Mully
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 16:07 |
|
Regarding the Oct Rules Review. If there are new teams that are gonna be changed to "official" teams, or current teams that will be removed from open, how long will it take for these changes to be made in FUMBBL.
The reason I am asking is I'm gonna start a league in the next few months and want to let the coaches choose their races AFTER the changes in FUMBBL have been made. (Since we will be creating "open" Div T teams)
So can anyone in the programming heavens give me an estimate?
Thanks
Much |
|
|
Grumbledook
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 16:10 |
|
it won't take more than 5 minutes to change what divisions certain races are allowed in
i would say its gonna be at least a month before it happens though cause the rules review results won't be out till around then at the earliest i imagine
basically undead might go all the others are staying
new ones added will be vampire necromantic khemri and possably nurgle |
|
|
thmbscrws
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 16:34 |
|
What happens if they get rid of undead and you have an undead fumbbl team? Does it just get cut or moved to a different division or what? |
_________________ "If God really existed it would be necessary to abolish him." - Mikhail Bakunin |
|
Zy-Nox
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 17:05 |
|
CUT
gets my vote ;]
Wouldnt mind them going to DX, but there hardly seems a point for that other than sentimental reasons |
_________________ "Who made that girly Zy-kNox Mod?"
Anarchy Online |
|
Jugular
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 18:16 |
|
I see ur point Zy-Nox my vote is that they go to a 'Graveyard' division where they can all play each other til their hearts content............ and slowly but surely cumble to dust mwahahahahahahaha |
|
|
Garax
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 18:27 |
|
I think they should stay... Theres nothing wrong with the old Undead team. I don't understand this obsession with removing them... If anything needs to not go in its Khemri, their strength is far too misleading lol. |
|
|
athoragg
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 18:44 |
|
If undead team dies, then no more Wights . Maybe undead should be redesigned so not to have the mummies, but have wraiths |
|
|
thmbscrws
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 20:46 |
|
Will we be able to transfer our DivX teams that become legal from DivX to open division when and if they become official teams? |
_________________ "If God really existed it would be necessary to abolish him." - Mikhail Bakunin |
|
Zy-Nox
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 20:56 |
|
Doubt it
Just recreate them in open ;p |
_________________ "Who made that girly Zy-kNox Mod?"
Anarchy Online |
|
sourwyrm
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 21:09 |
|
Grumbledook said:
Quote: | basically undead might go all the others are staying
new ones added will be vampire necromantic khemri and possably nurgle |
All the teams they have figs for, will be official. Including Ogre and Pro Elf to your list. |
|
|
Zy-Nox
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 21:16 |
|
Ogres if they get decent rules. |
_________________ "Who made that girly Zy-kNox Mod?"
Anarchy Online |
|
Candlejack
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 21:37 |
|
undead.. vanish??? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...................................!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*shivers and cries like a girl* |
_________________ --
The Sanity Resort |
|
Zy-Nox
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 21:42 |
|
cry girly cry ;]
let me get you a hanky! |
_________________ "Who made that girly Zy-kNox Mod?"
Anarchy Online |
|
Darkwolf
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 21:58 |
|
|
thmbscrws
Joined: Aug 02, 2003
|
  Posted:
Oct 06, 2003 - 22:06 |
|
Darkwolf wrote: | Why the F#$% are they canning the undead? Never seen one win a tourny, ever. | Maybe thats why |
_________________ "If God really existed it would be necessary to abolish him." - Mikhail Bakunin |
|
|