AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Apr 04, 2005 - 00:57 |
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I've played mostly elves and skaven (and humans, but doesn't relate to this post) during my time, so I am quite proficient with how to handle high agility players. However, this is the first time I've had somebody with double +agi rolls, meaning he's very definitely out of his normal roll. In this case, a skaven storm vermin, he got +agi on both his first two rolls. So now he's 7358 Block.
Question is, where to go from here? Obviously passblock comes at some point, but otherwise what? Strip ball, which he then can dodge through tz's to pickup the ball? Catch, try to make him an interception machine? Or simply stick the tackle/mb route, make him a normal SV, albeit able to dodge away better?
Doubles lead to all sorts of additional headaches, though I could use more headaches of this sort, trying to figure out how best to use good luck for a change... |
_________________ Listen to Eagle! Eagle is good, Eagle is wise!
Founder of the E.L.F.--These elves will play anybody! |
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JanMattys
Joined: Feb 29, 2004
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  Posted:
Apr 04, 2005 - 01:02 |
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double will always lead to Claw or FA. (FA is better imho.... this AG5 guy deserves something to stay alive).
As fo regular skills... uhm... I'd go for the guard-tackle-MB route... AG 5 comes handy when you have to break cages or blitz&dodge to the well-covered-opponent with the ball. And you need tackle MB to be effective.
Just my 2p |
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Nordmark
Joined: Sep 09, 2004
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  Posted:
Apr 04, 2005 - 01:05 |
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Depends on what you wan´t to do wiyh him.
Very Long Legs, FA, Leap even.
A fun idea would actually be leap (or dodge for that matter), and make him a furry wardancer. |
_________________ ”The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is the fear of the unknown.” - H.P. Lovecraft |
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origami
Joined: Oct 14, 2003
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  Posted:
Apr 04, 2005 - 02:28 |
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SV are your primary blitzers, and should be developed as such with Tackle/MB/etc. Leap would be tempting on doubles, but you would still be better off with a mutation (probably claw). |
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Nordmark
Joined: Sep 09, 2004
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  Posted:
Apr 04, 2005 - 02:33 |
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But VVL passblock is also a very tempting combo. Claw is effective...but a bit dull. You get more games without it |
_________________ ”The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is the fear of the unknown.” - H.P. Lovecraft |
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Frankenstein
Joined: Jan 26, 2005
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  Posted:
Apr 04, 2005 - 02:34 |
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juck101
Joined: Nov 16, 2003
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  Posted:
Apr 04, 2005 - 02:40 |
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tackle and stripball.
He makes a great mobile hitter and can follow in if you need. But i find that not a great idea as you have gutter runners to scoop up any loose balls. With ma7 you can also use him to run with on offense in a cage, and hand off when you feel like it. I would use him as a standard blitzer on defense like a wardancer but go mad. End of the day he is still a rare ST skill player in the squad dont neglect his duty in the team |
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chunky04
Joined: Aug 11, 2003
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  Posted:
Apr 04, 2005 - 03:09 |
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I'd keep him as a Blitzer, unless you have another player who can fulfill that role in his place (and I don't mean the other SV). Just make sure you utilise his AG5 to enhance his role. He can now Dodge into cages in a pinch, pick up balls that are to get etc.
I'd definitely grab Leap on a double. Go with Tackle, Strip Ball and make him your primary ball winner I say. |
_________________ chunky - you are eloquence on legs |
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Tinkywinky
Joined: Aug 25, 2003
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  Posted:
Apr 04, 2005 - 03:19 |
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I'd probably take dodge on a double for increased doding ability/longevity. Stand firm makes it more fun to use his awesome AG though. Strip ball sounds like a good choice on a regular skill. |
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Eddy
Joined: Aug 04, 2004
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  Posted:
Apr 04, 2005 - 03:26 |
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a doubles should go to either leap or stand firm, i think. |
_________________ 'The generation of random numbers is too important to be left to chance.'
Robert R. Coveyou |
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mUst
Joined: Jan 05, 2004
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  Posted:
Apr 04, 2005 - 05:02 |
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hmm, dodge/fa and on normal, passblock tackle |
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mymLaban
Joined: Apr 20, 2004
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  Posted:
Apr 04, 2005 - 07:07 |
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i would go for passblock next and leap in case of a double |
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Laviak
Joined: Jul 19, 2004
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  Posted:
Apr 04, 2005 - 07:42 |
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the leap/guard combo is a very nice one - if you manage to get a doubles on him, that might be the way to go. |
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Hammerhiem
Joined: Sep 07, 2004
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  Posted:
Apr 04, 2005 - 07:44 |
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Treat him the same as you would a Dark elf blitzer that got +1 AG, personally i would go Tackle, Strip Ball, Leap with Claw on double. |
_________________ Your mind is like a parachute, it only works if it's open.
arghh bumflaps , another fumble. Why can't these Gobbo's just pick the ball up? |
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SubSonic
Joined: Aug 22, 2003
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  Posted:
Apr 04, 2005 - 08:51 |
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passblock & tackle on normal, FA and SF on doubles... |
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