sorat
Joined: May 27, 2012
|
  Posted:
Apr 21, 2014 - 03:09 |
|
My darling Sugar finally reached 176 spps becoming my first legend!
Unluckily she rolled a poor 3+1 so no Jugg nor +stat... need some help to give her the right skill! |
_________________ 60/6/200/400 |
|
notbobby125
Joined: Feb 28, 2013
|
  Posted:
Apr 21, 2014 - 03:24 |
|
My honest opinion it should be between side step and pro.
Side step is always useful on a frenzy player. While without block or jugg, she isn't the most reliable crowd surfer, she still is good at it. It provides the most protection from revenge crowd surfs, and trust me most coaches will do anything to remove a legend with only 7 armor.
Pro, by itself, can be really useful for a Frenzy player, effectively getting three chances to knock a player down half the time, and give you something to work with if your out of rerolls or used a reroll this turn.
I would avoid block, since at 2110K team value, most players are going to either have that or wrestle. Dauntless could be useful, but I would want it with a player with block (if you have to wrestle the enemy down, your going to be a juicy foul target) and the ability to get pro to reroll failed dauntless rolls. |
|
|
fly
Joined: Aug 02, 2003
|
  Posted:
Apr 21, 2014 - 03:34 |
|
without block she will die to a juggernaut block. without fend she will die to a PO.
without sidestep she'll get torn apart on a surf.
six million ways to die, chose one. |
_________________ I play for fun. I play to win.
Do you play CPOMB 'cause you can't win otherwise?
No, that's a rhetorical question. |
|
Rat_Salat
Joined: Apr 22, 2011
|
  Posted:
Apr 21, 2014 - 03:35 |
|
I like sidestep here, but I have to point out how bad wrestle is on witch elves for the 20th time. |
|
|
notbobby125
Joined: Feb 28, 2013
|
  Posted:
Apr 21, 2014 - 03:38 |
|
fly wrote: | without block she will die to a juggernaut block. without fend she will die to a PO.
without sidestep she'll get torn apart on a surf.
six million ways to die, chose one. |
Jugg is such a rare skill choice, and if a coach has it, they will only have one player with it.
Crowd surf attempts, particularly against frenzy players, in my experience are lot more common. Side step and fend give more general protection, both also preventing certain dodges or easy chain attacks. |
|
|
Grod
Joined: Sep 30, 2003
|
  Posted:
Apr 21, 2014 - 07:23 |
|
Sidestep is easily better than any choice in that poll... |
_________________ I am so clever that sometimes I don't understand a single word of what I am saying.
Oscar Wilde |
|
C3I2
Joined: Feb 08, 2005
|
  Posted:
Apr 21, 2014 - 08:51 |
|
while SS is nice, I have to go with block here, more or less to use mb/po on anyone without block (and they often put rookies on the line for you to bash). Not to mention skinks, goblins and big guys... |
|
|
Purplegoo
Joined: Mar 23, 2006
|
  Posted:
Apr 21, 2014 - 09:35 |
|
Sidestep by a street.
I presume Leap was taken with the intent of surfing things behind screens, currently she's too easy to suck in and trap in the attempt by someone savvy.
But I'm not in love with the player, I have to admit. I'm not an uber fan of Witches on the floor or Leaping on a three. I wouldn't shed too much of a tear when she cops it. |
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
Apr 21, 2014 - 09:40 |
|
Rat_Salat wrote: | I like sidestep here, but I have to point out how bad wrestle is on witch elves for the 20th time. |
+10000000000000000000 |
_________________
|
|
Purplegoo
Joined: Mar 23, 2006
|
  Posted:
Apr 21, 2014 - 09:47 |
|
There are greater Juggercrimes... |
|
|
bghandras
Joined: Feb 06, 2011
|
  Posted:
Apr 21, 2014 - 10:25 |
|
I wish she didn't have leap, and could have both pro and dauntless. I don't have issue with the wrestle to be honest. In this particular case I would take sidestep as it is really a pain in the ass to block her. The bad outcomes are everything except a pow AND armor break. If there is no pow, then she will retribute with blocking. If there is no armor break, then she will retribute with jump up. If she is blitzed, but wrestled down, that is also an issue for the blitzing player. So take side step, enjoy her while she lasts. (She wont last long if you max out her potential, but will win you lots of games while she lives.) |
_________________
|
|
babass
Joined: Apr 20, 2013
|
  Posted:
Apr 25, 2014 - 07:54 |
|
|
zakatan
Joined: May 17, 2008
|
  Posted:
Apr 25, 2014 - 10:45 |
|
start a new one and give her block first skill |
_________________
|
|
Chainsaw
Joined: Aug 31, 2005
|
  Posted:
Apr 25, 2014 - 11:34 |
|
Pro. She's a professional hit(wo)man. Jump up blocks no longer consume rerolls. Frustration blocks (pushes and both downs) no longer consume rerolls. Pro will make her twice as useful because she'll no longer have any negative impact by rarely using a reroll. |
_________________ Coach Chainsaw's Dugout
Free Gamer - blog - community |
|
C3I2
Joined: Feb 08, 2005
|
  Posted:
Apr 25, 2014 - 11:52 |
|
I changed my mind, Block or Pro |
|
|
|