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4 Positional are the main characters at Dalfort's Decayed Scrapyard. The remaining 10 Blockers are taken for the 10 Fascinating Vehicle Graveyards List.

Game 1: Should of won this... great game where desperate plays saw it swing back and forth 1-1 at full time forced OT but my 101 Blocks yielded only 1 Cas and that was around block 70. The Runner was the star of the Dwarves team amassing an incredible 11 SPP and only being shy of an interception for a Larson.

Player Retired #1 Scrapyard Crusher the Deathroller that saved a break away attempt by a wight and forced OT.

Game 2: Should have won this... Nah not in the same vein as the first game. 1-0 down at HT slow grind to 1-1 at turn 16/15 into OT. Whilst my first game saw 101 blocks rewarded with multiple nominations to the Most Elf-like Block category at the Snotlings Award night... this game saw a massive 6 Cas vs Undead! (major Regen fail too!) But in the end those bloody wolves were too much and a risky 1d blitz on my Ball carrier was enough to grab the ball and secure the win. In all my games on the site I have not enjoyed losing 2 as much as these 2 :D

Player Retired #2 Breakers Ball Carrier who picked up a Niggle and would MNG anyway. His skills give him a value of 160k on his own (80k Runner, 30k MA+, 20k Block, 30k Leader)

Game 3: Should have... played better first half, quiet simply I did not perform. Too many GFI attempts lead to too many failed GFIs! went 2-0 down and it was a matter of closing the scoreline to prevent a bigger loss in regards to TV. 5 Skills and we have seemed to made up for the lack of CAS in game 1 by moving onto 14 in 3 games (one in game 1!!) just a shame we cannot seem to convert the bloodshed to TDs.

Player Retired #8 Nouadhibou Ship Graveyard with a Niggle and no skill he inclusion requires no thought (70k standard Longbeard cost), unfortunately that leaves us 90k short and thus;
Player Retired #9 Soviet Subs On The Kola Peninsula this second player held the midfield as strong as possible with Nouadhibou Ship Graveyard so it seems fitting they leave together now (70k basic, Guard +20k)

Game 4: Cheaty women moving when we tried to hit 'em... Doubt we can sustain this rate of player loss (and all to losing!!)
Player retired #4 Bob the Guarddog loyalty holds no favour in the decay league and Bob the Gaurddog has to go.
Player Retired #13 Chernobyl Disaster Vehicles as an unskilled Blocker this decision was easy.

Game 5: Necro for the third time... Bloody wolf ran rampant but a Wight did the honourable thing a went for a lie down after pricking its finger on the spikey ball.
Player Retired: #3 Pneumatic Cutter Operator A mighty example of a Dwarf, Strength buffed, Agility buffed, Price buffed... and that is the reason he goes, 1 player covers the massive 190k needed to pay. (80k Basic, ST+ 50k, AG+ 40k, Mighty Blow 20k; 210k Total)

Game 6: Chaos... well 2 Beastmen to be exact, bolstered to 4 with Mercs should have been a case of bash them til the drop and win by default... they risked everything and it paid off for the ballsy beastmen. 2 skills gained for the Dwarves, Sure Hands for the 10 Bolivia's Train Graveyard Blocker and ST+ for RAF Folkingham which gave him enough TV to be sacrificed for the team.
Player Retired: #12 RAF Folkingham (70k Basic, Guard 20k, Mighty Blow 20k, ST+ 50k; 190k Total)

Game 7: Fitting that the coach's name to deal the final blow was Wreckage... I managed to ST- his Claw, MB, Block Marauder killing machine but was unable to deal with the devious DE and the 4 TD rout meant that 2 players would have to be sacked and leave me with just 3 players. As much as I have enjoyed the league and its concept I have been on a bad run of late and fighting such odds has taken its toll. We graciously (read; bitterly!) bow out of the competition.
Player Retired:Barry Scrapyard
Player Retired:Motorcycle Graveyard Upstate NY

Game 8: "What? I thought you said you were "bowing out"?..." Well, I lied, no that's not wholly correct; I waited to retire the team and waited too long and was entered into the draw, so for the FOURTH time we face Arcayn and we have a NEW BADGE!!!



Game 8: Erm... but Round 9... We faced some Necromantic players, out gunned 4 to 3 we were able to poison a Wolf with a Witch's Brew and hire 3 Mercs so out numbered them 6 to 4 \o/ Played really badly from a positional point of view and the Brew kept the wolf stuck for 4 turns and unable to score. HT 0-0. Both foul attmepts were seen by the overkeen referee and this evened the sides a little (1 wolf KO'd for 4 v 3), more lucky dice saw the dwarves pick up the ball and run down the field but they made it look difficult throughout we finally scored but had to sacrifice one of the Merc on the way. 1-0 win!! At last!!

Round 10: We forced a Zon team into OT but lost out in the End, we did kill one so not a total loss...
Player Retired: Oranjemund Diamond Vehicle Scrapyard

Round 11: Utter uselessness...
Player Retired: 10 Bolivia's Train Graveyard

Round 12: It's all over...
We await a response from the other teams as to the merit of playing one last game...
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
0 players  
Coach: Dalfort Re-Rolls (100k): 2  
Race: Dwarf Fan Factor: 1  
Current Team Value: 110k Assistant Coaches: 0  
Treasury: 340k Cheerleaders: 0  
Team Value: 110k Apothecary: No  

Games Played:11 (1/0/10) |TD Diff:-19 (6 - 25) |Cas Diff:22 (23/9/4 - 7/4/3)
Last Opponent: Schwarzlocken