Roland
Joined: May 12, 2004
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  Posted:
Nov 20, 2013 - 08:37 |
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Garion
Joined: Aug 19, 2009
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  Posted:
Nov 20, 2013 - 10:00 |
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Kick is useful, and you have 2 DP, so you should be able to keep him about till it is needed |
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DrPoods
Joined: Nov 14, 2013
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  Posted:
Nov 20, 2013 - 10:45 |
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Can I join in? Just had my first Fling game. We killed 3 Skaven! |
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Garion
Joined: Aug 19, 2009
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  Posted:
Nov 20, 2013 - 10:47 |
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of course, just enter your team to the group page. Sadly the tourney isnt currently running due to some technical difficulties with the script, but we are hoping to have these problems fixed fairly soon and I will PM everyone in the group when we are ready to go again |
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truckerpunk
Joined: Dec 04, 2007
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  Posted:
Nov 20, 2013 - 11:41 |
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@the_Sage: Guess it depends on your playstyle.. Some would argue for standard skill (SG) or retirement. For me personally: I'd go with block or wrestle. |
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jarvis_pants
Joined: Oct 30, 2008
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Sneaky git is the best option as you have the other dp for mass fouls first. Failing that guard for the awesome or probably retire. |
_________________ "May Nuffle have mercy on your rolls." - St.Basher |
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DrPoods
Joined: Nov 14, 2013
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  Posted:
Nov 20, 2013 - 12:37 |
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Okie dokie! All done. |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Nov 20, 2013 - 14:17 |
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Garion wrote: | Sadly the tourney isnt currently running due to some technical difficulties with the script, but we are hoping to have these problems fixed fairly soon and I will PM everyone in the group when we are ready to go again |
Like hell it isn't! I'm still running it and so are you. Computed my scores by hand for October. =D |
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Garion
Joined: Aug 19, 2009
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  Posted:
Nov 20, 2013 - 14:43 |
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im still playing with my flings and I would recommend everyone else do the same, because they are awesome!!!! but the official MCC tourney cant start till the script is sorted. |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Nov 20, 2013 - 16:40 |
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Garion wrote: | im still playing with my flings and I would recommend everyone else do the same, because they are awesome!!!! |
/Cheer!
Garion wrote: | im still playing with my flings and I would recommend everyone else do the same, because they are awesome!!!! but the official MCC tourney cant start till the script is sorted. |
/Boo!
Garion wrote: | Kick is useful, and you have 2 DP, so you should be able to keep him about till it is needed |
I like the suggestion, and so I went with kick. Not in the least because it feels right to give kick to this particular kind of balls player.
Kick is great, especially when you score often, which these flings rather like to do. That does mean, however, that I'll want to hang on to that dp for much of the game (til turn 12/13 or so). |
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Garion
Joined: Aug 19, 2009
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  Posted:
Nov 20, 2013 - 16:50 |
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the_Sage wrote: |
Kick is great, especially when you score often, which these flings rather like to do. That does mean, however, that I'll want to hang on to that dp for much of the game (til turn 12/13 or so). |
thats okay, just roll a double with another player so you have the magic 3 DPs
it shouldn't be too hard to hold on to him though, just don't stick him on when you are receiving unless you have bribes which you often should |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Nov 20, 2013 - 18:55 |
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Garion wrote: |
thats okay, just roll a double with another player so you have the magic 3 DPs
it shouldn't be too hard to hold on to him though, just don't stick him on when you are receiving unless you have bribes which you often should |
Yes, I had these exact two things in mind. =)
Though of course I wish I'd given him Mb so he could get PO at 16 SPPs. |
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DrPoods
Joined: Nov 14, 2013
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  Posted:
Nov 21, 2013 - 11:44 |
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Just had my first win today and did the double! First win with the flings and on FUMBBL. Happy days. I think (strangely) I might be scoring some good points through casualties! The Green Bay Munchers have killed 4 opponents so far, including 3 in one game. |
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Garion
Joined: Aug 19, 2009
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  Posted:
Nov 21, 2013 - 12:03 |
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nice |
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the_Sage
Joined: Jan 13, 2011
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  Posted:
Nov 30, 2013 - 00:20 |
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I hate it when you're racking up the MCC points and they concede on you. Can't we get a bonus for concessions? (because, well, humiliating much?)
For instance, .5 point for every turn missed (so 8 points - 2x#of turns played).
This game deserves a little MCC mention for another reason: I fouled (and cas'd) a player who wasn't prone!
(this requires someone using diving tackle on your foul action, and you succeeding the dodge on the reroll.) |
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