Poll |
What to take? |
Stand Firm |
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29% |
[ 13 ] |
Pass |
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0% |
[ 0 ] |
Accurate |
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0% |
[ 0 ] |
Foul appearance |
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15% |
[ 7 ] |
Very Long Legs |
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11% |
[ 5 ] |
Other (please post what and why) |
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43% |
[ 19 ] |
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Total Votes : 44 |
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RobtheUncreative
Joined: Jan 12, 2004
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  Posted:
May 31, 2004 - 23:53 |
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All very good suggestions. Dodge, two heads, good for ballhandling and blitzing. an extra point of movement is always handy as well. Though I think you've all ruled out one choice, if I may be so bold, the obvious choice. With AG4 this Chaos Warrior will obviously be in possession of the ball quite a bit, and I believe he could use some skills that could help him get possession of said ball. THUS, YOU HEATHENS THE OBVIOUS CHOICE ON DOUBLES FOR THIS PLAYER IS DIVING CATCH!!! |
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deathgerbil
Joined: Aug 02, 2003
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  Posted:
May 31, 2004 - 23:56 |
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i'd say just save a reroll for his dodges, - he's not going to fail many with ag4, so imo, stand firm is useless. with str 4, you might as well kill the person in front of you with a blitz, so i'd go claw. |
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freak_in_a_frock
Joined: Aug 02, 2003
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  Posted:
Jun 01, 2004 - 00:03 |
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foul appearance, then go for pass block, he'll be able to doge out of a tz easily enough, and put the catcher/passer under pressure with that FA, also has a 33% chance of an intercept. |
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chunky04
Joined: Aug 11, 2003
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  Posted:
Jun 01, 2004 - 00:24 |
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I agree with the freak, go for FA, and then you'll have two goes at stuffing up a passing play. |
_________________ chunky - you are eloquence on legs |
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CorporateSlave3
Joined: Feb 07, 2004
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  Posted:
Jun 01, 2004 - 00:31 |
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Although the conventional wisdom is that Big Hand is redundant on AG4, the ability to blitz in, get 2 dice on the average ball carrier, then 2+ pickup the ball from two tackle zones and 2+ dodge out to end with the ball in ST 4 hands is no small matter! |
_________________ ***Did you know? 42.7% of all statistics are made up on the spot? |
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origami
Joined: Oct 14, 2003
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  Posted:
Jun 01, 2004 - 00:32 |
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deathgerbil wrote: | i'd say just save a reroll for his dodges, - he's not going to fail many with ag4, so imo, stand firm is useless. with str 4, you might as well kill the person in front of you with a blitz, so i'd go claw. |
Just out of curiosity, is there any time that you wouldn't recommend claw on doubles?
*looks at deathgerbil's chaos teams
Ah, I see, it's ok to pick RSC if the player already has claw or mb.
Seriously, though, if you are going for a bashy chaos team, Deathgerbil is right. If you aren't going for the "victory through carnage" approach, I'd go with VLL. He will make both an excellent ballcarrier and pass blocker that way. If you want to break into cages, get leap then multiblock - with enough guarders you can get a two die block on both the ballcarrier and the player at the corner of the cage.
Personally, I wouldn't recommend claw. Once you get a single claw, MB, or DP on a chaos team, nobody will play you except for dwarves/orcs/khemri/etc. Even with a harmless chaos team, it can still be difficult to get games against elves. You can make it easier by making a comment like "non-bashy chaos looking for a game" and putting something about going for "TD ahead of cas" in your team bio. Picking claw seems like a great way to get yourself relegated because you can't find games. |
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Elkerlyc
Joined: Mar 27, 2004
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  Posted:
Jun 01, 2004 - 00:49 |
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In the end Nurgle wanted me to take foul appearance.
Thanks for all the replies. I considered both Stand Firm and leap for a long time but I really, really wanted a mutation. Fluff-reasons forced me into FA, even if VLL was very tempting.
VLL was just not Nurgly enough for me. I saved it for the next double for the guy. |
_________________ If eating animals is bad, why are they made of meat? |
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deathgerbil
Joined: Aug 02, 2003
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  Posted:
Jun 01, 2004 - 00:51 |
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quite frankly, i find most elf coaches won't play you even if you don't have any injury modifiers, - their find something to complain about. the best one i've head was "You have too many chaos warriors!" - 4 chaos warriors, no real skills on them yet on a very new chaos team.
If you want to play a team without mb's, dps, or claws, find another race, - chaos are meant to cause some destruction, thats why their not agility 4 and movement 8-9. if you play like an elf when you're not an elf race, your team will be little more than fodder for cherrypicker elves. you're not going to be able to win the games you play against the elves, and if you play against anything other than elves, you'll get annihilated. |
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Mezir
Joined: Aug 02, 2003
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  Posted:
Jun 01, 2004 - 01:17 |
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Which is why my old Chaos team that played the non-attrition way had a record of 26/4/4. Beat elves by caging and good defensive blitzes not by destroying them. |
_________________ Build a man a fire and he's warm for a day; set a man on fire and he's warm for the rest of his life. |
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Elkerlyc
Joined: Mar 27, 2004
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  Posted:
Jun 01, 2004 - 08:49 |
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As Chaos you should not try and adopt Elf-play but it is my firm belief that there are more roads to victory than claw/rsf.
A cage is a cage, with multiple guards and sure hands (no strip ball) it is far from easy for elves to get to the ball.
Foul Appearances are useful, as are tentacles on a warrior etc etc.
Of course it requires a little more thought than "whom shall I kill with my piling on/claw/rsf dude this turn" but that is something I do not mind. |
_________________ If eating animals is bad, why are they made of meat? |
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Zweiblumen
Joined: Aug 02, 2003
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  Posted:
Jun 01, 2004 - 08:54 |
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leap |
_________________ Ceterum censeo Carthaginem esse delendam
-Cato the Elder-
Recordopedia Spluttanica
Last edited by Zweiblumen on %b %01, %2004 - %08:%Jun; edited 1 time in total |
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Aries
Joined: Apr 01, 2004
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  Posted:
Jun 01, 2004 - 08:57 |
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Tentacles... mmmm dodge out and stick him on people you dont want moving |
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Britnoth
Joined: Aug 02, 2003
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  Posted:
Jun 01, 2004 - 08:59 |
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Pass is far superior to accurate on a team without any agility access (you want to save the team rerolls for the catch or any gfis).
I'd have taken tentacles. AG4 dodging with that and passblock is more useful than a single foul appearance against elves. |
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bluetooth
Joined: Aug 02, 2003
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  Posted:
Jun 01, 2004 - 09:10 |
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IMO leap is a brilliant choice. If you don't like leap, then take NOS. |
_________________ Nuffle is a Loser and he's my Bitch! |
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Uber
Joined: Mar 22, 2004
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  Posted:
Jun 11, 2004 - 09:06 |
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I got an ag5 chaos warrior with block and pass block, I've figured I'd get thim VLL if he gets double on his next roll, since I think mobility is what he's lacking the most. It will also make him intercept on 3+, which isnt bad with pass block. I'm wondering what to give him though if I only roll a normal skill. I was thinking maybe guard or mb, but I usually don't send him straight into the action so that'd be wasted. Tackle or strip ball would make him more of a blitzer type, which isn't bad since he's usually hanging somewhere in the back field. However, his ma5 doesn't allow him to cover a lot of ground. Another choice would be kick, since I've lost my kicker and as I've said he lacks the mobility to make very good use of blitzer type skills. Any ideas? |
_________________ Recovering FUMBBL addict. |
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