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Poll
What would be good for Louis Walsh
Break Tackle - Tents on ball
25%
 25%  [ 5 ]
Guard - is good
10%
 10%  [ 2 ]
Disturbing Presence - Bomb proofing
5%
 5%  [ 1 ]
Claw - Kill all Big Menz!
20%
 20%  [ 4 ]
Prehensile Tail - No Escape
25%
 25%  [ 5 ]
Other
5%
 5%  [ 1 ]
One Pie Rection
10%
 10%  [ 2 ]
Total Votes : 20


m0gw41



Joined: Jun 12, 2012

Post   Posted: Nov 07, 2013 - 01:33 Reply with quote Back to top

Hey Stunty Scholars,

I need to consult the collective wisdom of the stunty community for the normal skill choice of everyone's favourite Irish mutant Louis Walsh: http://fumbbl.com/p/player?player_id=9217240

He plays for these boys:
http://fumbbl.com/p/team?op=view&team_id=726699

His job is to hold onto and bully wee scamps, leaving the big guys and blocklers for Simon Cowell.

Really not sure what the best next skill should be. Break tackle for getting those tents to where they can cause most havoc seems nice and guard is lacking and always useful. Disturbing presence seems a nice choice for bomb defence and clawing him up would make the big guys tremble.

No piling on as he works best on his feet; foul appearance and multiblock I think wouldn't be used that often but willing to listen to arguments for growing a tail.

Vote away!
Mephistodragonbane



Joined: Nov 26, 2012

Post   Posted: Nov 07, 2013 - 05:53 Reply with quote Back to top

I'd say claw is wasted in stunty. Everyone already has very low armour. Claw would be wasted most of the time.

Can he get Tackle? (this is stunty after all, tackle is VERY useful) if not tackle how about grab? (to fully control the movement of people you frenzy) out of the options you've given I'd go for claw just in case of the big guy's.

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Tzij



Joined: May 01, 2011

Post   Posted: Nov 07, 2013 - 05:58 Reply with quote Back to top

Out of the given options, two stand out: claw helps you take out opposing big guys and guard helps protect your stunties from other stunties.

Mephistodragonbane wrote:


Can he get Tackle? (this is stunty after all, tackle is VERY useful) if not tackle how about grab? (to fully control the movement of people you frenzy) out of the options you've given I'd go for claw just in case of the big guy's.


Per the rules, a player cannot have both grab and frenzy.

And tackle is a doubles.
m0gw41



Joined: Jun 12, 2012

Post   Posted: Nov 07, 2013 - 10:39 Reply with quote Back to top

Tzij wrote:
Out of the given options, two stand out: claw helps you take out opposing big guys and guard helps protect your stunties from other stunties.


I was only thinking guard as an offensive skill but I guess for him it would end up being more defensive for those around him and helping to stop stunties from escaping by blocking away my other little dudes.

Claw is really nice but I already have a Blockle Claw Spawn so I am wondering if having Claw on both is a bit OTT.

Mephistodragonbane wrote:

Can he get Tackle?


I wish!! I'll save the doubles for his legend roll Smile
Johnny_KTOU



Joined: Aug 11, 2008

Post   Posted: Nov 07, 2013 - 10:51 Reply with quote Back to top

Voted break tackle. Nothing more annoying for your Tents guy to be marked by a side stepper... Combines well with Juggernaut.

Otherwise, Guard Smile
fabik



Joined: Aug 22, 2005

Post   Posted: Nov 07, 2013 - 11:20 Reply with quote Back to top

Tail!!

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Chainsaw



Joined: Aug 31, 2005

Post   Posted: Nov 07, 2013 - 11:29 Reply with quote Back to top

Guard over juggernaut, but you can't change that now.

Tail or guard.

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the_Sage



Joined: Jan 13, 2011

Post   Posted: Nov 07, 2013 - 11:41 Reply with quote Back to top

tail is meh with tents imo. guard is my vote.

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WhatBall



Joined: Aug 21, 2008

Post   Posted: Nov 07, 2013 - 14:54 Reply with quote Back to top

Tail or Guard if the other Spawn is the killer.

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WhatBall



Joined: Aug 21, 2008

Post   Posted: Nov 07, 2013 - 14:56 Reply with quote Back to top

Mephistodragonbane wrote:
I'd say claw is wasted in stunty. Everyone already has very low armour. Claw would be wasted most of the time.

Having one Spawn with Claw is key to being successful with the C'Flings. That Spawn gets rid of the other big guys as fast as he can.

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chimp2010



Joined: Jul 01, 2011

Post   Posted: Nov 07, 2013 - 15:09 Reply with quote Back to top

I use Prescence on one of my spawns as it does make bombers think twice before killing all your menz. So i'd go for that Razz
xnoelx



Joined: Jun 05, 2012

Post   Posted: Nov 07, 2013 - 15:13 Reply with quote Back to top

But all your flings can get Dist Pres on normals. I'd go Guard.

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cthol



Joined: Nov 10, 2003

Post   Posted: Nov 07, 2013 - 15:24 Reply with quote Back to top

Multiple block can be good for avoiding frenzy traps: I use it with a mino. It usually means two 2db rather than one 3db but it gives another option for positioning.
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