21 coaches online • Server time: 01:43
* * * Did you know? There are 415945 active teams in FUMBBL.
Log in
Recent Forum Topics goto Post FUMBBL HAIKU'Sgoto Post NBFL Season 32: The ...goto Post Gnomes are trash
smallman
Last seen 1 year ago
Overall
Star
Overall
Record
212/68/85
Win Percentage
67%
Archive

2020

2020-03-25 02:35:09
rating 2.8

2019

2019-11-23 03:14:32
rating 2.9
2019-10-20 14:54:58
rating 1.3
2019-10-10 02:20:12
rating 5.7

2013

2013-10-24 03:40:06
rating 3.1
2013-10-17 04:24:49
rating 1.9
2013-10-01 09:29:39
rating 2
2013-09-24 11:27:03
rating 2.1
2013-09-18 06:37:56
rating 2.5
2013-09-01 06:21:33
rating 3.3
2013-06-24 08:35:02
rating 2.1
2013-09-24 11:27:03
19 votes, rating 2.1
how to dodge spiralling expenses
I was thinking it would be a good idea to skill a team to the max with zero rerolls to help dodge spiraling expenses, and then buy 6 rerolls just before entering a tournament.

Is this:
a. Good strategy
B. Bad idea
C. Frowned upon
D. Breaking rules
Rate this entry
Comments
Posted by ersatzniere on 2013-09-24 11:29:20
E. Getting popcorn
Posted by stej on 2013-09-24 11:33:27
It may be better to skill a team as normal with re rolls from the start but start to drop them when the team starts / is near incurring expenses. When you have no rerolls and max skills then it would be a good time to buy them all back.

May make the skilling a bit easier and also keep you more likely in line with the site rules of beong competative
Posted by DukeTyrion on 2013-09-24 11:44:00
Surely, it only helps you once you get to the Spiralling Expenses level, not before.

Before that, the rerolls will actually help you skill players (pass rerolls, catch rerolls) and keep players alive (avoid double skulls etc...)

So, if you really want to skill players, you need the rerolls.
Posted by ThePeoplesChamp on 2013-09-24 11:45:21
rated 1 for dumb
Posted by awambawamb on 2013-09-24 11:47:16
DukeTyrion +1
Posted by Ehlers on 2013-09-24 12:08:09
Well no one is forcing you to play with RRs. It just required that you take that into account when you make your moves and blocks as a bad dice could put you in a bad spot of your players being smacked into the ground.

Well I claim that experienced coaches will take the RRs that will exactly match their playstyle and still make them win their game. Whereas less experienced coaches will bring too few or too many.

And DukeTyrion +1

Posted by Roland on 2013-09-24 12:09:07
sure, give opponent piles of inducements :D
Posted by Cloggy on 2013-09-24 12:42:41
Or instead of trying to find new ways to game the system, just make a normal team and play the game!

How's that for an idea? :)
Posted by paulhicks on 2013-09-24 13:15:19
obvious trolling but i dont think anyone ever denied it was good strategy. pretty sure they were all just telling you it was a dick move.
Posted by xnoelx on 2013-09-24 13:16:46
I don't think buying 6 rerolls is good strategy.
Posted by Arktoris on 2013-09-24 13:24:26
that's one way to do it. however, rerolls have a way of saving you from embarrassing moments. I don't play bloodbowl without them.
Posted by C3I2 on 2013-09-24 15:14:04
Go for the badge:
https://fumbbl.com/files/GLN/BadgesLRB6/Rolling.gif
Posted by Rabe on 2013-09-24 18:20:09
Playing without RRs is a very interesting experience. Besides that: Another +1 for DukeTyrion's comment.

I hope it's not frowned upon. :-O Once you adjust you own game against an opponent who doesn't use RRs, you should have a big advantage (even if he plays as competitive as possible). :-)