -
Stats: Any (MA over AV)
Normal: 1. Kick, 2. Block, 3. Leader, 4. Hail Mary Pass
Doubles: 1. Dodge, 2. Guard